Player Matchup

Fernando
Fernando
Platinum IV
Demon676
Fernando
Platinum IV
Level 886
Champion Stats
10W - 13L
1,516 SR
Queue Stats
1,023W - 980L
1,546 Elo+
Solo
Furia
Furia
Gold II
KongBleat
Furia
Gold II
Level 76
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,627 Elo+
Party 1
Tyra
Tyra
Platinum V
SpacierLuca
Tyra
Platinum V
Level 526
Champion Stats
28W - 24L
1,624 SR
Queue Stats
221W - 213L
1,593 Elo+
Party 2
Androxus
Androxus
Platinum IV
TarToTelka
Androxus
Platinum IV
Level 882
Champion Stats
5W - 6L
1,579 SR
Queue Stats
112W - 91L
1,611 Elo+
Party 1
Ruckus
Ruckus
Gold IV
blaisos
Ruckus
Gold IV
Level 231
Champion Stats
16W - 24L
1,565 SR
Queue Stats
152W - 159L
1,558 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 520
1,557 SR
1,587 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 363
1,631 SR
1,558 Elo+
Nyx
Nyx
Gold V
Dr-wiweed
Nyx
Gold V
Level 79
Champion Stats
159W - 139L
1,632 SR
Queue Stats
227W - 228L
1,521 Elo+
Party 3
Rei
Rei
Platinum III
Esutarosa
Rei
Platinum III
Level 491
Champion Stats
27W - 27L
1,633 SR
Queue Stats
810W - 724L
1,504 Elo+
Solo
Koga
Koga
Gold I
NazaAlien
Koga
Gold I
Level 497
Champion Stats
39W - 47L
1,567 SR
Queue Stats
648W - 619L
1,561 Elo+
Party 3
Terminus
Terminus
Platinum IV
Red-line_Stars
Terminus
Platinum IV
Level 340
Champion Stats
4W - 0L
1,755 SR
Queue Stats
278W - 259L
1,564 Elo+
Party 3
Saati
Saati
Diamond V
Taksist228
Saati
Diamond V
Level 409
Champion Stats
24W - 32L
1,567 SR
Queue Stats
1,181W - 1,143L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Demon676
Fernando
58
3 / 11 / 4
3,054
278
46,881
97,530
60,990
Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Furia
KongBleat
Furia
36
1 / 10 / 17
2,854
259
27,447
32,352
2,620
Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

59
8 / 11 / 8
2,747
250
62,734
52,021
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Androxus
TarToTelka
Androxus
56
9 / 8 / 5
2,648
241
55,793
37,810
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Ruckus
blaisos
Ruckus
26
6 / 11 / 6
2,550
232
43,310
74,066
27,856
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Bans
KhanCaspian
Team 1 Score

1

VS

Team 2 Score

4

Bans
Ying
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
6 / 4 / 19
3,474
316
55,118
63,764
29,202
Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 1

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

57
0 / 6 / 34
3,575
325
12,091
30,560
0
Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Koga
59
25 / 6 / 9
3,732
339
64,239
46,748
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wanted

Wanted

Agility

Regenerate 4 Ammo every 1s while Agility is active.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Level 1

Terminus
59
7 / 5 / 12
2,625
239
48,168
63,019
0
Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Saati
56
13 / 4 / 23
3,766
342
114,163
32,074
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 10s
Objective Time
7m 59s
67
Kill Participation
148
27
Kills
51
51
Deaths
25
40
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Fernando
Demon676
Fernando
3
11
4
0.45
W
6
4
19
3.88
W
0
6
34
2.83
L
Furia
KongBleat
Furia
1
10
17
0.95
W
Koga
25
6
9
4.92
W
Terminus
7
5
12
2.6
L
8
11
8
1.09
W
Saati
13
4
23
6.13
L
Androxus
TarToTelka
Androxus
9
8
5
1.44
L
Ruckus
blaisos
Ruckus
6
11
6
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

236,165
Damage
293,779
293,779
Taken
236,165
91,466
Shielding
29,202
119,666
Healing
161,268
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Demon676
Fernando
46,881
32,858
0
13,474
97,530
60,990
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
55,118
30,046
0
3,589
63,764
29,202
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
12,091
10,653
114,406
17,250
30,560
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Furia
KongBleat
Furia
27,447
18,118
66,549
8,226
32,352
2,620
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Koga
64,239
58,665
0
5,385
46,748
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Terminus
48,168
21,438
0
18,629
63,019
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
62,734
51,414
0
4,277
52,021
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Saati
114,163
58,283
0
2,009
32,074
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Androxus
TarToTelka
Androxus
55,793
48,928
0
9,451
37,810
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Ruckus
blaisos
Ruckus
43,310
25,984
0
17,689
74,066
27,856
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role