Player Matchup

Ying
Ying
Platinum II
Jayrant
Ying
Platinum II
Level 555
Champion Stats
15W - 15L
1,709 SR
Queue Stats
237W - 223L
1,563 Elo+
Solo
Koga
Koga
Diamond I
Joarz
Koga
Diamond I
Level 999
Champion Stats
60W - 60L
1,698 SR
Queue Stats
1,765W - 1,726L
1,590 Elo+
Party 3
Makoa
Makoa
Platinum II
Personalsoup
Makoa
Platinum II
Level 720
Champion Stats
4W - 8L
1,395 SR
Queue Stats
114W - 93L
1,594 Elo+
Solo
Inara
Inara
Diamond V
dariojuega123
Inara
Diamond V
Level 196
Champion Stats
119W - 85L
1,659 SR
Queue Stats
695W - 699L
1,559 Elo+
Solo
Cassie
Cassie
Diamond IV
ΩMainΩ
Cassie
Diamond IV
Level 649
Champion Stats
15W - 13L
1,403 SR
Queue Stats
395W - 361L
1,623 Elo+
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 624
1,573 SR
1,586 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 260
1,663 SR
1,618 Elo+
Corvus
Corvus
Platinum I
COWSABI
Corvus
Platinum I
Level 177
Champion Stats
16W - 15L
1,672 SR
Queue Stats
678W - 635L
1,611 Elo+
Solo
Vatu
Vatu
Diamond III
Choc2Shiesty
Vatu
Diamond III
Level 76
Champion Stats
50W - 38L
1,660 SR
Queue Stats
307W - 270L
1,669 Elo+
Party 2
Tyra
Tyra
Gold I
PetroCarechimba
Tyra
Gold I
Level 94
Champion Stats
14W - 18L
1,633 SR
Queue Stats
483W - 454L
1,562 Elo+
Party 1
Barik
Barik
Platinum III
Ronnicks
Barik
Platinum III
Level 778
Champion Stats
93W - 95L
1,624 SR
Queue Stats
1,436W - 1,347L
1,606 Elo+
Party 1
Azaan
Azaan
Diamond III
Speshy
Azaan
Diamond III
Level 174
Champion Stats
59W - 54L
1,727 SR
Queue Stats
292W - 282L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Jayrant
Ying
59
1 / 3 / 21
3,223
358
14,758
20,753
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Koga
Joarz
Koga
59
14 / 6 / 15
3,353
373
92,511
35,807
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

57
8 / 1 / 8
2,795
311
38,666
59,859
36,653
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

45
3 / 1 / 13
3,190
354
37,293
64,218
11,365
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Cassie
ΩMainΩ
Cassie
51
14 / 5 / 6
2,960
329
58,338
32,495
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Raze

Raze

Disengage

Increase the Knockback applied to enemies by Disengage by 16%.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Bans
CaspianKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
Bomb KingLex
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
COWSABI
Corvus
56
0 / 7 / 8
1,899
211
31,983
26,527
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 12% while Projection is out.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

32
4 / 10 / 2
1,519
169
37,355
36,552
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

52
4 / 9 / 4
1,966
218
54,413
34,897
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Barik
Ronnicks
Barik
59
1 / 8 / 2
1,654
184
34,612
61,614
36,905
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Azaan
Speshy
Azaan
43
7 / 6 / 5
2,378
264
54,769
81,976
10,595
Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 0.6s.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 5s
Objective Time
2m 12s
103
Kill Participation
37
40
Kills
16
16
Deaths
40
63
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Corvus
COWSABI
Corvus
0
7
8
0.57
L
4
10
2
0.5
W
Ying
Jayrant
Ying
1
3
21
3.83
W
Koga
Joarz
Koga
14
6
15
3.58
W
8
1
8
12
L
4
9
4
0.67
L
Barik
Ronnicks
Barik
1
8
2
0.25
L
Azaan
Speshy
Azaan
7
6
5
1.58
W
3
1
13
9.5
W
Cassie
ΩMainΩ
Cassie
14
5
6
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

241,566
Damage
213,132
213,132
Taken
241,566
48,018
Shielding
47,500
168,726
Healing
107,198
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
COWSABI
Corvus
31,983
16,292
63,827
8,512
26,527
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
37,355
25,482
0
8,595
36,552
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
Jayrant
Ying
14,758
14,758
121,078
13,219
20,753
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Koga
Joarz
Koga
92,511
49,030
0
17,352
35,807
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
38,666
36,884
0
4,267
59,859
36,653
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
54,413
38,988
0
300
34,897
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
Ronnicks
Barik
34,612
34,612
0
13,710
61,614
36,905
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Azaan
Speshy
Azaan
54,769
48,084
0
12,254
81,976
10,595
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
37,293
30,246
0
11,702
64,218
11,365
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Cassie
ΩMainΩ
Cassie
58,338
50,683
0
1,108
32,495
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role