Player Matchup

Barik
Barik
Gold II
Cadizex
Barik
Gold II
Level 999
Champion Stats
26W - 19L
1,709 SR
Queue Stats
152W - 127L
1,538 Elo+
Solo
Mal'Damba
Mal'Damba
Qualifying
GSP7
Mal'Damba
Qualifying
Level 220
Champion Stats
4W - 4L
1,396 SR
Queue Stats
32W - 37L
1,569 Elo+
Solo
Lex
Lex
Gold V
VonnieRonnie
Lex
Gold V
Level 109
Champion Stats
21W - 17L
1,610 SR
Queue Stats
412W - 379L
1,502 Elo+
Solo
Torvald
Torvald
Silver II
artrisx
Torvald
Silver II
Level 35
Champion Stats
1W - 11L
1,309 SR
Queue Stats
12W - 28L
1,439 Elo+
Solo
Willo
Willo
Platinum V
christophercbc
Willo
Platinum V
Level 999
Champion Stats
3W - 3L
1,558 SR
Queue Stats
68W - 69L
1,521 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 472
1,516 SR
1,514 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 447
1,573 SR
1,518 Elo+
Corvus
Corvus
Platinum IV
Biggus Dyqus
Corvus
Platinum IV
Level 393
Champion Stats
5W - 6L
1,543 SR
Queue Stats
247W - 210L
1,607 Elo+
Party 1
Inara
Inara
Gold IV
ELGONZALEZ82
Inara
Gold IV
Level 554
Champion Stats
15W - 13L
1,639 SR
Queue Stats
125W - 117L
1,487 Elo+
Party 2
Imani
Imani
Gold IV
LavishSenju
Imani
Gold IV
Level 222
Champion Stats
9W - 13L
1,450 SR
Queue Stats
86W - 95L
1,486 Elo+
Party 2
Koga
Koga
Platinum I
MortuusDeus
Koga
Platinum I
Level 133
Champion Stats
19W - 7L
1,733 SR
Queue Stats
97W - 68L
1,588 Elo+
Party 1
Khan
Khan
Gold III
Rockrose002
Khan
Gold III
Level 935
Champion Stats
2W - 1L
1,500 SR
Queue Stats
73W - 79L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Cadizex
Barik
59
0 / 12 / 11
2,344
213
54,967
89,917
76,183
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Mal'Damba
GSP7
Mal'Damba
53
3 / 8 / 5
2,068
188
28,219
33,081
675
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

50
8 / 9 / 7
2,580
235
62,582
46,583
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 10% for 2s after Combat Slide ends.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 18% while using In Pursuit.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Torvald
artrisx
Torvald
19
2 / 10 / 5
1,915
174
36,362
39,317
79,869
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

59
10 / 9 / 5
2,575
234
70,514
33,476
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Bans
EvieCaspian
Team 1 Score

1

VS

Team 2 Score

4

Bans
FuriaYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
59
8 / 4 / 25
3,817
347
22,544
19,204
440
Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 24% while Projection is out.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
4 / 5 / 19
3,450
314
32,412
81,228
25,293
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
13 / 5 / 12
3,344
304
75,354
35,115
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

42
13 / 4 / 14
3,271
297
67,794
48,380
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Level 1

58
10 / 5 / 15
3,405
310
44,270
68,717
10,038
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 37s
Objective Time
9m 21s
56
Kill Participation
133
23
Kills
48
48
Deaths
23
33
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Corvus
8
4
25
5.13
L
Barik
Cadizex
Barik
0
12
11
0.46
W
4
5
19
2.7
L
Mal'Damba
GSP7
Mal'Damba
3
8
5
0.69
W
13
5
12
3.8
W
13
4
14
5
W
10
5
15
3.5
L
8
9
7
1.28
L
Torvald
artrisx
Torvald
2
10
5
0.45
L
10
9
5
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

252,644
Damage
242,374
242,374
Taken
252,644
156,727
Shielding
35,771
103,457
Healing
170,172
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
22,544
17,340
115,770
7,410
19,204
440
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Barik
Cadizex
Barik
54,967
54,967
0
13,033
89,917
76,183
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
32,412
24,619
0
2,873
81,228
25,293
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Mal'Damba
GSP7
Mal'Damba
28,219
10,108
67,847
14,280
33,081
675
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
75,354
36,097
0
5,192
35,115
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
67,794
63,926
0
7,204
48,380
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
44,270
39,454
14,947
16,776
68,717
10,038
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
62,582
57,646
0
2,503
46,583
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Torvald
artrisx
Torvald
36,362
29,900
4,037
1,240
39,317
79,869
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
70,514
58,097
0
517
33,476
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role