Player Matchup

Tiberius
Tiberius
Gold I
Mihaze
Tiberius
Gold I
Level 999
Champion Stats
4W - 4L
1,746 SR
Queue Stats
99W - 88L
1,591 Elo+
Party 2
Azaan
Azaan
Gold III
OnSmohKoh
Azaan
Gold III
Level 118
Champion Stats
27W - 22L
1,614 SR
Queue Stats
533W - 512L
1,583 Elo+
Solo
Pip
Pip
Platinum III
Ver4NO4
Pip
Platinum III
Level 999
Champion Stats
29W - 40L
1,583 SR
Queue Stats
545W - 525L
1,550 Elo+
Solo
Makoa
Makoa
Gold V
andres28372
Makoa
Gold V
Level 97
Champion Stats
2W - 2L
1,602 SR
Queue Stats
19W - 21L
1,534 Elo+
Party 2
Skye
Skye
Platinum V
yoursoulhealer
Skye
Platinum V
Level 412
Champion Stats
6W - 5L
1,806 SR
Queue Stats
156W - 139L
1,598 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 525
1,670 SR
1,571 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 911
1,621 SR
1,569 Elo+
Imani
Imani
Diamond III
Chetín
Imani
Diamond III
Level 999
Champion Stats
173W - 129L
1,654 SR
Queue Stats
921W - 900L
1,604 Elo+
Solo
Fernando
Fernando
Platinum V
Codarik
Fernando
Platinum V
Level 999
Champion Stats
17W - 27L
1,507 SR
Queue Stats
57W - 47L
1,594 Elo+
Party 1
Jenos
Jenos
Qualifying
Pawaaaaaaaaaaa
Jenos
Qualifying
Level 873
Champion Stats
2W - 1L
1,926 SR
Queue Stats
50W - 34L
1,635 Elo+
Solo
Torvald
Torvald
Platinum V
SoMoody
Torvald
Platinum V
Level 999
Champion Stats
3W - 2L
1,630 SR
Queue Stats
72W - 61L
1,580 Elo+
Party 1
Tyra
Tyra
Silver V
ladlemasster_TTV
Tyra
Silver V
Level 686
Champion Stats
7W - 3L
1,390 SR
Queue Stats
159W - 178L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Mihaze
Tiberius
59
9 / 11 / 4
2,234
203
74,104
50,176
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Azaan
OnSmohKoh
Azaan
32
5 / 5 / 5
2,261
206
43,404
84,068
54,953
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Pip
59
2 / 6 / 6
2,379
216
18,748
25,441
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 16%.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

47
2 / 7 / 4
1,922
175
31,260
120,951
27,152
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
5 / 12 / 4
1,732
157
46,539
44,667
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bans
CaspianKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
Betty la BombaVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Chetín
Imani
59
22 / 1 / 10
3,629
330
134,092
22,654
300
Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 30%.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Fernando
Codarik
Fernando
59
5 / 3 / 8
3,240
295
49,849
83,422
74,179
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
6 / 3 / 21
3,236
294
64,273
34,189
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Torvald
SoMoody
Torvald
59
3 / 5 / 13
2,519
229
32,662
22,198
58,751
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Induction

Induction

Recharge

Generate 4 Ammo after activating Recharge.

Level 2

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

57
5 / 11 / 10
2,582
235
44,427
51,592
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 31s
Objective Time
7m 53s
46
Kill Participation
103
23
Kills
41
41
Deaths
23
23
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Imani
Chetín
Imani
22
1
10
27
W
Fernando
Codarik
Fernando
5
3
8
3
L
Tiberius
Mihaze
Tiberius
9
11
4
1
L
Azaan
OnSmohKoh
Azaan
5
5
5
1.5
W
6
3
21
5.5
W
Torvald
SoMoody
Torvald
3
5
13
1.9
L
Pip
2
6
6
0.83
L
2
7
4
0.57
W
5
11
10
0.91
L
5
12
4
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

214,055
Damage
325,303
325,303
Taken
214,055
82,105
Shielding
133,230
195,127
Healing
133,635
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Imani
Chetín
Imani
134,092
72,244
0
6,504
22,654
300
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Fernando
Codarik
Fernando
49,849
37,154
0
7,244
83,422
74,179
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tiberius
Mihaze
Tiberius
74,104
49,235
0
9,053
50,176
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Azaan
OnSmohKoh
Azaan
43,404
33,663
0
24,765
84,068
54,953
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
64,273
54,487
86,376
23,534
34,189
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Torvald
SoMoody
Torvald
32,662
28,491
7,787
0
22,198
58,751
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Pip
18,748
16,649
141,860
12,242
25,441
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
31,260
30,068
0
4,406
120,951
27,152
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
44,427
36,517
0
2,190
51,592
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
46,539
28,515
0
2,801
44,667
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role