Player Matchup

Torvald
Torvald
Gold IV
AdagakiArato
Torvald
Gold IV
Level 345
Champion Stats
16W - 28L
1,484 SR
Queue Stats
1,305W - 1,289L
1,501 Elo+
Solo
Viktor
Viktor
Qualifying
Manetta61
Viktor
Qualifying
Level 37
Champion Stats
1W - 0L
1,324 SR
Queue Stats
2W - 1L
1,511 Elo+
Solo
Io
Io
Gold V
Storm120901
Io
Gold V
Level 84
Champion Stats
5W - 1L
1,578 SR
Queue Stats
37W - 41L
1,461 Elo+
Solo
Atlas
Atlas
Gold V
lJEFl
Atlas
Gold V
Level 187
Champion Stats
16W - 15L
1,625 SR
Queue Stats
150W - 144L
1,490 Elo+
Solo
Talus
Talus
Silver I
meezy49
Talus
Silver I
Level 485
Champion Stats
13W - 9L
1,689 SR
Queue Stats
43W - 41L
1,451 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 228
1,540 SR
1,483 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,551 SR
1,510 Elo+
Koga
Koga
Silver I
Ninja-Monkey6566
Koga
Silver I
Level 38
Champion Stats
1W - 1L
1,494 SR
Queue Stats
2W - 3L
1,559 Elo+
Party 1
Imani
Imani
Silver II
Normally_B
Imani
Silver II
Level 188
Champion Stats
11W - 14L
1,473 SR
Queue Stats
270W - 295L
1,469 Elo+
Solo
Barik
Barik
Gold V
RosesAtMidnight
Barik
Gold V
Level 61
Champion Stats
11W - 23L
1,465 SR
Queue Stats
140W - 164L
1,432 Elo+
Solo
Grover
Grover
Qualifying
TuPuDlaRaieWalah
Grover
Qualifying
Level 27
Champion Stats
1W - 2L
1,808 SR
Queue Stats
1W - 2L
1,690 Elo+
Party 1
Raum
Raum
Silver II
jIzapte
Raum
Silver II
Level 170
Champion Stats
4W - 5L
1,517 SR
Queue Stats
160W - 161L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
AdagakiArato
Torvald
44
12 / 3 / 15
3,428
312
62,637
20,176
73,199
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Timeshaper

Timeshaper

Protection

Generate 6 Ammo for the target of your Protection.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Rune Torrent

Rune Torrent

Nullify

Regenerate 6 Ammo every 1s while using Nullify.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Viktor
Manetta61
Viktor
40
7 / 5 / 14
3,065
279
87,598
38,021
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

43
7 / 1 / 16
3,119
284
50,037
13,805
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Atlas
lJEFl
Atlas
48
5 / 6 / 13
3,159
287
46,173
88,152
0
Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Talus
meezy49
Talus
46
21 / 7 / 10
3,340
304
87,778
35,839
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 2s.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
YagorathInara
Team 1 Score

4

VS

Team 2 Score

0

Bans
TyraKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
8 / 11 / 6
2,319
211
52,299
33,710
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Imani
50
8 / 13 / 4
2,307
210
44,477
41,594
0
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 6%.

Level 1

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

16
3 / 8 / 10
2,482
226
38,838
62,931
66,144
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

23
1 / 12 / 15
2,254
205
25,228
55,615
0
Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Raum
jIzapte
Raum
57
2 / 8 / 8
2,337
212
35,151
140,373
3,000
Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 21%.

Level 3

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 8%.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 22s
Objective Time
5m 38s
120
Kill Participation
65
52
Kills
22
22
Deaths
52
68
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Torvald
AdagakiArato
Torvald
12
3
15
6.5
W
Viktor
Manetta61
Viktor
7
5
14
2.8
L
8
11
6
1
L
Imani
8
13
4
0.77
L
3
8
10
1
W
7
1
16
15
L
1
12
15
0.71
L
Raum
jIzapte
Raum
2
8
8
0.75
W
Atlas
lJEFl
Atlas
5
6
13
1.92
W
Talus
meezy49
Talus
21
7
10
3.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

334,223
Damage
195,993
195,993
Taken
334,223
73,199
Shielding
69,144
110,508
Healing
156,308
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Torvald
AdagakiArato
Torvald
62,637
45,354
5,315
707
20,176
73,199
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Viktor
Manetta61
Viktor
87,598
69,935
0
6,229
38,021
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
52,299
41,475
0
3,689
33,710
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Imani
44,477
26,696
0
1,358
41,594
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
38,838
38,838
0
12,625
62,931
66,144
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
50,037
44,888
70,917
10,414
13,805
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
25,228
20,230
65,182
29,920
55,615
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Raum
jIzapte
Raum
35,151
32,274
14,876
28,658
140,373
3,000
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Atlas
lJEFl
Atlas
46,173
46,173
0
7,726
88,152
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Talus
meezy49
Talus
87,778
79,481
0
9,200
35,839
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role