Player Matchup

Mal'Damba
Mal'Damba
Kensôu
Mal'Damba
Level 351
Champion Stats
243W - 94L
1,744 SR
Queue Stats
2,595W - 730L
1,876 Elo+
Party 1
Lian
Lian
Mänzanita
Lian
Level 752
Champion Stats
23W - 10L
1,904 SR
Queue Stats
423W - 240L
1,942 Elo+
Party 1
Inara
Inara
Pranckster
Inara
Level 999
Champion Stats
19W - 17L
1,709 SR
Queue Stats
203W - 220L
1,685 Elo+
Solo
Yaešumi
Unknown
Level 999
Champion Stats
107W - 66L
1,765 SR
Queue Stats
2,126W - 1,244L
1,926 Elo+
Party 1
Octavia
Octavia
ZeroGaer
Octavia
Level 999
Champion Stats
99W - 74L
1,652 SR
Queue Stats
2,098W - 1,894L
1,713 Elo+
Party 1
Team Averages
Level 820
1,755 SR
1,828 Elo+

VS

Team Averages
Level 837
1,597 SR
1,689 Elo+
Willo
Willo
InkSplash
Willo
Level 999
Champion Stats
71W - 65L
1,661 SR
Queue Stats
128W - 126L
1,703 Elo+
Solo
Betty la Bomba
Betty la Bomba
KADIM4
Betty la Bomba
Level 999
Champion Stats
1W - 8L
1,063 SR
Queue Stats
1,351W - 1,142L
1,632 Elo+
Party 2
Io
Io
MisterLazer
Io
Level 849
Champion Stats
12W - 9L
1,797 SR
Queue Stats
857W - 718L
1,677 Elo+
Party 2
Barik
Barik
santiago56
Barik
Level 857
Champion Stats
20W - 13L
1,751 SR
Queue Stats
292W - 284L
1,717 Elo+
Solo
Maeve
Maeve
sèns
Maeve
Level 483
Champion Stats
1,109W - 785L
1,716 SR
Queue Stats
1,516W - 1,354L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Kensôu
Mal'Damba
52
3 / 4 / 26
4,438
317
31,432
25,196
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
12 / 11 / 6
3,788
271
88,409
39,635
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Inara
58
4 / 7 / 9
3,917
280
34,517
120,329
19,164
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Shear

Shear

Earthen Guard

Generate 2 Ammo after activating Earthen Guard.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Yaešumi
Unknown
59
15 / 11 / 14
4,150
296
74,229
76,889
0

Level 1

Level 2

Level 4

Level 3

Level 5

Level 1

Octavia
ZeroGaer
Octavia
59
6 / 9 / 10
3,429
245
55,240
56,164
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
InkSplash
Willo
57
16 / 10 / 8
3,804
272
90,639
61,545
0
Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Betty la Bomba
KADIM4
Betty la Bomba
59
7 / 6 / 9
2,960
211
76,112
43,529
0
Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 6%.

Level 1

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Level 1

58
2 / 3 / 20
3,602
257
41,446
33,944
0
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Barik
59
3 / 10 / 8
3,376
241
49,752
88,157
111,630
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Maeve
sèns
Maeve
50
14 / 11 / 8
3,420
244
60,264
56,652
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 56s
Objective Time
6m 11s
105
Kill Participation
95
40
Kills
42
42
Deaths
40
65
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Willo
InkSplash
Willo
16
10
8
2
W
Betty la Bomba
KADIM4
Betty la Bomba
7
6
9
1.92
L
Mal'Damba
Kensôu
Mal'Damba
3
4
26
4
W
2
3
20
4
L
12
11
6
1.36
L
Inara
4
7
9
1.21
L
Yaešumi
Unknown
15
11
14
2
L
Octavia
ZeroGaer
Octavia
6
9
10
1.22
W
Barik
3
10
8
0.7
W
Maeve
sèns
Maeve
14
11
8
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

283,827
Damage
318,213
318,213
Taken
283,827
19,164
Shielding
111,630
193,298
Healing
175,752
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
InkSplash
Willo
90,639
78,987
0
2,025
61,545
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Betty la Bomba
KADIM4
Betty la Bomba
76,112
52,137
0
2,318
43,529
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
Kensôu
Mal'Damba
31,432
9,807
166,032
14,123
25,196
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
41,446
39,482
133,716
26,573
33,944
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
88,409
86,503
0
384
39,635
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Inara
34,517
30,916
0
2,595
120,329
19,164
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Yaešumi
Unknown
74,229
59,914
0
7,107
76,889
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
ZeroGaer
Octavia
55,240
51,744
0
3,057
56,164
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Barik
49,752
49,752
0
2,324
88,157
111,630
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
sèns
Maeve
60,264
55,941
0
8,796
56,652
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role