Player Matchup

Mal'Damba
Mal'Damba
Atociber
Mal'Damba
Level 582
Champion Stats
79W - 47L
1,629 SR
Queue Stats
112W - 90L
1,578 Elo+
Solo
Lian
Lian
DoinkMcDank
Lian
Level 438
Champion Stats
3W - 5L
1,584 SR
Queue Stats
9W - 15L
1,520 Elo+
Party 1
Lex
Lex
FALK3
Lex
Level 27
Champion Stats
0W - 1L
1,339 SR
Queue Stats
47W - 47L
1,562 Elo+
Party 3
Saati
Saati
KingKirbo
Saati
Level 23
Champion Stats
1W - 2L
1,484 SR
Queue Stats
6W - 9L
1,560 Elo+
Party 1
Fernando
Fernando
REplicant2S
Fernando
Level 22
Champion Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,575 Elo+
Party 3
Team Averages
Level 218
1,507 SR
1,559 Elo+

VS

Team Averages
Level 529
1,594 SR
1,590 Elo+
Mal'Damba
Mal'Damba
Cendyce
Mal'Damba
Level 999
Champion Stats
24W - 9L
1,711 SR
Queue Stats
260W - 123L
1,727 Elo+
Party 2
Willo
Willo
Guaiky
Willo
Level 999
Champion Stats
28W - 26L
1,572 SR
Queue Stats
1,394W - 1,424L
1,552 Elo+
Solo
Zhin
Zhin
Rôhd
Zhin
Level 462
Champion Stats
1W - 1L
1,664 SR
Queue Stats
6W - 3L
1,704 Elo+
Party 2
Imani
Imani
SwiftX10
Imani
Level 21
Champion Stats
6W - 4L
1,436 SR
Queue Stats
19W - 18L
1,434 Elo+
Solo
Ash
Ash
VibezWkeys
Ash
Level 166
Champion Stats
4W - 1L
1,589 SR
Queue Stats
80W - 62L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Atociber
Mal'Damba
51
0 / 6 / 2
2,263
377
9,279
20,349
0
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.2s.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 75 every 1s while Healing an ally with Mending Spirits.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

51
2 / 8 / 2
2,534
422
36,945
27,458
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Lex
FALK3
Lex
15
2 / 13 / 1
2,544
424
28,426
37,009
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Saati
KingKirbo
Saati
14
3 / 5 / 2
2,564
427
35,242
23,245
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
REplicant2S
Fernando
15
0 / 7 / 2
2,648
441
21,097
52,770
57,530
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Cendyce
Mal'Damba
59
4 / 0 / 21
3,847
641
19,639
11,988
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Willo
Guaiky
Willo
59
1 / 1 / 14
2,610
435
26,079
16,416
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Zhin
Rôhd
Zhin
52
24 / 2 / 7
3,647
608
56,925
34,071
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Imani
SwiftX10
Imani
11
5 / 3 / 10
3,072
512
29,540
22,684
1,000
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 150 after using Elemental Shift.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

56
5 / 1 / 16
2,921
487
28,648
45,830
16,229
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 24%.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 2s
Objective Time
9m 53s
16
Kill Participation
107
7
Kills
39
39
Deaths
7
9
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Atociber
Mal'Damba
0
6
2
0.17
W
Mal'Damba
Cendyce
Mal'Damba
4
0
21
14.5
L
2
8
2
0.38
L
Lex
FALK3
Lex
2
13
1
0.19
W
Willo
Guaiky
Willo
1
1
14
8
L
Saati
KingKirbo
Saati
3
5
2
0.8
L
Fernando
REplicant2S
Fernando
0
7
2
0.14
W
Zhin
Rôhd
Zhin
24
2
7
13.75
W
Imani
SwiftX10
Imani
5
3
10
3.33
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,989
Damage
160,831
160,831
Taken
130,989
57,530
Shielding
17,229
47,106
Healing
102,909
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Atociber
Mal'Damba
9,279
5,320
28,038
6,374
20,349
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Mal'Damba
Cendyce
Mal'Damba
19,639
10,895
74,872
11,992
11,988
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
36,945
36,945
0
2,351
27,458
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lex
FALK3
Lex
28,426
27,898
0
2,661
37,009
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Willo
Guaiky
Willo
26,079
19,178
0
5,312
16,416
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
KingKirbo
Saati
35,242
16,940
0
2,725
23,245
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
REplicant2S
Fernando
21,097
12,465
0
4,957
52,770
57,530
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Zhin
Rôhd
Zhin
56,925
51,123
0
0
34,071
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Imani
SwiftX10
Imani
29,540
22,792
0
4,722
22,684
1,000
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
28,648
24,541
0
6,011
45,830
16,229
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role