Player Matchup

Furia
Furia
Eliciti
Furia
Level 30
Champion Stats
4W - 1L
1,629 SR
Queue Stats
5W - 2L
1,948 Elo+
Solo
Kinessa
Kinessa
KIirbone
Kinessa
Level 8
Champion Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Tyra
Tyra
NikkiNamez
Tyra
Level 6
Champion Stats
1W - 1L
1,826 SR
Queue Stats
12W - 12L
1,770 Elo+
Party 2
Viktor
Viktor
PlayerRoze
Viktor
Level 7
Champion Stats
2W - 4L
1,507 SR
Queue Stats
3W - 4L
1,709 Elo+
Solo
Raum
Raum
xXOcaTraxieXx
Raum
Level 34
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,770 Elo+
Party 2
Team Averages
Level 17
1,592 SR
1,739 Elo+

VS

Team Averages
Level 35
1,448 SR
1,499 Elo+
Vora
Vora
Azuraila
Vora
Level 31
Champion Stats
8W - 4L
1,417 SR
Queue Stats
23W - 12L
1,730 Elo+
Solo
Saati
Saati
JiminyJangles
Saati
Level 39
Champion Stats
5W - 4L
1,500 SR
Queue Stats
5W - 5L
1,320 Elo+
Party 1
VII
VII
KindMars7934436
VII
Level 31
Champion Stats
1W - 0L
1,321 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Furia
Furia
RoxxiFoxxi
Furia
Level 61
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Viktor
Viktor
if1zzy
Viktor
Level 11
Champion Stats
2W - 2L
1,501 SR
Queue Stats
8W - 7L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
Eliciti
Furia
6
4 / 8 / 13
2,815
563
23,500
26,399
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Kinessa
KIirbone
Kinessa
9
6 / 9 / 6
2,540
508
17,582
31,297
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

2
12 / 11 / 7
3,020
604
34,274
40,696
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Viktor
PlayerRoze
Viktor
3
2 / 5 / 4
2,130
426
10,729
20,883
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

17
7 / 7 / 9
2,870
574
28,991
97,114
2,800
Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 35%.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Team 1 Score

-5

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
20
17 / 7 / 8
3,300
660
69,442
30,474
1,325
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

24
7 / 4 / 13
2,760
552
37,439
18,315
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

19
0 / 7 / 10
2,115
423
11,913
18,583
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Furia
36
5 / 7 / 12
2,685
537
29,369
18,925
0
Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.75s.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 105 over 3s after Healing an ally with Kindle Soul.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 75% Wrath after hitting an enemy with Pyre Strike.

Level 5

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.

Level 1

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Viktor
if1zzy
Viktor
8
11 / 6 / 14
3,130
626
68,226
28,779
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.

Level 1

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
70
Kill Participation
97
31
Kills
40
40
Deaths
31
39
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Vora
17
7
8
3
L
Furia
Eliciti
Furia
4
8
13
1.31
W
7
4
13
3.38
L
Kinessa
KIirbone
Kinessa
6
9
6
1
W
0
7
10
0.71
L
12
11
7
1.41
L
Viktor
PlayerRoze
Viktor
2
5
4
0.8
W
Furia
5
7
12
1.57
W
Viktor
if1zzy
Viktor
11
6
14
3
L
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,076
Damage
216,389
216,389
Taken
115,076
2,800
Shielding
1,325
63,818
Healing
42,077
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
69,442
51,706
0
10,973
30,474
1,325
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Furia
Eliciti
Furia
23,500
20,171
34,749
6,559
26,399
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
37,439
26,797
0
2,093
18,315
0
L
Kinessa
KIirbone
Kinessa
17,582
15,407
0
3,853
31,297
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
11,913
11,913
0
336
18,583
0
L
34,274
24,765
0
2,063
40,696
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
PlayerRoze
Viktor
10,729
6,644
0
2,739
20,883
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Furia
29,369
21,320
20,994
2,775
18,925
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Viktor
if1zzy
Viktor
68,226
53,898
0
4,906
28,779
0
L
28,991
24,664
0
13,855
97,114
2,800
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role