Player Matchup

Saati
Saati
Kannaomori
Saati
Level 17
Champion Stats
6W - 2L
1,812 SR
Queue Stats
36W - 12L
1,740 Elo+
Solo
Ruckus
Ruckus
Paulin-99_
Ruckus
Level 30
Champion Stats
1W - 4L
1,603 SR
Queue Stats
26W - 35L
1,421 Elo+
Solo
Talus
Talus
SuchAGrubTTV
Talus
Level 200
Champion Stats
1W - 3L
1,422 SR
Queue Stats
25W - 31L
1,387 Elo+
Solo
Grover
Grover
green1_mechine
Grover
Level 58
Champion Stats
6W - 2L
1,584 SR
Queue Stats
98W - 95L
1,545 Elo+
Solo
Jenos
Jenos
xeptk
Jenos
Level 51
Champion Stats
0W - 1L
1,762 SR
Queue Stats
5W - 8L
1,424 Elo+
Solo
Team Averages
Level 71
1,637 SR
1,503 Elo+

VS

Team Averages
Level 72
1,489 SR
1,543 Elo+
Imani
Imani
SWAGGINTHANOS
Imani
Level 30
Champion Stats
5W - 3L
1,580 SR
Queue Stats
7W - 5L
1,744 Elo+
Solo
Raum
Raum
awash_yea2
Raum
Level 110
Champion Stats
29W - 23L
1,578 SR
Queue Stats
138W - 122L
1,579 Elo+
Solo
Caspian
Caspian
crazymetalsize
Caspian
Level 124
Champion Stats
7W - 6L
1,392 SR
Queue Stats
194W - 167L
1,663 Elo+
Solo
Skye
Skye
ines_moreira_09
Skye
Level 34
Champion Stats
51W - 79L
1,398 SR
Queue Stats
95W - 151L
1,346 Elo+
Solo
Grohk
Grohk
ronald12q
Grohk
Level 64
Champion Stats
2W - 2L
1,500 SR
Queue Stats
76W - 104L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
8
10 / 10 / 2
3,381
564
57,005
28,936
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Steady Predictions

Steady Predictions

Generate 1% Ultimate Charge after hitting your coin.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 750hp.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Ruckus
Paulin-99_
Ruckus
30
0 / 8 / 3
2,773
462
43,616
54,796
10,063
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Level 1

57
5 / 7 / 0
2,887
481
29,163
33,488
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

38
1 / 9 / 9
2,962
494
28,351
41,916
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Jenos
xeptk
Jenos
42
1 / 12 / 3
1,630
272
14,703
35,578
0
Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Eclipse

Eclipse

Void Grip

Heal for 200 every 1s while using Void Grip.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
16
11 / 5 / 9
3,269
545
52,816
25,972
1,800
Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 200 after using Elemental Shift.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

15
5 / 1 / 27
4,230
705
40,573
74,148
2,400
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

45
21 / 6 / 6
3,662
610
55,297
30,481
0
Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 75 after hitting an enemy with War.

Level 5

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

Crown Of Swords

Crown Of Swords

Weapon

Increase your Reload Speed by 14% for 3s after hitting an enemy with War.

Level 2

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

26
3 / 2 / 9
2,727
455
16,230
11,990
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Grohk
ronald12q
Grohk
51
6 / 3 / 18
3,639
607
29,798
30,247
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 400 over the duration of Ghost Walk.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 21s
Objective Time
11m 20s
34
Kill Participation
115
17
Kills
46
46
Deaths
17
17
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Saati
10
10
2
1.1
L
Ruckus
Paulin-99_
Ruckus
0
8
3
0.19
W
11
5
9
3.1
L
5
7
0
0.71
W
5
1
27
18.5
W
21
6
6
4
L
1
9
9
0.61
W
3
2
9
3.75
W
Grohk
ronald12q
Grohk
6
3
18
5
L
Jenos
xeptk
Jenos
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,838
Damage
194,714
194,714
Taken
172,838
10,063
Shielding
4,200
73,497
Healing
83,845
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
57,005
54,391
0
0
28,936
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
Paulin-99_
Ruckus
43,616
27,886
0
3,191
54,796
10,063
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
52,816
29,252
0
5,255
25,972
1,800
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
29,163
27,953
0
4,619
33,488
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
40,573
34,978
13,758
19,701
74,148
2,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
55,297
40,815
0
9,947
30,481
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
28,351
24,056
29,594
18,621
41,916
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
16,230
9,206
0
1,276
11,990
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grohk
ronald12q
Grohk
29,798
21,031
15,888
18,020
30,247
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Jenos
xeptk
Jenos
14,703
12,873
13,769
3,703
35,578
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role