Player Matchup

Grover
Grover
Masters
AtlasToGM
Grover
Masters
Level 999
Champion Stats
11W - 11L
1,680 SR
Queue Stats
449W - 384L
1,718 Elo+
Party 2
Buck
Buck
Platinum V
LeatherGlove
Buck
Platinum V
Level 121
Champion Stats
28W - 32L
1,592 SR
Queue Stats
500W - 483L
1,582 Elo+
Solo
Inara
Inara
Platinum I
YΩnz
Inara
Platinum I
Level 278
Champion Stats
36W - 20L
1,756 SR
Queue Stats
360W - 348L
1,602 Elo+
Solo
Saati
Saati
Platinum IV
sseraphim
Saati
Platinum IV
Level 42
Champion Stats
0W - 1L
1,729 SR
Queue Stats
3W - 5L
1,885 Elo+
Solo
Atlas
Atlas
Diamond IV
ДаняКрипер2007
Atlas
Diamond IV
Level 999
Champion Stats
13W - 20L
1,656 SR
Queue Stats
281W - 262L
1,677 Elo+
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 488
1,683 SR
1,693 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 591
1,731 SR
1,648 Elo+
Skye
Skye
Platinum II
BasharHQ
Skye
Platinum II
Level 311
Champion Stats
2W - 1L
1,855 SR
Queue Stats
60W - 78L
1,570 Elo+
Party 1
Ruckus
Ruckus
Platinum II
Crüxy
Ruckus
Platinum II
Level 752
Champion Stats
3W - 3L
1,759 SR
Queue Stats
94W - 87L
1,599 Elo+
Party 1
Cassie
Cassie
Diamond II
NankerKeger
Cassie
Diamond II
Level 363
Champion Stats
42W - 57L
1,608 SR
Queue Stats
769W - 746L
1,656 Elo+
Solo
Ying
Ying
Diamond V
SandayuOda
Ying
Diamond V
Level 913
Champion Stats
146W - 136L
1,658 SR
Queue Stats
1,084W - 1,033L
1,658 Elo+
Solo
Zhin
Zhin
Diamond V
ßarth
Zhin
Diamond V
Level 616
Champion Stats
2W - 0L
1,774 SR
Queue Stats
22W - 18L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
AtlasToGM
Grover
59
2 / 5 / 20
3,352
279
61,742
61,945
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

47
1 / 6 / 2
1,638
137
18,769
31,683
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bully

Bully

Net Shot

Gain 60% Lifesteal against targets Slowed by Net Shot.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Inara
YΩnz
Inara
57
3 / 6 / 7
2,575
215
62,418
109,253
11,368
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Saati
sseraphim
Saati
24
10 / 10 / 11
2,802
234
66,039
48,393
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
11 / 6 / 6
2,701
225
55,535
113,363
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
CaspianKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
VatuLillith
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
46
8 / 12 / 7
2,633
219
53,903
42,730
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 20% for 5s after using Poison Bolts.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Ruckus
Crüxy
Ruckus
52
4 / 2 / 12
3,204
267
62,642
65,481
26,887
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Cassie
58
10 / 5 / 12
3,643
304
128,836
71,210
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

59
4 / 3 / 20
3,619
302
15,332
20,423
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Zhin
ßarth
Zhin
56
7 / 5 / 14
2,965
247
103,924
64,659
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 50s
Objective Time
6m 38s
73
Kill Participation
98
27
Kills
33
33
Deaths
27
46
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Grover
AtlasToGM
Grover
2
5
20
2.4
W
Skye
8
12
7
0.96
W
Ruckus
Crüxy
Ruckus
4
2
12
5
L
1
6
2
0.33
W
Cassie
10
5
12
3.2
W
4
3
20
4.67
L
Inara
YΩnz
Inara
3
6
7
1.08
L
Saati
sseraphim
Saati
10
10
11
1.55
W
Zhin
ßarth
Zhin
7
5
14
2.8
L
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

264,503
Damage
364,637
364,637
Taken
264,503
11,368
Shielding
26,887
213,044
Healing
202,225
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
AtlasToGM
Grover
61,742
52,950
141,282
48,325
61,945
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

W
Skye
53,903
36,297
0
2,899
42,730
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ruckus
Crüxy
Ruckus
62,642
49,136
0
8,932
65,481
26,887
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
18,769
17,229
0
2,257
31,683
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Cassie
128,836
109,696
0
14,479
71,210
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
15,332
15,332
159,823
13,800
20,423
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
YΩnz
Inara
62,418
57,132
0
14,174
109,253
11,368
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Saati
sseraphim
Saati
66,039
53,301
0
6,522
48,393
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
ßarth
Zhin
103,924
87,719
0
2,292
64,659
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
55,535
55,535
0
484
113,363
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role