Player Matchup

Inara
Inara
Gold V
KingooffDNB
Inara
Gold V
Level 183
Champion Stats
4W - 1L
1,720 SR
Queue Stats
163W - 153L
1,518 Elo+
Party 2
Bomb King
Bomb King
Gold V
Kratochvile
Bomb King
Gold V
Level 200
Champion Stats
6W - 2L
1,643 SR
Queue Stats
179W - 162L
1,529 Elo+
Party 2
VII
VII
Gold V
Ouyitre
VII
Gold V
Level 65
Champion Stats
1W - 0L
1,463 SR
Queue Stats
44W - 53L
1,487 Elo+
Party 1
Raum
Raum
Gold IV
mojiji38
Raum
Gold IV
Level 85
Champion Stats
7W - 2L
1,717 SR
Queue Stats
73W - 66L
1,496 Elo+
Party 1
Ying
Ying
Gold II
p3rsik
Ying
Gold II
Level 255
Champion Stats
69W - 82L
1,581 SR
Queue Stats
235W - 249L
1,516 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,625 SR
1,509 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 317
1,560 SR
1,523 Elo+
Skye
Skye
Gold IV
Beqja
Skye
Gold IV
Level 282
Champion Stats
4W - 3L
1,500 SR
Queue Stats
192W - 194L
1,431 Elo+
Solo
Tyra
Tyra
Qualifying
MalDambaPrime
Tyra
Qualifying
Level 772
Champion Stats
2W - 6L
1,793 SR
Queue Stats
42W - 35L
1,757 Elo+
Solo
Khan
Khan
Gold III
MonsterObus
Khan
Gold III
Level 159
Champion Stats
9W - 11L
1,527 SR
Queue Stats
301W - 303L
1,491 Elo+
Solo
Corvus
Corvus
Silver III
PoManNuber1
Corvus
Silver III
Level 55
Champion Stats
1W - 2L
1,418 SR
Queue Stats
32W - 26L
1,440 Elo+
Solo
Grover
Grover
Gold IV
donkeymaster69
Grover
Gold IV
Level 318
Champion Stats
11W - 10L
1,561 SR
Queue Stats
253W - 241L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 6 / 7
2,481
276
58,930
71,589
12,462
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bomb King
Kratochvile
Bomb King
59
13 / 2 / 9
3,320
369
89,893
35,647
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

VII
38
6 / 5 / 12
2,514
279
43,658
32,547
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 20%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 5s after getting a Killing Blow while in Burst Mode.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Raum
31
6 / 9 / 11
2,749
305
53,529
111,067
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 8%.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Ying
p3rsik
Ying
54
0 / 2 / 11
2,548
283
8,419
23,571
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
NyxFernando
Team 1 Score

4

VS

Team 2 Score

1

Bans
TorvaldCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
Beqja
Skye
42
4 / 9 / 8
2,023
225
51,349
42,711
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

54
4 / 6 / 10
2,558
284
94,945
43,927
0
Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

58
11 / 4 / 6
2,681
298
76,034
103,379
4,849
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Corvus
22
3 / 4 / 16
2,332
259
17,136
21,002
390
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
2 / 6 / 17
2,481
276
34,957
43,410
940
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 42s
Objective Time
4m 16s
79
Kill Participation
81
29
Kills
24
24
Deaths
29
50
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Skye
Beqja
Skye
4
9
8
0.89
W
4
6
7
1.25
W
Bomb King
Kratochvile
Bomb King
13
2
9
8.75
L
4
6
10
1.5
L
11
4
6
3.5
W
VII
6
5
12
2.4
L
Corvus
3
4
16
2.75
L
2
6
17
1.75
W
Raum
6
9
11
1.28
W
Ying
p3rsik
Ying
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

254,429
Damage
274,421
274,421
Taken
254,429
12,462
Shielding
6,179
132,576
Healing
158,695
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Skye
Beqja
Skye
51,349
35,324
0
415
42,711
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
58,930
51,382
0
39
71,589
12,462
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Bomb King
Kratochvile
Bomb King
89,893
77,809
0
148
35,647
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
94,945
62,633
0
260
43,927
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
76,034
71,051
6,707
8,119
103,379
4,849
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
VII
43,658
40,321
0
2,977
32,547
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Corvus
17,136
16,134
61,896
3,834
21,002
390
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
34,957
30,331
60,011
17,453
43,410
940
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Raum
53,529
44,841
10,858
12,636
111,067
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
p3rsik
Ying
8,419
8,419
88,060
17,858
23,571
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role