Player Matchup

Kínessá
Unknown
Level 345
Champion Stats
0W - 1L
1,276 SR
Queue Stats
14W - 10L
1,698 Elo+
Solo
Talus
Talus
Pp338501
Talus
Level 710
Champion Stats
36W - 40L
1,619 SR
Queue Stats
465W - 427L
1,635 Elo+
Solo
Octavia
Octavia
iBalure
Octavia
Level 230
Champion Stats
18W - 25L
1,197 SR
Queue Stats
549W - 569L
1,642 Elo+
Solo
Io
Io
loreituh
Io
Level 547
Champion Stats
397W - 320L
1,672 SR
Queue Stats
1,443W - 1,357L
1,665 Elo+
Party 2
Androxus
Androxus
激怒の悪魔
Androxus
Level 653
Champion Stats
246W - 77L
1,824 SR
Queue Stats
1,309W - 500L
1,747 Elo+
Party 2
Team Averages
Level 497
1,518 SR
1,677 Elo+

VS

Team Averages
Level 613
1,674 SR
1,654 Elo+
Evie
Evie
Dagen811
Evie
Level 389
Champion Stats
210W - 157L
1,767 SR
Queue Stats
1,163W - 1,164L
1,728 Elo+
Solo
Tyra
Tyra
Daoren
Tyra
Level 999
Champion Stats
3W - 3L
1,572 SR
Queue Stats
511W - 525L
1,611 Elo+
Solo
Grover
Grover
DesignatedRollr
Grover
Level 999
Champion Stats
97W - 64L
1,663 SR
Queue Stats
883W - 905L
1,649 Elo+
Solo
Lex
Lex
Marcarus501
Lex
Level 278
Champion Stats
40W - 25L
1,673 SR
Queue Stats
629W - 595L
1,605 Elo+
Party 1
Fernando
Fernando
Marcarus501
Fernando
Level 402
Champion Stats
520W - 377L
1,694 SR
Queue Stats
571W - 469L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kínessá
Unknown
59
2 / 9 / 7
1,430
204
39,342
31,070
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Talus
Pp338501
Talus
57
1 / 6 / 4
1,181
169
29,425
28,804
0
Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Octavia
iBalure
Octavia
59
2 / 6 / 3
1,290
184
24,282
28,658
0
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

55
1 / 5 / 7
1,498
214
25,784
31,407
1,000
Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 50% while firing your Light Bow.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 8 Ammo after using Lunar Leap.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Androxus
57
7 / 4 / 2
1,581
226
41,573
27,637
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
52
11 / 2 / 7
2,468
353
47,079
24,718
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Frigid Field

Frigid Field

Ice Block

Heal for 60 every 1s while Ice Block is active.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Tyra
Daoren
Tyra
58
4 / 1 / 5
1,942
277
25,058
17,255
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

59
3 / 0 / 22
2,835
405
20,500
26,793
600
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

54
8 / 6 / 12
2,594
371
36,650
34,806
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Fernando
Marcarus501
Fernando
47
4 / 4 / 7
2,446
349
18,289
56,834
75,703
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

32s
Objective Time
6m 17s
36
Kill Participation
83
13
Kills
30
30
Deaths
13
23
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Evie
11
2
7
7.25
W
Tyra
Daoren
Tyra
4
1
5
6.5
W
3
0
22
14
L
Kínessá
Unknown
2
9
7
0.61
W
8
6
12
2.33
W
Fernando
Marcarus501
Fernando
4
4
7
1.88
L
Talus
Pp338501
Talus
1
6
4
0.5
L
Octavia
iBalure
Octavia
2
6
3
0.58
L
1
5
7
0.9
L
Androxus
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,406
Damage
147,576
147,576
Taken
160,406
1,000
Shielding
76,303
71,721
Healing
116,378
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Evie
47,079
46,091
0
4,610
24,718
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tyra
Daoren
Tyra
25,058
20,929
0
1,234
17,255
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
20,500
17,741
75,934
26,015
26,793
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kínessá
Unknown
39,342
33,870
0
1,038
31,070
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
36,650
35,486
0
2,268
34,806
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Marcarus501
Fernando
18,289
12,495
0
6,317
56,834
75,703
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Talus
Pp338501
Talus
29,425
28,287
0
8,076
28,804
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
iBalure
Octavia
24,282
23,534
655
3,495
28,658
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
25,784
24,284
36,966
19,041
31,407
1,000
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Androxus
41,573
38,246
0
2,450
27,637
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role