Player Matchup

Willo
Willo
ByCriss94
Willo
Level 142
Champion Stats
38W - 26L
1,686 SR
Queue Stats
99W - 83L
1,600 Elo+
Solo
Lex
Lex
Masaki777
Lex
Level 306
Champion Stats
3W - 3L
1,563 SR
Queue Stats
103W - 92L
1,600 Elo+
Solo
Jenos
Jenos
OrangeFanta
Jenos
Level 406
Champion Stats
2W - 7L
1,504 SR
Queue Stats
465W - 440L
1,628 Elo+
Solo
Grohk
Grohk
kaliljove
Grohk
Level 198
Champion Stats
13W - 7L
1,614 SR
Queue Stats
41W - 46L
1,646 Elo+
Solo
Ruckus
Ruckus
mellowbello
Ruckus
Level 48
Champion Stats
4W - 2L
1,991 SR
Queue Stats
16W - 15L
1,592 Elo+
Solo
Team Averages
Level 220
1,672 SR
1,613 Elo+

VS

Team Averages
Level 218
1,655 SR
1,607 Elo+
Fernando
Fernando
Aumeko
Fernando
Level 290
Champion Stats
2W - 0L
1,714 SR
Queue Stats
74W - 73L
1,535 Elo+
Solo
Caspian
Caspian
Luis0ff
Caspian
Level 178
Champion Stats
58W - 34L
1,760 SR
Queue Stats
409W - 413L
1,662 Elo+
Solo
Rei
Rei
backdrak
Rei
Level 428
Champion Stats
35W - 23L
1,662 SR
Queue Stats
344W - 314L
1,652 Elo+
Solo
Lian
Lian
flutterdies
Lian
Level 90
Champion Stats
6W - 7L
1,711 SR
Queue Stats
92W - 81L
1,600 Elo+
Party 1
Saati
Saati
vymimi
Saati
Level 102
Champion Stats
3W - 5L
1,428 SR
Queue Stats
52W - 58L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
ByCriss94
Willo
27
19 / 14 / 22
3,957
264
92,937
60,134
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

56
13 / 15 / 27
4,238
283
59,826
72,163
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

58
8 / 15 / 31
3,624
242
19,905
42,744
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Grohk
kaliljove
Grohk
36
17 / 12 / 29
3,674
245
83,959
76,959
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 16%.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 750.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Ruckus
24
8 / 10 / 28
3,789
253
71,622
108,564
88,207
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Aumeko
Fernando
59
3 / 13 / 15
3,946
263
36,562
109,872
71,754
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Caspian
Luis0ff
Caspian
47
30 / 14 / 12
5,248
350
123,088
58,539
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

59
6 / 12 / 35
4,437
296
36,391
61,983
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

54
13 / 13 / 20
4,155
277
83,485
45,685
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Saati
vymimi
Saati
51
14 / 13 / 14
4,255
284
81,038
52,170
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 59s
Objective Time
6m 48s
202
Kill Participation
162
65
Kills
66
66
Deaths
65
137
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Fernando
Aumeko
Fernando
3
13
15
0.81
L
Willo
ByCriss94
Willo
19
14
22
2.14
W
Caspian
Luis0ff
Caspian
30
14
12
2.57
L
13
15
27
1.77
L
8
15
31
1.57
W
6
12
35
1.96
W
13
13
20
1.77
L
Grohk
kaliljove
Grohk
17
12
29
2.63
L
Ruckus
8
10
28
2.2
W
Saati
vymimi
Saati
14
13
14
1.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

328,249
Damage
360,564
360,564
Taken
328,249
88,207
Shielding
71,754
177,762
Healing
144,939
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Aumeko
Fernando
36,562
24,193
0
8,055
109,872
71,754
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Willo
ByCriss94
Willo
92,937
35,825
0
2,053
60,134
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Caspian
Luis0ff
Caspian
123,088
72,578
0
9,570
58,539
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
59,826
58,131
0
12,981
72,163
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
19,905
13,902
97,725
7,907
42,744
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
36,391
34,151
87,821
34,577
61,983
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
83,485
80,873
0
4,312
45,685
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grohk
kaliljove
Grohk
83,959
51,219
12,741
31,386
76,959
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Ruckus
71,622
52,067
0
12,969
108,564
88,207
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
vymimi
Saati
81,038
44,882
0
604
52,170
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role