Player Matchup

Seris
Seris
Silver I
By_THIAGO12
Seris
Silver I
Level 129
Champion Stats
2W - 5L
1,132 SR
Queue Stats
107W - 138L
1,432 Elo+
Solo
Saati
Saati
Gold III
Hurashi
Saati
Gold III
Level 182
Champion Stats
91W - 111L
1,507 SR
Queue Stats
311W - 339L
1,459 Elo+
Solo
Lex
Lex
Silver I
Renanzovisk1
Lex
Silver I
Level 209
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,442 Elo+
Party 1
Khan
Khan
Bronze I
mhrc007
Khan
Bronze I
Level 574
Champion Stats
3W - 2L
1,816 SR
Queue Stats
56W - 68L
1,491 Elo+
Party 1
Barik
Barik
Silver IV
sebajg
Barik
Silver IV
Level 91
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,271 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 237
1,491 SR
1,419 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 322
1,463 SR
1,422 Elo+
Vatu
Vatu
Silver IV
Ninja2016
Vatu
Silver IV
Level 427
Champion Stats
47W - 75L
1,373 SR
Queue Stats
424W - 439L
1,390 Elo+
Solo
Sha Lin
Sha Lin
Gold III
RGCD
Sha Lin
Gold III
Level 999
Champion Stats
37W - 58L
1,489 SR
Queue Stats
1,200W - 1,186L
1,432 Elo+
Solo
Azaan
Azaan
Silver II
WD_matheus1150
Azaan
Silver II
Level 85
Champion Stats
2W - 1L
1,339 SR
Queue Stats
30W - 38L
1,404 Elo+
Party 2
Fernando
Fernando
Silver II
m4rtinsc
Fernando
Silver II
Level 68
Champion Stats
9W - 8L
1,589 SR
Queue Stats
55W - 63L
1,411 Elo+
Solo
Ying
Ying
Silver III
tek_Xibatah3
Ying
Silver III
Level 29
Champion Stats
2W - 2L
1,524 SR
Queue Stats
6W - 8L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 2 / 18
2,689
192
46,869
34,532
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Saati
Hurashi
Saati
48
8 / 4 / 18
3,054
218
148,257
24,291
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 50%.

Level 5

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.3s.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

50
10 / 14 / 9
2,583
185
53,251
45,966
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Khan
mhrc007
Khan
58
12 / 8 / 9
2,654
190
65,243
122,151
33,252
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Barik
sebajg
Barik
53
4 / 11 / 8
2,811
201
41,013
66,603
77,849
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
Bomb KingCaspian
Team 1 Score

2

VS

Team 2 Score

4

Bans
ZhinBetty la Bomba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
51
11 / 13 / 10
3,916
280
66,917
62,135
0
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Tranquility

Tranquility

Armor

Increase your base jump height by 90%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 120 after activating Shadow Bombs.

Level 3

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Level 1

Sha Lin
RGCD
Sha Lin
59
13 / 5 / 7
3,752
268
91,394
45,664
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 9%.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

54
7 / 6 / 10
3,696
264
67,669
97,193
27,749
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Fernando
m4rtinsc
Fernando
52
7 / 7 / 10
4,689
335
47,111
101,662
97,690
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

21
1 / 7 / 18
4,095
293
20,452
47,979
0
Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 29s
Objective Time
12m 13s
100
Kill Participation
94
38
Kills
39
39
Deaths
38
62
Assists
55
Player
Kills
Deaths
Assists
KDA
L
4
2
18
6.5
L
Saati
Hurashi
Saati
8
4
18
4.25
W
Vatu
11
13
10
1.23
W
Sha Lin
RGCD
Sha Lin
13
5
7
3.3
L
10
14
9
1.04
W
7
6
10
2
W
Fernando
m4rtinsc
Fernando
7
7
10
1.71
L
Khan
mhrc007
Khan
12
8
9
2.06
L
Barik
sebajg
Barik
4
11
8
0.73
W
1
7
18
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

354,633
Damage
293,543
293,543
Taken
354,633
111,101
Shielding
125,439
169,522
Healing
211,868
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
46,869
39,219
83,888
20,614
34,532
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
Hurashi
Saati
148,257
25,666
0
5,141
24,291
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Vatu
66,917
54,573
0
14,387
62,135
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Sha Lin
RGCD
Sha Lin
91,394
91,394
0
8,397
45,664
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
53,251
51,248
0
3,346
45,966
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
67,669
58,406
0
27,334
97,193
27,749
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Fernando
m4rtinsc
Fernando
47,111
37,975
0
6,215
101,662
97,690
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Khan
mhrc007
Khan
65,243
60,395
11,785
33,033
122,151
33,252
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
sebajg
Barik
41,013
41,013
0
11,715
66,603
77,849
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
20,452
20,452
125,823
29,712
47,979
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role