Player Matchup

Lillith
Lillith
IllusionOracle
Lillith
Level 52
Champion Stats
3W - 5L
1,421 SR
Queue Stats
90W - 86L
1,573 Elo+
Party 1
Tyra
Tyra
JinDooshik
Tyra
Level 385
Champion Stats
203W - 203L
1,552 SR
Queue Stats
1,012W - 1,027L
1,558 Elo+
Solo
Ying
Ying
LovelcyPeaches
Ying
Level 47
Champion Stats
32W - 34L
1,566 SR
Queue Stats
125W - 118L
1,585 Elo+
Party 1
Khan
Khan
Repsy9522
Khan
Level 752
Champion Stats
4W - 3L
1,640 SR
Queue Stats
159W - 159L
1,595 Elo+
Solo
Maeve
Maeve
SirCuddles
Maeve
Level 329
Champion Stats
1W - 0L
1,500 SR
Queue Stats
525W - 511L
1,539 Elo+
Party 1
Team Averages
Level 313
1,536 SR
1,570 Elo+

VS

Team Averages
Level 285
1,609 SR
1,591 Elo+
Dredge
Dredge
ThiccButter
Dredge
Level 43
Champion Stats
2W - 2L
1,867 SR
Queue Stats
62W - 62L
1,577 Elo+
Solo
Seris
Seris
WTRISTANIAW
Seris
Level 128
Champion Stats
159W - 151L
1,552 SR
Queue Stats
171W - 174L
1,527 Elo+
Solo
Khan
Khan
delirioscuro
Khan
Level 885
Champion Stats
154W - 162L
1,551 SR
Queue Stats
793W - 801L
1,534 Elo+
Solo
Ying
Ying
dominicrttv
Ying
Level 87
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,772 Elo+
Solo
Koga
Koga
elmesias1911
Koga
Level 280
Champion Stats
45W - 42L
1,573 SR
Queue Stats
244W - 209L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
1 / 9 / 13
2,754
197
11,945
58,564
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

36
6 / 13 / 13
3,048
218
44,342
48,061
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

12
19 / 11 / 17
3,642
260
91,904
46,669
0
Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Khan
59
6 / 6 / 20
3,662
262
55,448
106,514
43,849
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Maeve
55
14 / 9 / 1
3,178
227
43,027
40,974
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
27
16 / 9 / 11
3,365
240
94,921
43,583
7,003
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

33
4 / 8 / 21
2,706
193
42,507
51,202
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

45
9 / 8 / 13
2,696
193
58,245
75,930
26,663
Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 2.4s.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

55
2 / 10 / 18
2,661
190
30,693
40,750
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

54
17 / 11 / 3
2,848
203
74,416
35,201
0
Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 40s
Objective Time
4m 34s
110
Kill Participation
114
46
Kills
48
48
Deaths
46
64
Assists
66
Player
Kills
Deaths
Assists
KDA
W
1
9
13
0.83
W
6
13
13
0.96
W
19
11
17
2.5
W
Khan
6
6
20
2.67
W
Maeve
14
9
1
1.61
L
Dredge
16
9
11
2.39
L
4
8
21
1.81
L
9
8
13
1.94
L
2
10
18
1.1
L
17
11
3
1.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,666
Damage
300,782
300,782
Taken
246,666
43,849
Shielding
33,666
128,300
Healing
157,753
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
11,945
6,448
57,786
2,318
58,564
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
44,342
27,725
0
784
48,061
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
91,904
76,522
19,662
9,746
46,669
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Khan
55,448
51,703
7,931
17,339
106,514
43,849
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
43,027
37,887
0
12,734
40,974
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
94,921
78,401
0
1,446
43,583
7,003
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
42,507
33,751
41,619
14,909
51,202
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
58,245
49,283
1,455
14,593
75,930
26,663
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
30,693
30,693
61,595
8,733
40,750
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
74,416
41,770
0
13,403
35,201
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Damage Done by Role

Damage Taken by Role