Player Matchup

Grohk
Grohk
ChAlantTOU3
Grohk
Level 33
Champion Stats
2W - 3L
1,592 SR
Queue Stats
10W - 8L
1,586 Elo+
Solo
Evie
Evie
CodingProGenZ
Evie
Level 48
Champion Stats
1W - 3L
1,574 SR
Queue Stats
43W - 46L
1,476 Elo+
Solo
Koga
Koga
GhostWhisperer80
Koga
Level 360
Champion Stats
96W - 113L
1,563 SR
Queue Stats
103W - 116L
1,592 Elo+
Solo
Skye
Skye
Zunam
Skye
Level 33
Champion Stats
0W - 1L
1,755 SR
Queue Stats
4W - 3L
1,531 Elo+
Solo
Tiberius
Tiberius
top-crocante7
Tiberius
Level 21
Champion Stats
0W - 2L
1,303 SR
Queue Stats
16W - 36L
1,158 Elo+
Solo
Team Averages
Level 99
1,558 SR
1,469 Elo+

VS

Team Averages
Level 119
1,494 SR
1,530 Elo+
Dredge
Dredge
CptCer0
Dredge
Level 221
Champion Stats
37W - 19L
1,621 SR
Queue Stats
64W - 48L
1,631 Elo+
Solo
Talus
Talus
FoolJoke
Talus
Level 43
Champion Stats
5W - 3L
1,527 SR
Queue Stats
27W - 19L
1,620 Elo+
Solo
Saati
Saati
K1ngPencil
Saati
Level 49
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyra
Tyra
RaElAnpu
Tyra
Level 259
Champion Stats
33W - 34L
1,523 SR
Queue Stats
288W - 264L
1,592 Elo+
Solo
Ying
Ying
naggate20
Ying
Level 21
Champion Stats
1W - 0L
1,297 SR
Queue Stats
3W - 1L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
0 / 6 / 2
2,140
357
4,979
23,798
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.8s.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

47
3 / 8 / 0
780
130
15,755
27,721
0
Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

46
1 / 7 / 1
2,115
353
10,224
18,539
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Skye
Zunam
Skye
17
2 / 7 / 1
1,123
187
15,823
19,482
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Tiberius
top-crocante7
Tiberius
16
4 / 10 / 1
2,466
411
17,418
31,439
1,800
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 200-Health Shield for 3s after falling to or below 50% Health.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
CptCer0
Dredge
35
7 / 3 / 9
2,913
486
27,344
13,172
1,800
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Talus
FoolJoke
Talus
45
12 / 4 / 3
2,813
469
30,542
16,638
0
Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1s.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 1s.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Saati
45
4 / 1 / 11
3,000
500
15,600
7,798
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Tyra
43
4 / 2 / 7
2,430
405
13,902
16,987
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Quick Release

Quick Release

Nade Launcher

Generate 4 Ammo after using Nade Launcher.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Trail Blazer

Trail Blazer

Armor

Generate 9 Ammo after getting an Elimination.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ying
28
11 / 0 / 19
2,998
500
33,591
9,604
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

28s
Objective Time
5m 55s
15
Kill Participation
87
10
Kills
38
38
Deaths
10
5
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
3
8
0
0.38
W
Dredge
CptCer0
Dredge
7
3
9
3.83
W
Talus
FoolJoke
Talus
12
4
3
3.38
L
1
7
1
0.21
W
Saati
4
1
11
9.5
W
Tyra
4
2
7
3.75
L
Skye
Zunam
Skye
2
7
1
0.36
W
Ying
11
0
19
20.5
L
Tiberius
top-crocante7
Tiberius
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,199
Damage
120,979
120,979
Taken
64,199
1,800
Shielding
1,800
39,435
Healing
41,161
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
4,979
4,838
13,578
9,646
23,798
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
15,755
15,155
0
6,529
27,721
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
CptCer0
Dredge
27,344
17,980
0
851
13,172
1,800
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Talus
FoolJoke
Talus
30,542
29,973
0
4,507
16,638
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
10,224
10,224
0
437
18,539
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
15,600
6,706
0
1,332
7,798
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Tyra
13,902
8,851
0
5,636
16,987
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Skye
Zunam
Skye
15,823
10,787
0
3,821
19,482
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
33,591
19,619
19,670
9,165
9,604
0
L
Tiberius
top-crocante7
Tiberius
17,418
17,168
0
5,424
31,439
1,800
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role