Player Matchup

VII
VII
Rikutoru
VII
Level 60
Champion Stats
2W - 3L
1,671 SR
Queue Stats
14W - 22L
1,530 Elo+
Party 2
Seris
Seris
TheRealBrodo
Seris
Level 317
Champion Stats
2W - 4L
1,472 SR
Queue Stats
3W - 10L
1,412 Elo+
Party 1
azoth1a4
Unknown
Level 76
Champion Stats
8W - 12L
1,444 SR
Queue Stats
15W - 21L
1,535 Elo+
Party 2
Grover
Grover
elalunabusso
Grover
Level 249
Champion Stats
1W - 2L
1,271 SR
Queue Stats
5W - 10L
1,412 Elo+
Party 1
Tyra
Tyra
elhotpotato
Tyra
Level 121
Champion Stats
1W - 1L
1,542 SR
Queue Stats
2W - 6L
1,168 Elo+
Party 1
Team Averages
Level 165
1,480 SR
1,411 Elo+

VS

Team Averages
Level 380
1,515 SR
1,540 Elo+
Kasumi
Kasumi
DBbros64
Kasumi
Level 826
Champion Stats
2W - 1L
1,475 SR
Queue Stats
60W - 59L
1,525 Elo+
Solo
Imani
Imani
Neitss
Imani
Level 47
Champion Stats
9W - 8L
1,462 SR
Queue Stats
48W - 55L
1,488 Elo+
Solo
Androxus
Androxus
marcusha06
Androxus
Level 187
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Viktor
Viktor
uhhhitsfaith
Viktor
Level 66
Champion Stats
203W - 198L
1,603 SR
Queue Stats
228W - 237L
1,534 Elo+
Solo
Corvus
Corvus
wBUBBLEGUMw
Corvus
Level 773
Champion Stats
16W - 18L
1,534 SR
Queue Stats
670W - 595L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
9 / 9 / 2
2,971
424
32,824
35,574
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

51
1 / 3 / 11
2,800
400
30,137
32,579
0
Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

azoth1a4
Unknown
42
5 / 9 / 9
2,955
422
29,100
41,215
0

Level 3

Level 1

Level 5

Level 5

Level 1

Level 1

Grover
56
8 / 10 / 8
3,215
459
28,186
43,399
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

48
12 / 9 / 10
3,340
477
52,924
33,071
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Team 1 Score

-1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
DBbros64
Kasumi
59
2 / 10 / 4
2,529
361
13,213
33,162
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Imani
Neitss
Imani
28
14 / 7 / 9
3,570
510
70,191
43,061
1,800
Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Androxus
marcusha06
Androxus
56
7 / 4 / 7
3,019
431
33,019
37,593
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 20% after hitting an enemy with Reversal.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 45.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 200 after activating Nether Step.

Level 5

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Viktor
27
14 / 10 / 6
3,545
506
56,019
44,683
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 4.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Corvus
54
3 / 4 / 16
3,160
451
13,396
14,672
2,075
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

New Resolve

New Resolve

Mark of Fate

Grant a 160-Health Shield to an ally for 2s when you Mark them.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
75
Kill Participation
82
35
Kills
40
40
Deaths
35
40
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kasumi
DBbros64
Kasumi
2
10
4
0.4
W
Imani
Neitss
Imani
14
7
9
2.64
L
9
9
2
1.11
L
1
3
11
2.17
L
azoth1a4
Unknown
5
9
9
1.06
L
Grover
8
10
8
1.2
L
12
9
10
1.89
W
Androxus
marcusha06
Androxus
7
4
7
2.63
W
Viktor
14
10
6
1.7
W
Corvus
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,171
Damage
185,838
185,838
Taken
173,171
0
Shielding
3,875
80,968
Healing
82,440
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kasumi
DBbros64
Kasumi
13,213
10,909
0
1,132
33,162
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Imani
Neitss
Imani
70,191
44,552
0
2,236
43,061
1,800
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
32,824
32,824
0
2,959
35,574
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
30,137
25,103
22,089
14,164
32,579
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
azoth1a4
Unknown
29,100
18,612
0
5,905
41,215
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Grover
28,186
27,252
19,886
15,702
43,399
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
52,924
41,295
0
263
33,071
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
marcusha06
Androxus
33,019
25,957
0
5,703
37,593
0
W
Viktor
56,019
43,816
0
5,287
44,683
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Corvus
13,396
11,255
66,067
2,015
14,672
2,075
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role