Player Matchup

Ying
Ying
Fanni2003
Ying
Level 146
Champion Stats
2W - 3L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Makoa
Makoa
Gabouwu
Makoa
Level 999
Champion Stats
6W - 2L
1,562 SR
Queue Stats
26W - 35L
1,475 Elo+
Party 1
Rei
Rei
JENYYS
Rei
Level 441
Champion Stats
5W - 2L
1,742 SR
Queue Stats
23W - 27L
1,511 Elo+
Party 1
Koga
Koga
OmegaThor
Koga
Level 598
Champion Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,716 Elo+
Party 1
Sha Lin
Sha Lin
bgyyuuhg67
Sha Lin
Level 82
Champion Stats
6W - 1L
1,647 SR
Queue Stats
33W - 20L
1,668 Elo+
Solo
Team Averages
Level 453
1,590 SR
1,574 Elo+

VS

Team Averages
Level 626
1,583 SR
1,570 Elo+
Betty la Bomba
Betty la Bomba
Gokucito
Betty la Bomba
Level 776
Champion Stats
68W - 43L
1,686 SR
Queue Stats
194W - 162L
1,595 Elo+
Solo
Masteranarki
Unknown
Level 477
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,583 Elo+
Solo
Ying
Ying
cabrerabs338
Ying
Level 635
Champion Stats
6W - 4L
1,515 SR
Queue Stats
65W - 67L
1,581 Elo+
Solo
Buck
Buck
glausina
Buck
Level 917
Champion Stats
5W - 9L
1,526 SR
Queue Stats
44W - 74L
1,503 Elo+
Solo
Seris
Seris
ётИтё
Seris
Level 323
Champion Stats
17W - 9L
1,686 SR
Queue Stats
317W - 313L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
46
0 / 3 / 8
3,046
508
4,740
18,079
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Makoa
Gabouwu
Makoa
59
7 / 3 / 6
3,051
509
25,396
56,161
27,737
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Rei
JENYYS
Rei
58
4 / 1 / 18
3,386
564
16,521
26,574
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Koga
53
18 / 5 / 10
3,642
607
61,490
38,067
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Sha Lin
bgyyuuhg67
Sha Lin
53
5 / 4 / 7
2,873
479
33,020
20,788
0
Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.

Level 2

Strike True

Strike True

Crippling Arrow

Heal for 280 after hitting an enemy with Crippling Arrow.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
Gokucito
Betty la Bomba
57
1 / 7 / 3
2,360
393
24,740
20,979
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Ride the Rocket

Ride the Rocket

Cluster Grenade

Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 40.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 40%.

Level 4

Level 1

Masteranarki
Unknown
59
1 / 9 / 7
2,704
451
28,912
36,303
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

54
8 / 7 / 3
2,950
492
42,567
31,037
0
Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Buck
59
2 / 9 / 6
2,606
434
31,654
32,165
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 20%.

Level 4

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Seris
51
4 / 2 / 3
2,506
418
31,796
20,683
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 59s
Objective Time
1m 14s
83
Kill Participation
38
34
Kills
16
16
Deaths
34
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ying
0
3
8
1.33
W
Makoa
Gabouwu
Makoa
7
3
6
3.33
L
Betty la Bomba
Gokucito
Betty la Bomba
1
7
3
0.36
W
Rei
JENYYS
Rei
4
1
18
13
L
Masteranarki
Unknown
1
9
7
0.5
W
Koga
18
5
10
4.6
W
Sha Lin
bgyyuuhg67
Sha Lin
5
4
7
2.13
L
8
7
3
1.36
L
Buck
2
9
6
0.56
L
Seris
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,167
Damage
159,669
159,669
Taken
141,167
27,737
Shielding
0
104,094
Healing
54,233
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
4,740
1,840
25,103
6,056
18,079
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Makoa
Gabouwu
Makoa
25,396
24,716
0
1,720
56,161
27,737
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Betty la Bomba
Gokucito
Betty la Bomba
24,740
14,439
0
1,678
20,979
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Rei
JENYYS
Rei
16,521
13,269
50,382
14,345
26,574
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Masteranarki
Unknown
28,912
20,050
0
5,174
36,303
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Koga
61,490
58,613
0
5,185
38,067
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Sha Lin
bgyyuuhg67
Sha Lin
33,020
29,472
0
1,303
20,788
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
42,567
27,335
14,867
13,286
31,037
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Buck
31,654
25,864
0
5,447
32,165
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Seris
31,796
27,018
6,026
7,755
20,683
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role