Player Matchup

Tyra
Tyra
Cheladalife
Tyra
Level 240
Champion Stats
38W - 34L
1,580 SR
Queue Stats
96W - 93L
1,567 Elo+
Party 2
Io
Io
ChewierNebula09
Io
Level 120
Champion Stats
266W - 165L
1,744 SR
Queue Stats
385W - 253L
1,682 Elo+
Party 2
Fernando
Fernando
DoG DarkBurner
Fernando
Level 136
Champion Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,558 Elo+
Party 2
Octavia
Octavia
RUCKUS PUCKUS
Octavia
Level 578
Champion Stats
35W - 29L
1,532 SR
Queue Stats
390W - 402L
1,445 Elo+
Party 2
Moji
Moji
YoMuMbadhip
Moji
Level 561
Champion Stats
15W - 11L
1,623 SR
Queue Stats
348W - 364L
1,520 Elo+
Party 2
Team Averages
Level 327
1,596 SR
1,555 Elo+

VS

Team Averages
Level 69
1,550 SR
1,547 Elo+
Khan
Khan
BeijingCorn
Khan
Level 100
Champion Stats
10W - 9L
1,506 SR
Queue Stats
370W - 358L
1,492 Elo+
Party 1
Koga
Koga
Flash V Jr
Koga
Level 62
Champion Stats
55W - 65L
1,496 SR
Queue Stats
58W - 75L
1,435 Elo+
Solo
Maeve
Maeve
Peaosuie
Maeve
Level 35
Champion Stats
7W - 4L
2,029 SR
Queue Stats
10W - 7L
1,760 Elo+
Solo
Pip
Pip
TT0__12
Pip
Level 94
Champion Stats
13W - 12L
1,489 SR
Queue Stats
74W - 81L
1,499 Elo+
Solo
Bomb King
Bomb King
thethang2000
Bomb King
Level 54
Champion Stats
2W - 7L
1,229 SR
Queue Stats
109W - 87L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
8 / 3 / 14
2,423
269
43,524
24,074
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

22
8 / 1 / 10
2,620
291
32,750
20,007
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 8%.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Fernando
59
5 / 2 / 12
2,586
287
20,501
43,499
45,532
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
59
0 / 2 / 4
1,651
183
13,096
11,729
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

57
11 / 3 / 12
2,508
279
48,915
30,248
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 12% Lifesteal against enemies with the maximum number of Magic Marks.

Level 2

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 250.

Level 5

Scurry

Scurry

Scamper

Heal for 300 over the duration of Scamper.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
2 / 6 / 2
1,840
204
22,726
62,882
31,901
Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

24
4 / 6 / 3
739
82
38,681
18,568
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Maeve
Peaosuie
Maeve
20
1 / 9 / 2
773
86
20,447
23,457
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Featherlite

Featherlite

Prowl

Reduce your damage taken by 15% while Prowl is active.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Pip
47
1 / 5 / 5
897
100
9,089
20,724
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Sturdy

Sturdy

Weapon

Gain 9% Movement Speed.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 8%.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Bomb King
thethang2000
Bomb King
19
3 / 7 / 3
1,674
186
38,614
33,155
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 225 after using Poppy Bomb.

Level 3

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 22s
Objective Time
3m 31s
84
Kill Participation
26
32
Kills
11
11
Deaths
33
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
8
3
14
5
W
8
1
10
13
W
Fernando
5
2
12
5.5
L
4
6
3
0.92
L
Maeve
Peaosuie
Maeve
1
9
2
0.22
W
Octavia
0
2
4
1
L
Pip
1
5
5
0.7
W
11
3
12
5.67
L
Bomb King
thethang2000
Bomb King
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,786
Damage
129,557
129,557
Taken
158,786
45,532
Shielding
31,901
90,612
Healing
84,057
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
22,726
20,586
4,434
10,350
62,882
31,901
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
43,524
28,286
0
1,554
24,074
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
32,750
30,476
59,896
17,070
20,007
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
20,501
11,310
0
864
43,499
45,532
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
38,681
16,896
0
3,799
18,568
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Maeve
Peaosuie
Maeve
20,447
16,850
0
2,549
23,457
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Octavia
13,096
8,034
1,915
3,617
11,729
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Pip
9,089
7,118
51,479
7,041
20,724
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
48,915
45,659
0
5,696
30,248
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Bomb King
thethang2000
Bomb King
38,614
31,122
0
4,405
33,155
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role