Player Matchup

Maeve
Maeve
Bridgely
Maeve
Level 69
Champion Stats
3W - 5L
1,425 SR
Queue Stats
65W - 51L
1,537 Elo+
Party 2
Bomb King
Bomb King
Im_Gr1m
Bomb King
Level 50
Champion Stats
17W - 19L
1,508 SR
Queue Stats
81W - 78L
1,566 Elo+
Party 1
Makoa
Makoa
RAndallNubbz
Makoa
Level 191
Champion Stats
5W - 7L
1,559 SR
Queue Stats
487W - 498L
1,623 Elo+
Solo
Wadun
Unknown
Level 95
Champion Stats
16W - 15L
1,530 SR
Queue Stats
90W - 82L
1,553 Elo+
Party 2
Lillith
Lillith
sylvaturn
Lillith
Level 126
Champion Stats
13W - 14L
1,476 SR
Queue Stats
235W - 208L
1,586 Elo+
Party 1
Team Averages
Level 106
1,500 SR
1,573 Elo+

VS

Team Averages
Level 301
1,631 SR
1,521 Elo+
Vora
Vora
JasvierCast
Vora
Level 79
Champion Stats
2W - 2L
1,757 SR
Queue Stats
92W - 85L
1,566 Elo+
Solo
Tyra
Tyra
Jonas1D
Tyra
Level 999
Champion Stats
71W - 55L
1,639 SR
Queue Stats
966W - 972L
1,550 Elo+
Solo
Fernando
Fernando
SageOfSixSlices
Fernando
Level 293
Champion Stats
31W - 43L
1,518 SR
Queue Stats
590W - 588L
1,601 Elo+
Solo
The_UnknownT__
Unknown
Level 80
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,315 Elo+
Solo
Jenos
Jenos
sweatlord89
Jenos
Level 52
Champion Stats
7W - 4L
1,744 SR
Queue Stats
176W - 147L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Bridgely
Maeve
29
13 / 6 / 9
2,745
250
57,694
30,390
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Bomb King
Im_Gr1m
Bomb King
33
6 / 7 / 5
2,329
212
25,249
24,937
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 1.6s.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 60%.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

56
12 / 0 / 14
2,809
255
46,404
58,284
28,130
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.4s for every 1000 damage Absorbed.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Spring Tide

Spring Tide

Shell Spin

Heal for 1000 for each enemy hit with Shell Spin.

Level 4

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 2s for each enemy it hits.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 275 every 1s while Shell Shield is active.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Wadun
Unknown
41
7 / 3 / 15
2,619
238
45,185
33,679
1,657

Level 5

Level 1

Level 5

Level 3

Level 1

Level 1

Lillith
sylvaturn
Lillith
58
4 / 1 / 27
2,956
269
27,761
16,876
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
5 / 11 / 2
1,807
164
43,785
31,360
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Tyra
Jonas1D
Tyra
58
4 / 3 / 4
1,980
180
34,374
21,856
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Fernando
40
2 / 9 / 1
2,285
208
23,051
77,240
101,373
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

54
4 / 11 / 3
1,949
177
38,892
45,703
0

Level 4

Level 3

Level 3

Level 3

Level 2

Level 1

22
2 / 8 / 12
2,374
216
24,064
26,134
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 29s
Objective Time
4m 17s
112
Kill Participation
39
42
Kills
17
17
Deaths
42
70
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Maeve
Bridgely
Maeve
13
6
9
2.92
W
Bomb King
Im_Gr1m
Bomb King
6
7
5
1.21
L
5
11
2
0.55
L
Tyra
Jonas1D
Tyra
4
3
4
2
W
12
0
14
19
L
Fernando
2
9
1
0.28
L
4
11
3
0.5
W
Wadun
Unknown
7
3
15
4.83
L
2
8
12
1
W
Lillith
sylvaturn
Lillith
4
1
27
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

202,293
Damage
164,166
164,166
Taken
202,293
29,787
Shielding
101,373
106,537
Healing
83,446
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
Bridgely
Maeve
57,694
51,267
0
8,233
30,390
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Bomb King
Im_Gr1m
Bomb King
25,249
18,365
0
933
24,937
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
43,785
32,851
0
4,190
31,360
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tyra
Jonas1D
Tyra
34,374
26,662
0
200
21,856
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
46,404
45,204
0
10,537
58,284
28,130
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
23,051
18,182
0
4,320
77,240
101,373
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
38,892
28,043
0
4,008
45,703
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Wadun
Unknown
45,185
24,967
0
7,344
33,679
1,657
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
24,064
16,232
64,639
6,089
26,134
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Lillith
sylvaturn
Lillith
27,761
11,442
79,291
199
16,876
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role