Player Matchup

Fernando
Fernando
Silver IV
AaronGuro
Fernando
Silver IV
Level 85
Champion Stats
8W - 6L
1,802 SR
Queue Stats
37W - 37L
1,395 Elo+
Party 2
Grover
Grover
Platinum V
LasVegas8888
Grover
Platinum V
Level 497
Champion Stats
16W - 19L
1,301 SR
Queue Stats
485W - 475L
1,486 Elo+
Solo
Ruckus
Ruckus
Silver III
TheSaffeGuard
Ruckus
Silver III
Level 530
Champion Stats
29W - 22L
1,618 SR
Queue Stats
546W - 527L
1,428 Elo+
Party 3
Platinum IV
Wøpløck
Unknown
Platinum IV
Level 655
Champion Stats
2W - 2L
1,500 SR
Queue Stats
95W - 83L
1,558 Elo+
Party 2
Buck
Buck
Platinum III
メChainsawツ
Buck
Platinum III
Level 34
Champion Stats
2W - 1L
1,828 SR
Queue Stats
36W - 40L
1,570 Elo+
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 360
1,610 SR
1,487 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 544
1,570 SR
1,558 Elo+
Maeve
Maeve
Gold I
Blasfemø
Maeve
Gold I
Level 999
Champion Stats
28W - 19L
1,689 SR
Queue Stats
651W - 634L
1,563 Elo+
Solo
Ying
Ying
Gold III
NoveleiroDoAmor
Ying
Gold III
Level 854
Champion Stats
27W - 16L
1,726 SR
Queue Stats
362W - 348L
1,521 Elo+
Party 1
Azaan
Azaan
Gold V
Saphyra01
Azaan
Gold V
Level 726
Champion Stats
11W - 17L
1,419 SR
Queue Stats
416W - 445L
1,489 Elo+
Party 1
Cassie
Cassie
Platinum V
mariosilvafox3
Cassie
Platinum V
Level 74
Champion Stats
15W - 24L
1,517 SR
Queue Stats
407W - 416L
1,528 Elo+
Party 1
Seris
Seris
Qualifying
pacocarnicero
Seris
Qualifying
Level 66
Champion Stats
0W - 7L
1,500 SR
Queue Stats
13W - 15L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AaronGuro
Fernando
48
1 / 1 / 8
1,853
265
22,192
20,497
6,733
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Grover
54
0 / 1 / 11
2,077
297
13,207
14,212
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

50
3 / 1 / 8
1,712
245
13,659
16,679
15,101
Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 30%.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Level 1

Wøpløck
Unknown
56
11 / 0 / 9
2,207
315
46,776
10,368
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

25
8 / 0 / 11
2,156
308
59,879
22,973
0
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 12% while Recovery is active.

Level 1

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Bans
CaspianBomb King
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Blasfemø
Maeve
59
2 / 3 / 0
540
77
10,280
14,214
0
Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 30% for 2s after using Nine Lives.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 400 with Nine Lives.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 4% for 2s after using Pounce.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

59
0 / 4 / 1
1,074
153
5,006
21,489
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Azaan
Saphyra01
Azaan
59
0 / 6 / 0
1,319
188
32,027
70,656
25,826
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Indignation

Indignation

Reduce the Cooldown of Conviction by 2s.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 1.5s after using Reckoning.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

49
0 / 7 / 3
1,122
160
29,108
33,016
0
Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

37
1 / 3 / 0
1,069
153
8,308
16,338
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 1s
Objective Time
1m 1s
70
Kill Participation
7
23
Kills
3
3
Deaths
23
47
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fernando
AaronGuro
Fernando
1
1
8
5
L
Maeve
Blasfemø
Maeve
2
3
0
0.67
W
Grover
0
1
11
5.5
L
0
4
1
0.13
L
Azaan
Saphyra01
Azaan
0
6
0
0
W
3
1
8
7
W
Wøpløck
Unknown
11
0
9
15.5
L
0
7
3
0.21
L
1
3
0
0.33
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,713
Damage
84,729
84,729
Taken
155,713
21,834
Shielding
25,826
77,570
Healing
68,195
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AaronGuro
Fernando
22,192
13,112
0
11,838
20,497
6,733
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
Blasfemø
Maeve
10,280
7,935
0
1,411
14,214
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
13,207
10,489
31,270
10,151
14,212
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
5,006
5,006
32,777
4,159
21,489
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Azaan
Saphyra01
Azaan
32,027
26,669
0
625
70,656
25,826
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
13,659
7,412
0
8,624
16,679
15,101
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Wøpløck
Unknown
46,776
36,141
0
1,778
10,368
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
29,108
23,449
0
2,731
33,016
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
8,308
8,012
23,091
3,401
16,338
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
59,879
57,191
0
13,909
22,973
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role