Player Matchup

Raum
Raum
Platinum I
Bellako7615
Raum
Platinum I
Level 301
Champion Stats
18W - 12L
1,629 SR
Queue Stats
1,099W - 1,036L
1,537 Elo+
Party 3
Octavia
Octavia
Diamond I
Chetín
Octavia
Diamond I
Level 999
Champion Stats
39W - 34L
1,677 SR
Queue Stats
921W - 900L
1,664 Elo+
Solo
Tyra
Tyra
Platinum II
DarKnightmon
Tyra
Platinum II
Level 49
Champion Stats
22W - 11L
1,750 SR
Queue Stats
133W - 116L
1,586 Elo+
Party 3
Grover
Grover
Platinum IV
Flayrad
Grover
Platinum IV
Level 694
Champion Stats
122W - 89L
1,688 SR
Queue Stats
382W - 348L
1,586 Elo+
Party 2
Inara
Inara
Diamond V
NaviGatorZLD
Inara
Diamond V
Level 645
Champion Stats
201W - 171L
1,691 SR
Queue Stats
483W - 440L
1,559 Elo+
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 538
1,687 SR
1,587 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 586
1,514 SR
1,609 Elo+
Androxus
Androxus
Platinum III
CK-Ice16
Androxus
Platinum III
Level 43
Champion Stats
20W - 24L
1,664 SR
Queue Stats
61W - 58L
1,591 Elo+
Party 1
Makoa
Makoa
Platinum III
EtherealWraith
Makoa
Platinum III
Level 666
Champion Stats
0W - 3L
1,204 SR
Queue Stats
112W - 102L
1,570 Elo+
Solo
Io
Io
Diamond II
FoxyyKitsune
Io
Diamond II
Level 999
Champion Stats
187W - 202L
1,815 SR
Queue Stats
527W - 503L
1,681 Elo+
Solo
Fernando
Fernando
Gold III
RKO-_AK47
Fernando
Gold III
Level 944
Champion Stats
4W - 7L
1,206 SR
Queue Stats
155W - 153L
1,552 Elo+
Party 1
Viktor
Viktor
Platinum II
SanTa_-NL
Viktor
Platinum II
Level 278
Champion Stats
15W - 11L
1,683 SR
Queue Stats
193W - 151L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 3 / 9
2,386
298
38,098
74,463
0
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Tormented Fissure

Tormented Fissure

Ignition

Generate 50 Ammo after activating Ignition.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Octavia
Chetín
Octavia
59
7 / 0 / 8
2,393
299
70,171
22,239
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Tactical Fire

Tactical Fire

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

20
5 / 3 / 10
2,203
275
49,751
24,887
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Grover
Flayrad
Grover
56
3 / 2 / 10
2,269
284
18,211
17,588
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
1 / 0 / 11
2,246
281
27,394
49,759
3,995
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
VatuCaspian
Team 1 Score

4

VS

Team 2 Score

0

Bans
YingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
CK-Ice16
Androxus
27
2 / 4 / 0
1,194
149
50,028
28,924
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

58
1 / 7 / 2
1,284
161
34,462
64,437
18,193
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 8% for 4s after getting an Elimination.

Level 1

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 35%.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
1 / 2 / 6
1,766
221
20,403
15,295
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Fernando
RKO-_AK47
Fernando
58
0 / 7 / 1
1,350
169
9,288
63,437
65,774
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
SanTa_-NL
Viktor
52
4 / 3 / 3
1,741
218
74,755
31,532
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 28s
Objective Time
54s
71
Kill Participation
20
23
Kills
8
8
Deaths
23
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
L
Androxus
CK-Ice16
Androxus
2
4
0
0.5
W
Octavia
Chetín
Octavia
7
0
8
11
W
5
3
10
3.33
L
1
7
2
0.29
W
Grover
Flayrad
Grover
3
2
10
4
L
1
2
6
2
W
1
0
11
6.5
L
Fernando
RKO-_AK47
Fernando
0
7
1
0.07
L
Viktor
SanTa_-NL
Viktor
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

203,625
Damage
188,936
188,936
Taken
203,625
3,995
Shielding
83,967
115,702
Healing
101,553
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
38,098
22,910
22,011
6,023
74,463
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Androxus
CK-Ice16
Androxus
50,028
44,228
0
2,319
28,924
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
Chetín
Octavia
70,171
62,463
0
2,052
22,239
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
49,751
38,915
0
927
24,887
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
34,462
33,062
0
1,173
64,437
18,193
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grover
Flayrad
Grover
18,211
16,250
62,621
11,341
17,588
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
20,403
18,703
84,684
10,563
15,295
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
27,394
24,944
0
10,727
49,759
3,995
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
RKO-_AK47
Fernando
9,288
5,282
0
1,285
63,437
65,774
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Viktor
SanTa_-NL
Viktor
74,755
60,218
0
1,529
31,532
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role