Player Matchup

VII
VII
BloodyNeptune
VII
Level 69
Champion Stats
15W - 11L
1,668 SR
Queue Stats
61W - 41L
1,628 Elo+
Solo
Fernando
Fernando
KaiwiOp
Fernando
Level 223
Champion Stats
1W - 0L
1,500 SR
Queue Stats
150W - 130L
1,619 Elo+
Solo
Lillith
Lillith
Necrovex
Lillith
Level 501
Champion Stats
25W - 26L
1,587 SR
Queue Stats
430W - 411L
1,634 Elo+
Solo
Strix
Strix
NothingZero0
Strix
Level 77
Champion Stats
63W - 77L
1,552 SR
Queue Stats
300W - 288L
1,658 Elo+
Solo
Tyra
Tyra
SuccSebas
Tyra
Level 164
Champion Stats
238W - 217L
1,615 SR
Queue Stats
645W - 625L
1,598 Elo+
Solo
Team Averages
Level 207
1,584 SR
1,628 Elo+

VS

Team Averages
Level 779
1,645 SR
1,614 Elo+
Willo
Willo
ComeatmePLS
Willo
Level 999
Champion Stats
195W - 108L
1,686 SR
Queue Stats
1,082W - 1,106L
1,640 Elo+
Solo
Rei
Rei
Cthulu-Eze
Rei
Level 634
Champion Stats
1W - 1L
1,791 SR
Queue Stats
24W - 24L
1,558 Elo+
Party 1
Buck
Buck
Deutzuco
Buck
Level 938
Champion Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,613 Elo+
Party 1
Lian
Lian
Ghostevv
Lian
Level 999
Champion Stats
34W - 36L
1,558 SR
Queue Stats
215W - 205L
1,627 Elo+
Solo
llIIDeathstroke
Unknown
Level 324
Champion Stats
11W - 6L
1,690 SR
Queue Stats
30W - 22L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
13 / 16 / 11
3,430
229
44,975
47,907
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
KaiwiOp
Fernando
59
14 / 11 / 10
3,919
261
66,556
101,505
69,012
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Lillith
Necrovex
Lillith
56
4 / 11 / 18
3,421
228
32,616
57,991
0
Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 10%, but set your maximum Ammo to 2.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

17
13 / 13 / 12
3,545
236
82,792
45,365
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Tyra
24
10 / 12 / 21
3,453
230
63,954
58,307
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
26 / 6 / 19
4,411
294
100,960
39,375
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

57
4 / 9 / 26
3,521
235
17,495
49,073
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Buck
58
12 / 15 / 11
3,289
219
53,614
97,573
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 10% for 4s after using Heroic Leap.

Level 2

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Lian
53
9 / 12 / 19
3,816
254
90,822
53,775
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

58
12 / 12 / 14
3,258
217
48,184
51,097
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 56s
Objective Time
6m 27s
126
Kill Participation
152
54
Kills
63
63
Deaths
54
72
Assists
89
Player
Kills
Deaths
Assists
KDA
W
13
16
11
1.16
L
26
6
19
5.92
L
4
9
26
1.89
L
Buck
12
15
11
1.17
L
Lian
9
12
19
1.54
W
Fernando
KaiwiOp
Fernando
14
11
10
1.73
W
Lillith
Necrovex
Lillith
4
11
18
1.18
W
13
13
12
1.46
W
Tyra
10
12
21
1.71
L
12
12
14
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

290,893
Damage
311,075
311,075
Taken
290,893
69,012
Shielding
0
107,462
Healing
151,625
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
44,975
42,826
0
12,456
47,907
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
100,960
89,526
0
3,820
39,375
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
17,495
17,071
74,542
26,874
49,073
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Buck
53,614
49,723
0
30,270
97,573
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Lian
90,822
90,822
0
10,087
53,775
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
KaiwiOp
Fernando
66,556
40,164
0
3,842
101,505
69,012
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Lillith
Necrovex
Lillith
32,616
14,992
73,827
3,136
57,991
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
82,792
81,066
0
5,680
45,365
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tyra
63,954
40,321
0
8,521
58,307
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
48,184
37,797
0
6,032
51,097
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Damage Done by Role

Damage Taken by Role