Player Matchup

Maeve
Maeve
Masters
Lughx
Maeve
Masters
Level 692
Champion Stats
212W - 162L
1,780 SR
Queue Stats
297W - 267L
1,691 Elo+
Party 1
Corvus
Corvus
Diamond IV
Vayainaº
Corvus
Diamond IV
Level 447
Champion Stats
131W - 92L
1,683 SR
Queue Stats
358W - 352L
1,610 Elo+
Party 1
Azaan
Azaan
Diamond V
cyaniderrr
Azaan
Diamond V
Level 352
Champion Stats
12W - 23L
1,498 SR
Queue Stats
261W - 231L
1,619 Elo+
Party 3
Vivian
Vivian
Masters
móon
Vivian
Masters
Level 863
Champion Stats
11W - 7L
1,763 SR
Queue Stats
552W - 494L
1,685 Elo+
Solo
Inara
Inara
Diamond V
sordinki
Inara
Diamond V
Level 802
Champion Stats
68W - 57L
1,689 SR
Queue Stats
1,510W - 1,471L
1,621 Elo+
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 631
1,683 SR
1,645 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 619
1,711 SR
1,656 Elo+
Barik
Barik
Platinum I
KenJoeT
Barik
Platinum I
Level 968
Champion Stats
10W - 1L
1,944 SR
Queue Stats
268W - 248L
1,577 Elo+
Solo
Buck
Buck
Diamond III
LullaCcooon
Buck
Diamond III
Level 999
Champion Stats
5W - 3L
1,825 SR
Queue Stats
177W - 132L
1,688 Elo+
Party 2
Ying
Ying
Diamond III
zippkid
Ying
Diamond III
Level 389
Champion Stats
19W - 23L
1,617 SR
Queue Stats
410W - 382L
1,629 Elo+
Party 4
Strix
Strix
Diamond II
φsuicideφ
Strix
Diamond II
Level 584
Champion Stats
1W - 0L
1,500 SR
Queue Stats
70W - 53L
1,739 Elo+
Party 4
Ruckus
Ruckus
Platinum II
マリネリス
Ruckus
Platinum II
Level 154
Champion Stats
21W - 18L
1,670 SR
Queue Stats
201W - 164L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Lughx
Maeve
57
7 / 10 / 6
2,387
239
68,442
48,372
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Level 1

Corvus
Vayainaº
Corvus
55
1 / 8 / 9
2,251
225
16,361
23,640
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Azaan
54
8 / 7 / 5
2,499
250
66,471
93,682
20,896
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Vivian
móon
Vivian
56
2 / 7 / 9
2,162
216
65,677
42,994
10,959
Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 50.

Level 1

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 16%.

Level 4

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.8s after an enemy leaves its Reveal range.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Inara
sordinki
Inara
59
2 / 10 / 5
1,867
187
41,639
93,868
5,718
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
AndroxusTalus
Team 1 Score

0

VS

Team 2 Score

4

Bans
CaspianVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
KenJoeT
Barik
58
5 / 4 / 14
3,225
323
67,015
70,290
65,802
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
17 / 5 / 17
3,469
347
79,287
51,299
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Ying
zippkid
Ying
56
0 / 2 / 23
3,294
329
21,641
24,647
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

54
7 / 7 / 16
2,824
282
62,259
37,252
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

58
13 / 2 / 18
3,201
320
72,354
75,102
37,981
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 37s
Objective Time
7m 38s
54
Kill Participation
130
20
Kills
42
42
Deaths
20
34
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Barik
KenJoeT
Barik
5
4
14
3
L
Maeve
Lughx
Maeve
7
10
6
1
W
17
5
17
5.1
L
Corvus
Vayainaº
Corvus
1
8
9
0.69
L
Azaan
8
7
5
1.5
L
Vivian
móon
Vivian
2
7
9
0.93
L
Inara
sordinki
Inara
2
10
5
0.45
W
Ying
zippkid
Ying
0
2
23
5.75
W
7
7
16
2.14
W
13
2
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

258,590
Damage
302,556
302,556
Taken
258,590
37,573
Shielding
103,783
148,706
Healing
201,821
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
KenJoeT
Barik
67,015
67,015
0
2,408
70,290
65,802
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Maeve
Lughx
Maeve
68,442
66,925
0
7,971
48,372
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

W
79,287
67,007
0
16,330
51,299
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Corvus
Vayainaº
Corvus
16,361
11,032
103,929
5,606
23,640
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Azaan
66,471
56,172
0
14,768
93,682
20,896
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vivian
móon
Vivian
65,677
51,389
0
1,315
42,994
10,959
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
sordinki
Inara
41,639
34,753
0
15,117
93,868
5,718
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
zippkid
Ying
21,641
21,641
146,264
20,251
24,647
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
62,259
62,032
0
1,363
37,252
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
72,354
55,401
0
15,205
75,102
37,981
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role