Player Matchup

Ash
Ash
Platinum I
BobTheBuïlder
Ash
Platinum I
Level 999
Champion Stats
25W - 26L
1,581 SR
Queue Stats
553W - 532L
1,612 Elo+
Party 4
Khan
Khan
Diamond IV
Hydrani
Khan
Diamond IV
Level 405
Champion Stats
57W - 55L
1,622 SR
Queue Stats
470W - 413L
1,670 Elo+
Party 4
Barik
Barik
Diamond III
KÓNE
Barik
Diamond III
Level 327
Champion Stats
77W - 78L
1,755 SR
Queue Stats
1,219W - 1,217L
1,636 Elo+
Party 1
Grover
Grover
Diamond IV
MiniCalisr1532
Grover
Diamond IV
Level 699
Champion Stats
28W - 21L
1,623 SR
Queue Stats
846W - 801L
1,631 Elo+
Solo
Zhin
Zhin
Diamond I
móon
Zhin
Diamond I
Level 863
Champion Stats
29W - 15L
1,784 SR
Queue Stats
552W - 494L
1,674 Elo+
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 659
1,673 SR
1,645 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 526
1,778 SR
1,668 Elo+
Azaan
Azaan
Diamond III
LullaCcooon
Azaan
Diamond III
Level 999
Champion Stats
20W - 15L
1,790 SR
Queue Stats
177W - 132L
1,705 Elo+
Party 2
Fernando
Fernando
Diamond III
zippkid
Fernando
Diamond III
Level 389
Champion Stats
20W - 11L
1,776 SR
Queue Stats
409W - 380L
1,630 Elo+
Party 3
Androxus
Androxus
Diamond II
φsuicideφ
Androxus
Diamond II
Level 584
Champion Stats
31W - 24L
1,800 SR
Queue Stats
70W - 53L
1,732 Elo+
Party 3
Mal'Damba
Mal'Damba
Diamond V
さぽたん
Mal'Damba
Diamond V
Level 503
Champion Stats
1W - 1L
1,729 SR
Queue Stats
325W - 298L
1,608 Elo+
Solo
Octavia
Octavia
Platinum II
マリネリス
Octavia
Platinum II
Level 154
Champion Stats
24W - 17L
1,793 SR
Queue Stats
201W - 164L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 6 / 6
2,216
222
72,064
81,918
42,836
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Khan
Hydrani
Khan
58
3 / 10 / 6
2,467
247
47,187
105,447
35,053
Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Barik
KÓNE
Barik
51
4 / 9 / 5
2,530
253
63,254
90,035
96,662
Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

58
1 / 7 / 11
2,606
261
32,655
52,785
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Zhin
móon
Zhin
56
4 / 7 / 2
1,704
170
56,106
41,495
0
Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 100 after using Counter.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
CaspianTalus
Team 1 Score

0

VS

Team 2 Score

4

Bans
VatuYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 1 / 17
4,139
414
101,580
94,967
14,358
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Fernando
zippkid
Fernando
56
2 / 3 / 25
3,868
387
71,341
93,844
71,422
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Androxus
φsuicideφ
Androxus
54
15 / 7 / 8
3,687
369
82,939
43,155
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Mal'Damba
さぽたん
Mal'Damba
59
3 / 0 / 24
4,294
429
26,791
11,747
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

58
5 / 5 / 23
3,592
359
89,029
27,553
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 32s
Objective Time
9m 21s
46
Kill Participation
136
16
Kills
39
39
Deaths
16
30
Assists
97
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
L
Khan
Hydrani
Khan
3
10
6
0.6
L
Barik
KÓNE
Barik
4
9
5
0.72
W
14
1
17
22.5
L
1
7
11
0.93
L
Zhin
móon
Zhin
4
7
2
0.71
W
Fernando
zippkid
Fernando
2
3
25
4.83
W
Androxus
φsuicideφ
Androxus
15
7
8
2.71
W
Mal'Damba
さぽたん
Mal'Damba
3
0
24
15
W
5
5
23
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

271,266
Damage
371,680
371,680
Taken
271,266
174,551
Shielding
85,780
207,698
Healing
211,905
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
72,064
66,051
0
315
81,918
42,836
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Khan
Hydrani
Khan
47,187
42,189
18,698
21,718
105,447
35,053
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
KÓNE
Barik
63,254
63,254
0
5,876
90,035
96,662
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
101,580
84,576
0
18,206
94,967
14,358
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
32,655
26,019
124,869
33,824
52,785
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Zhin
móon
Zhin
56,106
50,010
0
2,398
41,495
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Fernando
zippkid
Fernando
71,341
44,223
0
6,371
93,844
71,422
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Androxus
φsuicideφ
Androxus
82,939
64,099
0
6,456
43,155
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Mal'Damba
さぽたん
Mal'Damba
26,791
6,934
166,116
11,485
11,747
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
89,029
81,554
0
3,271
27,553
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role