Player Matchup

Dredge
Dredge
BenisBlarnstien
Dredge
Level 375
Champion Stats
92W - 92L
1,606 SR
Queue Stats
331W - 353L
1,590 Elo+
Solo
Rei
Rei
K9DEFEND19
Rei
Level 367
Champion Stats
8W - 5L
1,604 SR
Queue Stats
51W - 50L
1,602 Elo+
Party 2
Vatu
Vatu
PhantomDonut1
Vatu
Level 78
Champion Stats
9W - 4L
1,664 SR
Queue Stats
253W - 247L
1,509 Elo+
Solo
Ash
Ash
host1548
Ash
Level 238
Champion Stats
40W - 40L
1,574 SR
Queue Stats
482W - 472L
1,548 Elo+
Solo
Viktor
Viktor
hunter345678_
Viktor
Level 222
Champion Stats
4W - 5L
1,521 SR
Queue Stats
14W - 18L
1,541 Elo+
Party 2
Team Averages
Level 256
1,594 SR
1,558 Elo+

VS

Team Averages
Level 135
1,600 SR
1,571 Elo+
Corvus
Corvus
BizarreofSho
Corvus
Level 159
Champion Stats
8W - 6L
1,632 SR
Queue Stats
78W - 75L
1,563 Elo+
Party 1
Saati
Saati
EGOx4ork
Saati
Level 109
Champion Stats
4W - 3L
1,648 SR
Queue Stats
80W - 76L
1,587 Elo+
Party 1
Fernando
Fernando
SociallyAnte
Fernando
Level 19
Champion Stats
4W - 2L
1,636 SR
Queue Stats
16W - 13L
1,546 Elo+
Party 1
Sha Lin
Sha Lin
nnionol
Sha Lin
Level 93
Champion Stats
9W - 11L
1,428 SR
Queue Stats
79W - 72L
1,562 Elo+
Solo
Koga
Koga
vorasumi
Koga
Level 297
Champion Stats
8W - 3L
1,658 SR
Queue Stats
1,088W - 1,087L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 5 / 2
1,622
232
28,729
24,637
3,040
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
1 / 9 / 6
1,267
181
19,065
24,626
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

47
1 / 8 / 1
1,020
146
19,120
21,221
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
0 / 5 / 2
1,119
160
8,925
29,928
16,988
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

52
5 / 7 / 1
1,410
201
41,102
31,427
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
55
11 / 2 / 10
2,492
356
16,305
17,151
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Saati
EGOx4ork
Saati
54
11 / 3 / 7
2,297
328
33,067
22,282
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
SociallyAnte
Fernando
20
1 / 1 / 9
2,483
355
13,262
41,839
75,812
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Sha Lin
nnionol
Sha Lin
55
8 / 5 / 9
2,208
315
38,225
21,306
0
Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Koga
59
3 / 4 / 11
1,890
270
30,980
14,363
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 21s
Objective Time
6m 22s
27
Kill Participation
80
15
Kills
34
34
Deaths
15
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
8
5
2
1.8
W
Corvus
11
2
10
8
W
Saati
EGOx4ork
Saati
11
3
7
4.83
L
1
9
6
0.44
L
1
8
1
0.19
W
Fernando
SociallyAnte
Fernando
1
1
9
5.5
L
0
5
2
0.2
L
5
7
1
0.79
W
Sha Lin
nnionol
Sha Lin
8
5
9
2.5
W
Koga
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,941
Damage
131,839
131,839
Taken
116,941
20,028
Shielding
75,812
39,820
Healing
77,109
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
28,729
20,395
0
5,794
24,637
3,040
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Corvus
16,305
15,533
50,288
10,413
17,151
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
EGOx4ork
Saati
33,067
27,646
0
5,564
22,282
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
19,065
15,372
17,439
4,826
24,626
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
19,120
11,386
0
5,370
21,221
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
SociallyAnte
Fernando
13,262
6,654
0
3,845
41,839
75,812
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
8,925
7,325
0
0
29,928
16,988
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
41,102
32,355
0
6,391
31,427
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Sha Lin
nnionol
Sha Lin
38,225
33,276
0
2,428
21,306
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Koga
30,980
23,124
0
4,571
14,363
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role