Player Matchup

Ying
Ying
Firnoui
Ying
Level 20
Champion Stats
2W - 1L
1,484 SR
Queue Stats
40W - 21L
1,529 Elo+
Solo
Ash
Ash
Ptasker676mello
Ash
Level 9
Champion Stats
4W - 8L
1,492 SR
Queue Stats
5W - 9L
1,481 Elo+
Solo
Bomb King
Bomb King
UglyWmnRSnitchs
Bomb King
Level 136
Champion Stats
1W - 2L
1,423 SR
Queue Stats
1,222W - 946L
1,670 Elo+
Solo
Evie
Evie
Vennich
Evie
Level 21
Champion Stats
28W - 36L
1,538 SR
Queue Stats
128W - 139L
1,529 Elo+
Solo
Saati
Saati
bloxellie2008
Saati
Level 25
Champion Stats
72W - 33L
1,688 SR
Queue Stats
88W - 43L
1,684 Elo+
Solo
Team Averages
Level 42
1,525 SR
1,579 Elo+

VS

Team Averages
Level 677
1,554 SR
1,585 Elo+
Dredge
Dredge
IronmanNBBK
Dredge
Level 430
Champion Stats
112W - 90L
1,679 SR
Queue Stats
498W - 486L
1,649 Elo+
Solo
Androxus
Androxus
Mabci
Androxus
Level 999
Champion Stats
21W - 16L
1,572 SR
Queue Stats
600W - 530L
1,642 Elo+
Solo
Sha Lin
Sha Lin
MarkTremonti
Sha Lin
Level 992
Champion Stats
41W - 70L
1,493 SR
Queue Stats
1,030W - 1,051L
1,532 Elo+
Solo
Skye
Skye
ShinnnDyyy74
Skye
Level 12
Champion Stats
43W - 37L
1,408 SR
Queue Stats
108W - 103L
1,429 Elo+
Solo
Ying
Ying
SlyLizardKing
Ying
Level 952
Champion Stats
35W - 19L
1,615 SR
Queue Stats
938W - 912L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Firnoui
Ying
13
0 / 7 / 10
1,082
108
3,642
32,891
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

5
1 / 11 / 4
999
100
14,193
72,214
21,360
Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 4.

Level 4

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 32%.

Level 4

Level 1

Bomb King
UglyWmnRSnitchs
Bomb King
44
3 / 9 / 0
1,510
151
32,881
47,933
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Evie
Vennich
Evie
12
0 / 9 / 4
1,254
125
21,348
29,010
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Keep Moving

Keep Moving

Armor

Increase maximum Health by 30.

Level 1

Flicker

Flicker

Blink

Heal for 30 after using Blink.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

7
21 / 11 / 2
2,944
294
79,867
40,162
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
59
11 / 4 / 7
2,912
291
69,303
24,777
2,700
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Androxus
Mabci
Androxus
56
17 / 4 / 11
3,012
301
66,521
31,667
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Sha Lin
MarkTremonti
Sha Lin
52
12 / 6 / 8
2,577
258
38,828
34,774
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

6
3 / 7 / 3
2,120
212
16,950
30,774
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

59
3 / 5 / 21
2,898
290
30,608
29,939
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 23s
Objective Time
6m 21s
45
Kill Participation
96
25
Kills
46
47
Deaths
26
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ying
Firnoui
Ying
0
7
10
0.71
W
Dredge
11
4
7
3.63
W
Androxus
Mabci
Androxus
17
4
11
5.63
W
Sha Lin
MarkTremonti
Sha Lin
12
6
8
2.67
L
1
11
4
0.27
W
3
7
3
0.64
W
3
5
21
2.7
L
Bomb King
UglyWmnRSnitchs
Bomb King
3
9
0
0.33
L
Evie
Vennich
Evie
0
9
4
0.22
L
21
11
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,931
Damage
222,210
222,210
Taken
151,931
21,360
Shielding
2,700
75,662
Healing
91,697
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
Firnoui
Ying
3,642
3,642
38,885
13,983
32,891
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
69,303
42,746
0
1,109
24,777
2,700
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
Mabci
Androxus
66,521
56,635
0
5,432
31,667
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Sha Lin
MarkTremonti
Sha Lin
38,828
32,078
0
4,137
34,774
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
14,193
12,241
0
2,521
72,214
21,360
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
16,950
10,216
0
7,976
30,774
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
30,608
18,283
55,343
17,700
29,939
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Bomb King
UglyWmnRSnitchs
Bomb King
32,881
30,017
0
7,006
47,933
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Evie
Vennich
Evie
21,348
20,589
0
7,038
29,010
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
79,867
67,777
0
6,229
40,162
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role