Player Matchup

Mal'Damba
Mal'Damba
Platinum II
Maikenn
Mal'Damba
Platinum II
Level 999
Champion Stats
12W - 22L
1,490 SR
Queue Stats
373W - 349L
1,594 Elo+
Solo
Sha Lin
Sha Lin
Diamond III
UmidLord
Sha Lin
Diamond III
Level 321
Champion Stats
1W - 3L
1,967 SR
Queue Stats
418W - 384L
1,663 Elo+
Solo
Lex
Lex
Platinum III
timowa
Lex
Platinum III
Level 235
Champion Stats
113W - 93L
1,696 SR
Queue Stats
421W - 420L
1,614 Elo+
Party 1
Barik
Barik
Platinum V
young_IGG_seer
Barik
Platinum V
Level 426
Champion Stats
8W - 20L
1,478 SR
Queue Stats
541W - 524L
1,605 Elo+
Party 1
Atlas
Atlas
Platinum I
Своднаясестра
Atlas
Platinum I
Level 582
Champion Stats
77W - 44L
1,748 SR
Queue Stats
157W - 129L
1,697 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 513
1,676 SR
1,634 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 649
1,626 SR
1,617 Elo+
Rei
Rei
Diamond IV
OrangeYaggy
Rei
Diamond IV
Level 850
Champion Stats
6W - 9L
1,499 SR
Queue Stats
761W - 696L
1,622 Elo+
Solo
Inara
Inara
Platinum IV
Peugeot408
Inara
Platinum IV
Level 384
Champion Stats
24W - 28L
1,543 SR
Queue Stats
1,006W - 982L
1,563 Elo+
Solo
Tyra
Tyra
Diamond IV
ShadowOfGods__
Tyra
Diamond IV
Level 286
Champion Stats
27W - 26L
1,663 SR
Queue Stats
478W - 437L
1,667 Elo+
Solo
Ruckus
Ruckus
Platinum II
poorfpsguy
Ruckus
Platinum II
Level 783
Champion Stats
1W - 2L
1,653 SR
Queue Stats
41W - 30L
1,689 Elo+
Solo
Furia
Furia
Platinum III
theEXPERTpt
Furia
Platinum III
Level 942
Champion Stats
48W - 15L
1,772 SR
Queue Stats
906W - 865L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Maikenn
Mal'Damba
59
0 / 2 / 17
2,231
203
24,795
15,539
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Sha Lin
UmidLord
Sha Lin
57
7 / 9 / 9
2,313
210
96,550
46,403
0
Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 40%.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Lex
timowa
Lex
55
11 / 8 / 8
2,612
237
60,558
39,048
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Assail

Assail

In Pursuit

Generate 9 Ammo after activating In Pursuit.

Level 3

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 10%.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

57
2 / 7 / 10
2,224
202
59,302
59,656
48,434
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

53
8 / 8 / 14
2,547
232
78,471
110,693
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
CaspianYing
Team 1 Score

1

VS

Team 2 Score

4

Bans
AzaanKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 6 / 11
3,777
343
52,297
43,590
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Inara
51
5 / 3 / 12
3,687
335
48,490
97,206
12,746
Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

58
8 / 5 / 15
3,595
327
83,147
56,769
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Ruckus
poorfpsguy
Ruckus
59
7 / 9 / 9
3,207
292
56,456
78,224
29,112
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

59
2 / 6 / 15
3,345
304
30,949
43,887
9,124
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 37s
Objective Time
9m 1s
86
Kill Participation
96
28
Kills
34
34
Deaths
29
58
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Maikenn
Mal'Damba
0
2
17
4.25
W
12
6
11
2.92
W
Inara
5
3
12
3.67
W
8
5
15
3.1
L
Sha Lin
UmidLord
Sha Lin
7
9
9
1.28
W
Ruckus
poorfpsguy
Ruckus
7
9
9
1.28
W
2
6
15
1.58
L
Lex
timowa
Lex
11
8
8
1.88
L
2
7
10
1
L
8
8
14
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

319,676
Damage
271,339
271,339
Taken
319,676
48,434
Shielding
50,982
128,880
Healing
218,629
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Maikenn
Mal'Damba
24,795
8,543
101,847
8,310
15,539
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
52,297
43,104
79,240
23,888
43,590
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
48,490
44,444
0
12,418
97,206
12,746
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
83,147
65,407
0
1,334
56,769
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Sha Lin
UmidLord
Sha Lin
96,550
96,550
0
0
46,403
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ruckus
poorfpsguy
Ruckus
56,456
38,339
0
14,945
78,224
29,112
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
30,949
21,893
69,483
17,321
43,887
9,124
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lex
timowa
Lex
60,558
56,322
0
3,574
39,048
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
59,302
59,302
0
810
59,656
48,434
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
78,471
78,471
0
14,339
110,693
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role