Player Matchup

Torvald
Torvald
Blood_Raven_1970
Torvald
Level 298
Champion Stats
78W - 83L
1,545 SR
Queue Stats
427W - 383L
1,596 Elo+
Solo
Bomb King
Bomb King
Lokaaaaaas
Bomb King
Level 24
Champion Stats
17W - 6L
1,438 SR
Queue Stats
30W - 12L
1,675 Elo+
Party 1
Evie
Evie
MurugovMatvey
Evie
Level 68
Champion Stats
1W - 1L
1,307 SR
Queue Stats
53W - 47L
1,535 Elo+
Party 1
Seris
Seris
Ndalux
Seris
Level 37
Champion Stats
5W - 7L
1,566 SR
Queue Stats
50W - 46L
1,493 Elo+
Solo
Corvus
Corvus
даниил0510
Corvus
Level 67
Champion Stats
31W - 20L
1,529 SR
Queue Stats
32W - 21L
1,589 Elo+
Party 1
Team Averages
Level 99
1,477 SR
1,578 Elo+

VS

Team Averages
Level 48
1,487 SR
1,496 Elo+
Moji
Moji
KruglovAV
Moji
Level 44
Champion Stats
6W - 4L
1,500 SR
Queue Stats
46W - 49L
1,575 Elo+
Solo
Raum
Raum
Luc24
Raum
Level 54
Champion Stats
0W - 2L
1,427 SR
Queue Stats
8W - 15L
1,298 Elo+
Solo
SimpleScoped100
Unknown
Level 43
Champion Stats
0W - 1L
1,313 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Rei
Rei
gaminghostYT
Rei
Level 39
Champion Stats
0W - 1L
1,471 SR
Queue Stats
2W - 2L
1,645 Elo+
Solo
Grover
Grover
liker4502
Grover
Level 61
Champion Stats
0W - 2L
1,724 SR
Queue Stats
1W - 4L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
8 / 7 / 14
3,230
538
47,792
19,286
59,378
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Bomb King
Lokaaaaaas
Bomb King
20
12 / 4 / 11
3,720
620
69,659
16,587
0
King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

59
8 / 4 / 11
3,213
536
50,389
30,763
0
Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Howling Gale

Howling Gale

Ice Block

Increase your Movement Speed by 10% for 4s after Ice Block ends.

Level 1

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 20% for 2s after using Blink.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Seris
Ndalux
Seris
34
4 / 8 / 18
3,105
518
27,880
28,980
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

25
8 / 10 / 17
3,395
566
58,045
26,910
1,610
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 160-Health Shield to an ally for 2s when you Mark them.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Team 1 Score

4

VS

Team 2 Score

-3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
17
16 / 11 / 3
3,825
638
31,239
40,857
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Raum
Luc24
Raum
24
2 / 8 / 5
2,875
479
17,668
101,475
5,266
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

14
8 / 10 / 10
3,370
562
30,407
39,114
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

27
4 / 4 / 15
3,115
519
15,874
28,332
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Grover
liker4502
Grover
44
2 / 7 / 20
3,320
553
27,338
43,987
750
Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
111
Kill Participation
85
40
Kills
32
33
Deaths
40
71
Assists
53
Player
Kills
Deaths
Assists
KDA
W
8
7
14
2.14
L
Moji
16
11
3
1.59
W
Bomb King
Lokaaaaaas
Bomb King
12
4
11
4.38
L
Raum
Luc24
Raum
2
8
5
0.56
W
8
4
11
3.38
W
Seris
Ndalux
Seris
4
8
18
1.63
L
8
10
10
1.3
L
4
4
15
2.88
L
Grover
liker4502
Grover
2
7
20
1.71
W
8
10
17
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

253,765
Damage
122,526
122,526
Taken
253,765
60,988
Shielding
6,016
47,871
Healing
111,351
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
47,792
40,048
2,764
364
19,286
59,378
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Moji
31,239
31,239
6,839
4,892
40,857
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Bomb King
Lokaaaaaas
Bomb King
69,659
58,383
0
2,975
16,587
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Raum
Luc24
Raum
17,668
11,909
0
10,983
101,475
5,266
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
50,389
47,406
0
11,165
30,763
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Seris
Ndalux
Seris
27,880
23,226
10,779
6,909
28,980
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
30,407
22,534
0
1,723
39,114
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
15,874
15,574
23,590
7,224
28,332
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
liker4502
Grover
27,338
23,348
33,581
22,519
43,987
750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
58,045
55,603
11,430
1,485
26,910
1,610
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role