Player Matchup

Lian
Lian
Nickromancer
Lian
Level 109
Champion Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,396 Elo+
Solo
Lillith
Lillith
Trolleroids
Lillith
Level 999
Champion Stats
2,221W - 446L
1,982 SR
Queue Stats
2,349W - 527L
1,903 Elo+
Party 1
Makoa
Makoa
maru028
Makoa
Level 11
Champion Stats
7W - 3L
2,004 SR
Queue Stats
47W - 31L
1,897 Elo+
Party 1
Androxus
Androxus
八田與一
Androxus
Level 999
Champion Stats
91W - 26L
1,859 SR
Queue Stats
903W - 367L
1,967 Elo+
Solo
Ying
Ying
天野陽菜
Ying
Level 999
Champion Stats
66W - 4L
2,063 SR
Queue Stats
918W - 152L
1,988 Elo+
Party 1
Team Averages
Level 623
1,882 SR
1,830 Elo+

VS

Team Averages
Level 531
1,539 SR
1,579 Elo+
Vora
Vora
Avernz
Vora
Level 364
Champion Stats
3W - 7L
1,387 SR
Queue Stats
54W - 64L
1,551 Elo+
Solo
Skye
Skye
GEschaton
Skye
Level 48
Champion Stats
2W - 2L
1,580 SR
Queue Stats
26W - 18L
1,594 Elo+
Solo
Barik
Barik
ZEagle26
Barik
Level 246
Champion Stats
3W - 13L
1,500 SR
Queue Stats
63W - 76L
1,573 Elo+
Solo
Grover
Grover
sanun555
Grover
Level 999
Champion Stats
281W - 244L
1,571 SR
Queue Stats
1,093W - 1,154L
1,528 Elo+
Solo
Saati
Saati
twcpu
Saati
Level 999
Champion Stats
252W - 214L
1,655 SR
Queue Stats
1,044W - 1,018L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
5 / 5 / 8
2,485
276
25,080
20,814
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 30%.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Lillith
Trolleroids
Lillith
59
10 / 5 / 19
2,852
317
34,913
45,499
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 20%.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Makoa
maru028
Makoa
4
11 / 5 / 11
2,664
296
39,294
66,844
25,441
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Androxus
八田與一
Androxus
59
15 / 7 / 18
3,079
342
66,718
34,360
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

59
13 / 6 / 17
2,933
326
50,759
42,732
0
Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.8s.

Level 4

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 50% while Dimensional Link is active.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Avernz
Vora
56
7 / 13 / 7
2,245
249
54,081
43,627
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Skye
22
3 / 12 / 6
1,596
177
27,489
33,909
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Barik
ZEagle26
Barik
42
1 / 9 / 7
1,596
177
30,565
63,210
26,756
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Grover
sanun555
Grover
49
2 / 11 / 13
1,910
212
17,090
40,709
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Saati
twcpu
Saati
59
14 / 10 / 7
2,886
321
81,024
35,309
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 50%.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 47s
Objective Time
1m 52s
127
Kill Participation
67
54
Kills
27
28
Deaths
55
73
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Vora
Avernz
Vora
7
13
7
0.81
L
Skye
3
12
6
0.5
W
5
5
8
1.8
W
Lillith
Trolleroids
Lillith
10
5
19
3.9
L
Barik
ZEagle26
Barik
1
9
7
0.5
W
Makoa
maru028
Makoa
11
5
11
3.3
L
Grover
sanun555
Grover
2
11
13
0.77
L
Saati
twcpu
Saati
14
10
7
1.75
W
Androxus
八田與一
Androxus
15
7
18
3.43
W
13
6
17
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

216,764
Damage
210,249
210,249
Taken
216,764
25,441
Shielding
26,756
94,498
Healing
79,753
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
Avernz
Vora
54,081
37,393
0
7,298
43,627
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Skye
27,489
19,661
0
6,884
33,909
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
25,080
23,717
0
3,000
20,814
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lillith
Trolleroids
Lillith
34,913
19,786
46,906
275
45,499
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Barik
ZEagle26
Barik
30,565
30,565
0
9,830
63,210
26,756
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Makoa
maru028
Makoa
39,294
35,421
0
3,104
66,844
25,441
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
sanun555
Grover
17,090
14,734
38,975
14,966
40,709
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
twcpu
Saati
81,024
57,372
0
1,800
35,309
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
八田與一
Androxus
66,718
49,428
0
5,106
34,360
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
50,759
50,759
17,332
18,775
42,732
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role