Player Matchup

Maeve
Maeve
Gazamac
Maeve
Level 277
Champion Stats
1W - 0L
1,736 SR
Queue Stats
21W - 14L
1,628 Elo+
Solo
Sha Lin
Sha Lin
KleZtExe
Sha Lin
Level 230
Champion Stats
2W - 1L
1,485 SR
Queue Stats
22W - 34L
1,518 Elo+
Solo
Cassie
Cassie
Smufuduhuh
Cassie
Level 695
Champion Stats
37W - 9L
1,725 SR
Queue Stats
612W - 277L
1,654 Elo+
Solo
Jenos
Jenos
TheRepty548
Jenos
Level 150
Champion Stats
1W - 1L
1,614 SR
Queue Stats
38W - 33L
1,626 Elo+
Party 2
Rei
Rei
backdrak
Rei
Level 429
Champion Stats
2W - 2L
1,716 SR
Queue Stats
26W - 25L
1,619 Elo+
Party 2
Team Averages
Level 356
1,655 SR
1,609 Elo+

VS

Team Averages
Level 280
1,519 SR
1,464 Elo+
Io
Io
Lunxr
Io
Level 108
Champion Stats
1W - 1L
1,520 SR
Queue Stats
14W - 8L
1,500 Elo+
Solo
Vora
Vora
Retete12312
Vora
Level 74
Champion Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kinessa
Kinessa
XxconquestxX13
Kinessa
Level 797
Champion Stats
17W - 22L
1,551 SR
Queue Stats
223W - 216L
1,551 Elo+
Solo
Caspian
Caspian
ragingocelot
Caspian
Level 278
Champion Stats
0W - 1L
1,606 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Lillith
Lillith
squeetwastaken2
Lillith
Level 145
Champion Stats
0W - 1L
1,622 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Gazamac
Maeve
59
10 / 8 / 12
3,013
603
38,525
27,580
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Level 1

Sha Lin
KleZtExe
Sha Lin
57
4 / 4 / 11
2,590
518
33,377
35,436
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.1s.

Level 1

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Cassie
Smufuduhuh
Cassie
57
15 / 5 / 10
3,215
643
64,603
33,279
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

55
5 / 6 / 19
2,830
566
11,593
28,305
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 42%.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 48% while using Stellar Wind.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
6 / 5 / 17
2,870
574
25,435
32,184
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Team 1 Score

4

VS

Team 2 Score

-8

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Io
40
3 / 3 / 11
2,715
543
33,506
31,579
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

53
5 / 12 / 8
2,713
543
36,470
41,593
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
6 / 7 / 4
2,560
512
25,272
24,949
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.

Level 2

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Caspian
ragingocelot
Caspian
59
12 / 13 / 6
3,320
664
40,113
46,256
800
Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 200 Shield for 3s after it expires.

Level 5

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 36% for 1s after hitting an enemy with Love.

Level 3

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 1

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

58
2 / 5 / 13
2,680
536
21,423
29,156
0
Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 2s.

Level 4

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 4% of Max Health when hitting a marked enemy.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
109
Kill Participation
70
40
Kills
28
28
Deaths
40
69
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Maeve
Gazamac
Maeve
10
8
12
2
W
Sha Lin
KleZtExe
Sha Lin
4
4
11
2.38
L
Io
3
3
11
2.83
L
5
12
8
0.75
W
Cassie
Smufuduhuh
Cassie
15
5
10
4
W
5
6
19
2.42
L
6
7
4
1.14
W
6
5
17
2.9
L
Caspian
ragingocelot
Caspian
12
13
6
1.15
L
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,533
Damage
156,784
156,784
Taken
173,533
0
Shielding
800
97,264
Healing
63,709
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
Gazamac
Maeve
38,525
35,933
0
3,480
27,580
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Sha Lin
KleZtExe
Sha Lin
33,377
29,950
0
1,914
35,436
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Io
33,506
32,166
17,039
14,066
31,579
0
L
36,470
33,486
0
5,235
41,593
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Cassie
Smufuduhuh
Cassie
64,603
55,209
0
7,582
33,279
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
11,593
10,234
34,483
2,996
28,305
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
25,272
22,481
0
1,564
24,949
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
25,435
23,504
33,756
13,053
32,184
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Caspian
ragingocelot
Caspian
40,113
36,657
0
4,409
46,256
800
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
21,423
16,473
21,260
136
29,156
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role