Player Matchup

Viktor
Viktor
Ainz12anos
Viktor
Level 7
Champion Stats
1W - 3L
1,605 SR
Queue Stats
7W - 8L
1,391 Elo+
Party 2
Ying
Ying
CalvoConPelo147
Ying
Level 10
Champion Stats
8W - 3L
1,730 SR
Queue Stats
38W - 15L
1,559 Elo+
Party 1
Atlas
Atlas
IgnTay
Atlas
Level 13
Champion Stats
1W - 1L
1,500 SR
Queue Stats
31W - 12L
1,638 Elo+
Party 1
Lex
Lex
Mechaxolotl
Lex
Level 12
Champion Stats
4W - 2L
1,705 SR
Queue Stats
69W - 47L
1,449 Elo+
Party 1
Saati
Saati
pããããoooooo
Saati
Level 24
Champion Stats
0W - 2L
1,250 SR
Queue Stats
24W - 20L
1,611 Elo+
Party 2
Team Averages
Level 13
1,558 SR
1,530 Elo+

VS

Team Averages
Level 14
1,689 SR
1,525 Elo+
Barik
Barik
Maruch022
Barik
Level 13
Champion Stats
1W - 0L
1,500 SR
Queue Stats
107W - 124L
1,441 Elo+
Solo
Lex
Lex
Masterzin1510
Lex
Level 23
Champion Stats
3W - 0L
1,581 SR
Queue Stats
28W - 19L
1,571 Elo+
Party 3
Talus
Talus
fefuu999
Talus
Level 13
Champion Stats
3W - 1L
1,706 SR
Queue Stats
12W - 8L
1,462 Elo+
Solo
Androxus
Androxus
lCEBULL
Androxus
Level 13
Champion Stats
27W - 17L
1,779 SR
Queue Stats
88W - 60L
1,593 Elo+
Solo
Saati
Saati
lulusocafofinho
Saati
Level 9
Champion Stats
3W - 2L
1,879 SR
Queue Stats
33W - 21L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Ainz12anos
Viktor
4
8 / 7 / 6
2,178
218
44,625
30,818
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

11
2 / 8 / 11
2,313
231
16,400
40,096
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Atlas
IgnTay
Atlas
18
3 / 7 / 4
2,131
213
22,919
91,796
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

11
4 / 14 / 2
1,918
192
17,674
42,949
0
Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 10%.

Level 2

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 30 units.

Level 3

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

7
7 / 9 / 5
2,104
210
27,157
30,890
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Maruch022
Barik
7
4 / 4 / 12
2,487
249
24,541
31,372
35,010
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

14
6 / 6 / 22
2,829
283
44,390
30,162
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Talus
fefuu999
Talus
7
4 / 7 / 12
2,204
220
30,879
24,600
0
Perseverance

Perseverance

Weapon

Gain 50% Lifesteal while at or below 40% Health.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Androxus
lCEBULL
Androxus
11
19 / 5 / 12
3,272
327
77,436
27,096
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Buying Time

Buying Time

Reversal

Generate 1 Ammo after activating Reversal.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

9
11 / 2 / 14
2,672
267
59,303
15,545
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 43s
Objective Time
4m 0s
52
Kill Participation
116
24
Kills
44
45
Deaths
24
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Viktor
Ainz12anos
Viktor
8
7
6
1.57
L
2
8
11
0.94
L
Atlas
IgnTay
Atlas
3
7
4
0.71
W
Barik
Maruch022
Barik
4
4
12
2.5
W
6
6
22
2.83
L
4
14
2
0.36
W
Talus
fefuu999
Talus
4
7
12
1.43
W
Androxus
lCEBULL
Androxus
19
5
12
5
W
11
2
14
9
L
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,775
Damage
236,549
236,549
Taken
128,775
0
Shielding
35,010
100,384
Healing
61,661
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Ainz12anos
Viktor
44,625
40,996
0
6,407
30,818
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
16,400
16,400
70,636
21,988
40,096
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
IgnTay
Atlas
22,919
22,919
0
291
91,796
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Barik
Maruch022
Barik
24,541
24,541
0
14,513
31,372
35,010
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
44,390
38,961
0
15,659
30,162
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
17,674
15,360
0
462
42,949
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Talus
fefuu999
Talus
30,879
29,674
0
7,512
24,600
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Androxus
lCEBULL
Androxus
77,436
58,781
0
12,831
27,096
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
59,303
21,012
0
11,146
15,545
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
27,157
15,686
0
600
30,890
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role