Player Matchup

Zhin
Zhin
Beastpro251
Zhin
Level 158
Champion Stats
30W - 20L
1,422 SR
Queue Stats
201W - 210L
1,542 Elo+
Solo
Kinessa
Kinessa
Jerzeyguy
Kinessa
Level 773
Champion Stats
9W - 23L
1,396 SR
Queue Stats
3,116W - 3,959L
1,459 Elo+
Solo
Seris
Seris
M_A_N_111
Seris
Level 178
Champion Stats
790W - 825L
1,522 SR
Queue Stats
1,080W - 1,259L
1,414 Elo+
Solo
Nyx
Nyx
MoreFyer
Nyx
Level 999
Champion Stats
333W - 243L
1,703 SR
Queue Stats
1,340W - 1,236L
1,681 Elo+
Solo
Sha Lin
Sha Lin
WalkMeHome
Sha Lin
Level 132
Champion Stats
3W - 5L
1,776 SR
Queue Stats
51W - 41L
1,688 Elo+
Solo
Team Averages
Level 448
1,564 SR
1,557 Elo+

VS

Team Averages
Level 431
1,482 SR
1,504 Elo+
Azaan
Azaan
EtherealWraith
Azaan
Level 667
Champion Stats
1W - 0L
1,335 SR
Queue Stats
1W - 1L
1,415 Elo+
Party 1
Vora
Vora
Firats_67894
Vora
Level 125
Champion Stats
151W - 160L
1,522 SR
Queue Stats
620W - 672L
1,470 Elo+
Solo
GroverDose
Unknown
Level 999
Champion Stats
4W - 2L
1,675 SR
Queue Stats
48W - 34L
1,669 Elo+
Party 1
Kinessa
Kinessa
MemePhoenix
Kinessa
Level 67
Champion Stats
1W - 0L
1,376 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Rei
Rei
Rls5146
Rei
Level 297
Champion Stats
21W - 12L
1,500 SR
Queue Stats
57W - 66L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
1 / 18 / 5
5,032
457
17,659
74,741
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Kindling

Kindling

Whirl

Generate 5 Ammo after activating Whirl.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Kinessa
Jerzeyguy
Kinessa
59
5 / 3 / 15
4,570
415
58,418
19,905
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Seris
M_A_N_111
Seris
13
1 / 9 / 18
5,771
525
30,692
65,912
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

55
13 / 11 / 10
6,180
562
92,625
84,263
20,804
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 600

Level 3

Unbreakable Will

Unbreakable Will

Reduce the Health reduction from placing Abyssal Fortress >30 units away by 20%.

Level 1

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 15%.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Sha Lin
WalkMeHome
Sha Lin
38
23 / 9 / 8
5,627
512
87,138
51,773
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.2s.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
10 / 4 / 15
6,281
571
71,756
88,985
25,294
Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Depths of Despair

Depths of Despair

Reduce the damage you take by 16% for 2s after activating Conviction.

Level 4

Piety

Piety

Heal for 225 after activating Conviction.

Level 3

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

46
10 / 11 / 8
5,003
455
72,064
46,402
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

GroverDose
Unknown
59
12 / 11 / 14
5,339
485
61,735
51,909
0

Level 4

Level 1

Level 4

Level 4

Level 2

Level 1

Kinessa
MemePhoenix
Kinessa
47
12 / 5 / 8
4,764
433
49,507
34,014
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Rei
59
5 / 12 / 19
6,344
577
41,532
65,222
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 8.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 16% for 5s after earning a Killing Blow or Elimination.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 16s
Objective Time
15m 15s
99
Kill Participation
113
43
Kills
49
50
Deaths
43
56
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
18
5
0.19
W
10
4
15
4.38
W
10
11
8
1.27
W
GroverDose
Unknown
12
11
14
1.73
L
Kinessa
Jerzeyguy
Kinessa
5
3
15
4.17
L
Seris
M_A_N_111
Seris
1
9
18
1.11
W
Kinessa
MemePhoenix
Kinessa
12
5
8
3.2
L
13
11
10
1.64
W
Rei
5
12
19
1.21
L
Sha Lin
WalkMeHome
Sha Lin
23
9
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

286,532
Damage
296,594
296,594
Taken
286,532
20,804
Shielding
25,294
164,761
Healing
175,128
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
17,659
752
0
11,447
74,741
0
W
71,756
60,531
0
6,535
88,985
25,294
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
72,064
45,684
0
12,140
46,402
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
GroverDose
Unknown
61,735
48,360
0
8,530
51,909
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Kinessa
Jerzeyguy
Kinessa
58,418
26,397
0
2,491
19,905
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Seris
M_A_N_111
Seris
30,692
24,507
95,159
41,327
65,912
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Kinessa
MemePhoenix
Kinessa
49,507
46,801
0
13,418
34,014
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
92,625
55,278
0
4,187
84,263
20,804
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Rei
41,532
33,654
96,971
37,534
65,222
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Sha Lin
WalkMeHome
Sha Lin
87,138
79,778
0
10,150
51,773
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role