Player Matchup

Evie
Evie
Darkhazard_113
Evie
Level 999
Champion Stats
53W - 32L
1,721 SR
Queue Stats
251W - 210L
1,652 Elo+
Solo
Seris
Seris
NeerlyWasted
Seris
Level 45
Champion Stats
20W - 12L
1,628 SR
Queue Stats
29W - 17L
1,670 Elo+
Party 2
Khan
Khan
kalebjthunda
Khan
Level 172
Champion Stats
5W - 2L
1,700 SR
Queue Stats
85W - 67L
1,667 Elo+
Party 2
Maeve
Maeve
kingkai1999
Maeve
Level 115
Champion Stats
1W - 0L
1,500 SR
Queue Stats
77W - 48L
1,701 Elo+
Party 2
Octavia
Octavia
leviathan451
Octavia
Level 340
Champion Stats
7W - 1L
1,887 SR
Queue Stats
116W - 89L
1,652 Elo+
Party 2
Team Averages
Level 334
1,687 SR
1,668 Elo+

VS

Team Averages
Level 181
1,566 SR
1,528 Elo+
Ying
Ying
FakeZex
Ying
Level 278
Champion Stats
2W - 11L
1,640 SR
Queue Stats
53W - 63L
1,578 Elo+
Party 1
Octavia
Octavia
Peculiar Zone
Octavia
Level 362
Champion Stats
0W - 2L
1,664 SR
Queue Stats
44W - 60L
1,547 Elo+
Party 1
Atlas
Atlas
Shooymfan
Atlas
Level 52
Champion Stats
10W - 8L
1,486 SR
Queue Stats
78W - 92L
1,444 Elo+
Solo
Sha Lin
Sha Lin
WalkMeHome
Sha Lin
Level 132
Champion Stats
3W - 5L
1,681 SR
Queue Stats
51W - 41L
1,645 Elo+
Solo
Lian
Lian
nam_8x
Lian
Level 80
Champion Stats
2W - 4L
1,358 SR
Queue Stats
50W - 73L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 10 / 11
4,737
431
72,769
39,572
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

13
4 / 8 / 7
4,937
449
9,035
37,349
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

47
10 / 8 / 9
5,962
542
47,147
89,255
42,848

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.2s.

Level 2

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

40
10 / 11 / 8
4,984
453
61,909
38,759
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Octavia
leviathan451
Octavia
59
12 / 9 / 8
4,906
446
67,216
31,546
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 0.5s.

Level 1

Tactical Fire

Tactical Fire

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
FakeZex
Ying
58
3 / 8 / 19
4,761
433
16,746
32,161
0
Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Octavia
56
15 / 9 / 11
5,199
473
65,438
52,668
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 18% for 2.5s after getting a Killing Blow or Elimination.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Atlas
Shooymfan
Atlas
34
2 / 11 / 6
4,865
442
22,679
79,853
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Sha Lin
WalkMeHome
Sha Lin
38
18 / 8 / 13
5,656
514
88,340
46,782
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.2s.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Lian
nam_8x
Lian
33
8 / 8 / 13
5,284
480
43,278
46,612
0
Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 300 for each enemy hit with Valor.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 22s
Objective Time
10m 30s
87
Kill Participation
108
44
Kills
46
46
Deaths
44
43
Assists
62
Player
Kills
Deaths
Assists
KDA
W
8
10
11
1.35
L
Ying
FakeZex
Ying
3
8
19
1.56
W
4
8
7
0.94
L
Octavia
15
9
11
2.28
L
Atlas
Shooymfan
Atlas
2
11
6
0.45
L
Sha Lin
WalkMeHome
Sha Lin
18
8
13
3.06
W
10
8
9
1.81
W
10
11
8
1.27
W
Octavia
leviathan451
Octavia
12
9
8
1.78
L
Lian
nam_8x
Lian
8
8
13
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

258,076
Damage
236,481
236,481
Taken
258,076
42,848
Shielding
0
130,422
Healing
136,337
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
72,769
68,609
0
17,943
39,572
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ying
FakeZex
Ying
16,746
16,746
90,842
15,900
32,161
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
9,035
7,540
50,856
16,405
37,349
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Octavia
65,438
57,100
0
4,685
52,668
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Atlas
Shooymfan
Atlas
22,679
22,679
0
6,791
79,853
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Sha Lin
WalkMeHome
Sha Lin
88,340
81,854
0
8,853
46,782
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
47,147
35,257
2,573
24,288
89,255
42,848
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
61,909
57,957
0
11,987
38,759
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Octavia
leviathan451
Octavia
67,216
52,108
0
6,370
31,546
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Lian
nam_8x
Lian
43,278
40,886
0
9,266
46,612
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role