Player Matchup

Tiberius
Tiberius
coccandball
Tiberius
Level 9
Champion Stats
6W - 13L
1,570 SR
Queue Stats
41W - 51L
1,494 Elo+
Party 1
Ying
Ying
jenniekitten
Ying
Level 6
Champion Stats
2W - 4L
1,475 SR
Queue Stats
6W - 11L
1,722 Elo+
Party 2
Buck
Buck
scorpion747
Buck
Level 20
Champion Stats
33W - 39L
1,373 SR
Queue Stats
34W - 40L
1,496 Elo+
Solo
Lillith
Lillith
soakeddeer1568
Lillith
Level 60
Champion Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,722 Elo+
Party 2
Tyra
Tyra
spitfirecy01
Tyra
Level 34
Champion Stats
4W - 5L
1,621 SR
Queue Stats
19W - 32L
1,444 Elo+
Party 1
Team Averages
Level 26
1,508 SR
1,576 Elo+

VS

Team Averages
Level 112
1,599 SR
1,583 Elo+
Androxus
Androxus
B4TM4NNONO007
Androxus
Level 20
Champion Stats
4W - 1L
1,725 SR
Queue Stats
6W - 3L
1,630 Elo+
Party 4
Tiberius
Tiberius
ChristFerdi
Tiberius
Level 21
Champion Stats
7W - 0L
1,755 SR
Queue Stats
9W - 3L
1,815 Elo+
Party 4
Atlas
Atlas
Galvatron3600
Atlas
Level 489
Champion Stats
1W - 0L
1,583 SR
Queue Stats
5W - 3L
1,572 Elo+
Party 3
Ash
Ash
Javivis06
Ash
Level 7
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Viktor
Viktor
xMAUIx
Viktor
Level 23
Champion Stats
5W - 5L
1,432 SR
Queue Stats
10W - 14L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
coccandball
Tiberius
6
4 / 13 / 4
2,415
483
23,455
32,563
1,200
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

1
4 / 6 / 10
2,555
511
21,117
28,695
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

5
2 / 8 / 3
2,115
423
10,760
36,198
0
Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

43
7 / 7 / 11
2,845
569
21,203
34,559
2,730
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

31
11 / 6 / 6
3,025
605
47,754
40,323
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Team 1 Score

-7

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
B4TM4NNONO007
Androxus
6
7 / 7 / 11
2,559
512
41,707
21,865
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 3.5999999999999996s after hitting an enemy with Defiance.

Level 3

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 30% of the damage Absorbed by Reversal.

Level 3

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 3.5999999999999996s.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Tiberius
ChristFerdi
Tiberius
11
12 / 8 / 10
3,035
607
53,900
24,708
1,650
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 150-Health Shield for 3s after falling to or below 50% Health.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 4 Ammo after activating Combat Trance.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

58
12 / 2 / 14
2,800
560
33,443
34,726
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

3
4 / 3 / 10
2,310
462
12,265
18,616
10,199
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Viktor
xMAUIx
Viktor
5
3 / 9 / 11
2,410
482
31,023
24,374
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
62
Kill Participation
94
28
Kills
38
40
Deaths
29
34
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Androxus
B4TM4NNONO007
Androxus
7
7
11
1.79
W
Tiberius
ChristFerdi
Tiberius
12
8
10
2.13
W
12
2
14
9.5
W
4
3
10
3
L
Tiberius
coccandball
Tiberius
4
13
4
0.46
L
4
6
10
1.5
L
2
8
3
0.44
L
7
7
11
1.79
L
11
6
6
2.33
W
Viktor
xMAUIx
Viktor
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,289
Damage
172,338
172,338
Taken
124,289
3,930
Shielding
11,849
61,821
Healing
32,136
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
B4TM4NNONO007
Androxus
41,707
23,823
0
7,165
21,865
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Tiberius
ChristFerdi
Tiberius
53,900
47,320
0
10,099
24,708
1,650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
33,443
33,443
0
14,674
34,726
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
12,265
11,465
0
0
18,616
10,199
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Tiberius
coccandball
Tiberius
23,455
21,150
0
0
32,563
1,200
L
21,117
21,117
23,207
9,255
28,695
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
10,760
9,655
0
8,663
36,198
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
21,203
11,909
17,882
876
34,559
2,730
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
47,754
36,485
0
1,938
40,323
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Viktor
xMAUIx
Viktor
31,023
18,160
0
198
24,374
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role