Player Matchup

Grohk
Grohk
GUFEEEEN
Grohk
Level 7
Champion Stats
1W - 1L
1,500 SR
Queue Stats
33W - 30L
1,500 Elo+
Solo
Gothic_Legend317
Unknown
Level 20
Champion Stats
16W - 14L
1,568 SR
Queue Stats
36W - 37L
1,564 Elo+
Solo
Pip
Pip
MESBAHI
Pip
Level 414
Champion Stats
8W - 3L
1,617 SR
Queue Stats
403W - 396L
1,686 Elo+
Party 1
VII
VII
ZYNYTE
VII
Level 633
Champion Stats
3W - 0L
1,568 SR
Queue Stats
298W - 238L
1,707 Elo+
Party 1
Terminus
Terminus
ÃLTAYÊß
Terminus
Level 375
Champion Stats
11W - 11L
1,616 SR
Queue Stats
867W - 817L
1,719 Elo+
Party 1
Team Averages
Level 290
1,574 SR
1,635 Elo+

VS

Team Averages
Level 217
1,585 SR
1,600 Elo+
Betty la Bomba
Betty la Bomba
Capybara_Tank
Betty la Bomba
Level 85
Champion Stats
20W - 18L
1,578 SR
Queue Stats
68W - 51L
1,632 Elo+
Solo
Lex
Lex
Psyco-Zikk20
Lex
Level 300
Champion Stats
34W - 44L
1,544 SR
Queue Stats
1,166W - 1,176L
1,567 Elo+
Solo
Ying
Ying
Schinole
Ying
Level 51
Champion Stats
91W - 61L
1,702 SR
Queue Stats
217W - 208L
1,658 Elo+
Solo
VII
VII
its_wael-
VII
Level 409
Champion Stats
4W - 4L
1,484 SR
Queue Stats
51W - 66L
1,561 Elo+
Solo
Willo
Willo
moisseyy
Willo
Level 238
Champion Stats
332W - 346L
1,618 SR
Queue Stats
793W - 776L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
GUFEEEEN
Grohk
8
5 / 12 / 21
3,034
190
30,139
67,641
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

15
8 / 12 / 17
2,904
182
42,050
51,273
0

Level 4

Level 2

Level 1

Level 3

Level 5

Level 1

Pip
54
13 / 13 / 15
3,294
206
45,955
56,119
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.2s.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.2s.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

VII
ZYNYTE
VII
59
21 / 7 / 11
3,490
218
83,269
43,480
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Equivocate

Equivocate

Grappling Hook

Heal for 100 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Terminus
ÃLTAYÊß
Terminus
56
18 / 4 / 19
3,616
226
76,445
100,594
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
Capybara_Tank
Betty la Bomba
29
10 / 14 / 10
3,673
230
85,433
52,782
0
Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 200.

Level 4

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Level 1

44
25 / 12 / 12
5,133
321
87,134
66,380
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Ying
23
4 / 6 / 25
3,667
229
32,159
48,425
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

55
7 / 19 / 10
3,113
195
55,900
60,971
0
Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 25%.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Willo
moisseyy
Willo
37
5 / 14 / 6
3,023
189
58,481
49,300
0
Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 24%.

Level 4

Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 3s
Objective Time
4m 51s
148
Kill Participation
114
65
Kills
51
48
Deaths
65
83
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Betty la Bomba
Capybara_Tank
Betty la Bomba
10
14
10
1.07
W
Grohk
GUFEEEEN
Grohk
5
12
21
1.29
W
8
12
17
1.38
W
Pip
13
13
15
1.58
L
25
12
12
2.58
L
Ying
4
6
25
2.75
W
VII
ZYNYTE
VII
21
7
11
3.79
L
7
19
10
0.63
L
Willo
moisseyy
Willo
5
14
6
0.57
W
Terminus
ÃLTAYÊß
Terminus
18
4
19
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

277,858
Damage
319,107
319,107
Taken
277,858
0
Shielding
0
199,800
Healing
133,872
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Betty la Bomba
Capybara_Tank
Betty la Bomba
85,433
46,215
0
1,612
52,782
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Grohk
GUFEEEEN
Grohk
30,139
18,255
30,259
34,079
67,641
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
42,050
31,157
0
8,601
51,273
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Pip
45,955
40,349
64,540
21,991
56,119
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
87,134
84,957
0
7,798
66,380
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Ying
32,159
32,159
81,947
35,205
48,425
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
VII
ZYNYTE
VII
83,269
77,327
0
18,545
43,480
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
55,900
49,540
0
3,281
60,971
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Willo
moisseyy
Willo
58,481
34,446
0
4,029
49,300
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
ÃLTAYÊß
Terminus
76,445
62,610
0
21,785
100,594
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role