Player Matchup

Raum
Raum
Gold II
Adrian95Cobos
Raum
Gold II
Level 684
Champion Stats
26W - 17L
1,647 SR
Queue Stats
63W - 50L
1,492 Elo+
Party 1
Cassie
Cassie
Diamond IV
NoobMaster97896
Cassie
Diamond IV
Level 885
Champion Stats
4W - 4L
1,604 SR
Queue Stats
163W - 120L
1,635 Elo+
Solo
Fernando
Fernando
Gold IV
Yanelviudo
Fernando
Gold IV
Level 365
Champion Stats
25W - 14L
1,690 SR
Queue Stats
61W - 49L
1,515 Elo+
Party 1
Io
Io
Gold III
Yeruk
Io
Gold III
Level 471
Champion Stats
6W - 3L
1,626 SR
Queue Stats
6W - 3L
1,551 Elo+
Party 1
Evie
Evie
Gold I
slumpedxox
Evie
Gold I
Level 211
Champion Stats
14W - 14L
1,586 SR
Queue Stats
139W - 109L
1,655 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 523
1,631 SR
1,570 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 533
1,715 SR
1,584 Elo+
Inara
Inara
Gold I
DrDoomsDaughter
Inara
Gold I
Level 562
Champion Stats
6W - 6L
1,808 SR
Queue Stats
585W - 586L
1,546 Elo+
Party 3
Sha Lin
Sha Lin
Platinum II
R3VLTNS
Sha Lin
Platinum II
Level 494
Champion Stats
93W - 78L
1,602 SR
Queue Stats
470W - 473L
1,613 Elo+
Party 3
Seris
Seris
Gold I
TIW_XHEO573
Seris
Gold I
Level 999
Champion Stats
9W - 7L
1,693 SR
Queue Stats
137W - 108L
1,588 Elo+
Party 2
Terminus
Terminus
Gold I
TIW_joshua
Terminus
Gold I
Level 499
Champion Stats
26W - 16L
1,712 SR
Queue Stats
121W - 103L
1,569 Elo+
Party 2
Caspian
Caspian
Platinum I
Txranger44
Caspian
Platinum I
Level 113
Champion Stats
62W - 40L
1,760 SR
Queue Stats
374W - 357L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
7 / 3 / 28
2,957
329
50,164
89,023
1,800
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
17 / 2 / 12
2,837
315
65,400
21,938
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 50% for 1.5s after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Fernando
Yanelviudo
Fernando
59
7 / 0 / 22
3,205
356
40,729
54,713
37,919
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Io
56
5 / 1 / 26
2,706
301
27,063
11,893
400
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

49
13 / 2 / 18
2,696
300
56,552
22,076
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Bans
KhanAndroxus
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
0 / 11 / 2
1,537
171
22,166
65,178
1,250
Sha Lin
R3VLTNS
Sha Lin
40
5 / 9 / 2
2,148
239
66,630
32,539
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

59
0 / 2 / 6
1,763
196
29,907
18,489
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Terminus
TIW_joshua
Terminus
58
3 / 10 / 1
2,164
240
61,615
88,350
0
Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Caspian
Txranger44
Caspian
48
0 / 15 / 0
1,103
123
19,325
35,352
0

Match Insights

Player Kills, Deaths, and Assists

10m 46s
Objective Time
3m 43s
155
Kill Participation
19
49
Kills
8
8
Deaths
47
106
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
3
28
7
L
0
11
2
0.09
W
17
2
12
11.5
L
Sha Lin
R3VLTNS
Sha Lin
5
9
2
0.67
L
0
2
6
1.5
L
Terminus
TIW_joshua
Terminus
3
10
1
0.35
L
Caspian
Txranger44
Caspian
0
15
0
0
W
Fernando
Yanelviudo
Fernando
7
0
22
18
W
Io
5
1
26
18
W
13
2
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

239,908
Damage
199,643
199,643
Taken
239,908
40,119
Shielding
1,250
116,194
Healing
82,151
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
50,164
44,893
22,292
11,666
89,023
1,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
22,166
16,879
0
0
65,178
1,250
W
65,400
58,568
0
2,311
21,938
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Sha Lin
R3VLTNS
Sha Lin
66,630
59,778
0
0
32,539
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
29,907
25,842
59,314
13,094
18,489
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
TIW_joshua
Terminus
61,615
41,960
0
9,743
88,350
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Caspian
Txranger44
Caspian
19,325
14,135
0
0
35,352
0
W
Fernando
Yanelviudo
Fernando
40,729
31,083
0
2,674
54,713
37,919
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Io
27,063
26,043
64,710
7,940
11,893
400
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
56,552
55,915
0
4,601
22,076
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role