Player Matchup

Barik
Barik
Diamond V
ErickMathyxD
Barik
Diamond V
Level 999
Champion Stats
17W - 17L
1,596 SR
Queue Stats
722W - 685L
1,622 Elo+
Party 2
Makoa
Makoa
Diamond III
M115
Makoa
Diamond III
Level 999
Champion Stats
34W - 49L
1,568 SR
Queue Stats
1,186W - 1,166L
1,649 Elo+
Solo
Grohk
Grohk
Diamond III
Mäkòvïi
Grohk
Diamond III
Level 999
Champion Stats
3W - 5L
1,561 SR
Queue Stats
694W - 615L
1,698 Elo+
Party 2
Bomb King
Bomb King
Diamond I
P1CKP1P
Bomb King
Diamond I
Level 999
Champion Stats
58W - 28L
1,801 SR
Queue Stats
238W - 151L
1,788 Elo+
Party 3
Grover
Grover
Masters
anseIm
Grover
Masters
Level 999
Champion Stats
236W - 168L
1,907 SR
Queue Stats
579W - 543L
1,800 Elo+
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 999
1,687 SR
1,712 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 789
1,750 SR
1,718 Elo+
Tyra
Tyra
Diamond I
CHAKALITÄ
Tyra
Diamond I
Level 999
Champion Stats
106W - 88L
1,721 SR
Queue Stats
1,128W - 1,110L
1,705 Elo+
Party 1
Khan
Khan
Masters
CHAKALITÖ
Khan
Masters
Level 180
Champion Stats
85W - 76L
1,736 SR
Queue Stats
377W - 332L
1,717 Elo+
Party 1
Koga
Koga
Platinum III
FBHiut7u7
Koga
Platinum III
Level 767
Champion Stats
8W - 6L
1,786 SR
Queue Stats
506W - 482L
1,644 Elo+
Party 4
Inara
Inara
Diamond I
espiritualking
Inara
Diamond I
Level 999
Champion Stats
79W - 65L
1,701 SR
Queue Stats
947W - 889L
1,691 Elo+
Party 4
Ying
Ying
Diamond IV
serìís
Ying
Diamond IV
Level 999
Champion Stats
2W - 3L
1,803 SR
Queue Stats
11W - 13L
1,833 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
5 / 2 / 9
2,730
341
34,635
40,353
42,041
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Makoa
M115
Makoa
52
4 / 3 / 6
2,279
285
28,913
65,209
44,299
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Grohk
58
5 / 1 / 20
2,784
348
73,491
43,724
0
Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 60 for each enemy hit with Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Bomb King
P1CKP1P
Bomb King
54
18 / 3 / 6
2,882
360
83,158
39,916
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Grover
anseIm
Grover
54
1 / 3 / 22
2,762
345
39,792
31,396
0
Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
AshTalus
Team 1 Score

4

VS

Team 2 Score

0

Bans
LexCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 8 / 3
1,579
197
58,702
34,313
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

40
4 / 4 / 3
1,846
231
43,215
74,305
32,901
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Koga
57
4 / 8 / 4
1,729
216
34,081
41,705
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wanted

Wanted

Agility

Regenerate 4 Ammo every 1s while Agility is active.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Level 1

59
1 / 8 / 4
1,570
196
41,310
74,787
10,495
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Ying
55
1 / 5 / 8
1,918
240
43,290
34,879
0
Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 14s
Objective Time
1m 22s
96
Kill Participation
34
33
Kills
12
12
Deaths
33
63
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
L
4
4
3
1.38
W
5
2
9
4.75
L
Koga
4
8
4
0.75
W
Makoa
M115
Makoa
4
3
6
2.33
W
Grohk
5
1
20
15
W
Bomb King
P1CKP1P
Bomb King
18
3
6
7
W
Grover
anseIm
Grover
1
3
22
4
L
1
8
4
0.38
L
Ying
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

259,989
Damage
220,598
220,598
Taken
259,989
86,340
Shielding
43,396
173,966
Healing
149,627
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
58,702
33,895
0
928
34,313
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
43,215
42,315
15,938
26,464
74,305
32,901
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
34,635
34,635
0
3,869
40,353
42,041
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Koga
34,081
33,181
0
8,780
41,705
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Makoa
M115
Makoa
28,913
27,305
0
8,596
65,209
44,299
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grohk
73,491
27,002
28,118
23,574
43,724
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Bomb King
P1CKP1P
Bomb King
83,158
81,937
0
0
39,916
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grover
anseIm
Grover
39,792
32,829
88,223
21,586
31,396
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
41,310
38,050
0
7,145
74,787
10,495
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ying
43,290
21,560
71,412
18,960
34,879
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role