Player Matchup

Ying
Ying
Cycyispro
Ying
Level 264
Champion Stats
3W - 5L
1,584 SR
Queue Stats
121W - 81L
1,733 Elo+
Party 2
Betty la Bomba
Betty la Bomba
Harnivall
Betty la Bomba
Level 312
Champion Stats
1W - 2L
1,795 SR
Queue Stats
99W - 82L
1,602 Elo+
Solo
Barik
Barik
Kinmy
Barik
Level 999
Champion Stats
4W - 3L
1,695 SR
Queue Stats
171W - 234L
1,373 Elo+
Party 2
Torvald
Torvald
QWERTYUIOSDFGHJ
Torvald
Level 73
Champion Stats
19W - 16L
1,612 SR
Queue Stats
92W - 88L
1,577 Elo+
Party 3
Grover
Grover
Topsoil43
Grover
Level 116
Champion Stats
152W - 124L
1,597 SR
Queue Stats
218W - 191L
1,578 Elo+
Party 3
Team Averages
Level 353
1,657 SR
1,572 Elo+

VS

Team Averages
Level 273
1,612 SR
1,574 Elo+
Moji
Moji
Aydryan19
Moji
Level 85
Champion Stats
30W - 19L
1,663 SR
Queue Stats
158W - 153L
1,562 Elo+
Party 4
Jenos
Jenos
Mustangnecro
Jenos
Level 106
Champion Stats
24W - 12L
1,682 SR
Queue Stats
65W - 61L
1,583 Elo+
Party 4
Inara
Inara
Mustangrider
Inara
Level 118
Champion Stats
2W - 2L
1,504 SR
Queue Stats
37W - 28L
1,624 Elo+
Party 4
Viktor
Viktor
guille244cv
Viktor
Level 999
Champion Stats
13W - 13L
1,533 SR
Queue Stats
240W - 255L
1,540 Elo+
Party 1
Cassie
Cassie
guille245cv
Cassie
Level 56
Champion Stats
8W - 8L
1,678 SR
Queue Stats
100W - 97L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
48
2 / 5 / 11
2,212
201
32,416
33,471
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Betty la Bomba
Harnivall
Betty la Bomba
54
6 / 9 / 8
2,276
207
58,906
43,442
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 50.

Level 1

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.

Level 4

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.

Level 2

Controlled Fury

Controlled Fury

Hail of Bombs

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

Level 1

Barik
Kinmy
Barik
52
5 / 5 / 6
2,550
232
50,522
82,271
105,076
Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

24
6 / 11 / 5
2,475
225
33,861
51,374
109,491
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Grover
Topsoil43
Grover
29
4 / 9 / 11
2,361
215
48,089
67,147
2,730
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
35
14 / 5 / 12
3,522
320
87,478
50,184
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

47
5 / 3 / 20
3,527
321
41,615
20,992
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
2 / 4 / 13
3,646
331
28,115
76,459
107,628
Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 1250.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Viktor
59
9 / 6 / 10
3,158
287
70,558
35,995
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Cassie
39
9 / 5 / 14
3,125
284
49,939
40,164
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 18s
Objective Time
7m 41s
64
Kill Participation
108
23
Kills
39
39
Deaths
23
41
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Moji
14
5
12
4
L
Ying
2
5
11
1.5
L
Betty la Bomba
Harnivall
Betty la Bomba
6
9
8
1.11
L
Barik
Kinmy
Barik
5
5
6
1.6
W
5
3
20
5
W
2
4
13
2.13
L
6
11
5
0.77
L
Grover
Topsoil43
Grover
4
9
11
1.06
W
Viktor
9
6
10
2.33
W
Cassie
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

223,794
Damage
277,705
277,705
Taken
223,794
217,297
Shielding
107,628
167,534
Healing
142,105
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
87,478
74,171
0
7,551
50,184
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ying
32,416
32,416
78,991
13,005
33,471
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Betty la Bomba
Harnivall
Betty la Bomba
58,906
30,938
0
1,582
43,442
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
Kinmy
Barik
50,522
50,522
0
10,788
82,271
105,076
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
41,615
23,707
92,652
14,597
20,992
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
28,115
22,535
0
2,239
76,459
107,628
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
33,861
22,562
3,371
148
51,374
109,491
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grover
Topsoil43
Grover
48,089
40,274
37,067
22,582
67,147
2,730
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
70,558
46,645
0
7,118
35,995
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Cassie
49,939
47,936
0
17,948
40,164
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role