Player Matchup

Seris
Seris
BrothaKing
Seris
Level 41
Champion Stats
0W - 2L
1,205 SR
Queue Stats
3W - 5L
1,561 Elo+
Party 1
Cassie
Cassie
GhostRider1108
Cassie
Level 83
Champion Stats
1W - 1L
1,792 SR
Queue Stats
6W - 5L
1,623 Elo+
Party 1
Raum
Raum
LK_da_King
Raum
Level 29
Champion Stats
2W - 3L
1,558 SR
Queue Stats
2W - 5L
1,489 Elo+
Party 1
Barik
Barik
MrNutcracker
Barik
Level 149
Champion Stats
0W - 1L
1,500 SR
Queue Stats
166W - 154L
1,559 Elo+
Solo
Koga
Koga
TwoNiceOrtiz
Koga
Level 302
Champion Stats
14W - 8L
1,688 SR
Queue Stats
50W - 41L
1,583 Elo+
Solo
Team Averages
Level 121
1,549 SR
1,563 Elo+

VS

Team Averages
Level 40
1,507 SR
1,579 Elo+
Bomb King
Bomb King
BOBI87
Bomb King
Level 19
Champion Stats
1W - 2L
1,221 SR
Queue Stats
21W - 11L
1,649 Elo+
Party 2
Makoa
Makoa
Collectorzz
Makoa
Level 24
Champion Stats
3W - 0L
1,665 SR
Queue Stats
36W - 24L
1,641 Elo+
Party 2
Io
Io
Hea1S1oot
Io
Level 15
Champion Stats
5W - 2L
1,423 SR
Queue Stats
11W - 11L
1,516 Elo+
Party 3
Maeve
Maeve
Outatime131
Maeve
Level 73
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,504 Elo+
Party 3
Torvald
Torvald
atomicwarfare1
Torvald
Level 67
Champion Stats
7W - 4L
1,724 SR
Queue Stats
171W - 152L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
41
3 / 7 / 24
3,769
251
33,703
40,326
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

32
6 / 9 / 10
3,372
225
63,672
48,508
0
Fatal Sign

Fatal Sign

Weapon

Increase your Reload Speed by 24% for 5s after getting an Elimination.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

14
4 / 12 / 17
3,461
231
35,153
152,211
0
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 8%.

Level 2

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

54
2 / 12 / 9
3,413
228
30,810
80,870
82,219
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

57
21 / 5 / 10
4,302
287
102,564
54,563
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
BOBI87
Bomb King
16
9 / 9 / 11
2,933
196
56,797
44,553
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 100 for each enemy hit with Poppy Bomb.

Level 1

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 60%.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

12
4 / 8 / 17
3,455
230
70,610
94,145
91,754
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

9
3 / 8 / 19
3,061
204
52,493
40,797
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

51
19 / 6 / 12
3,841
256
108,588
42,203
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Level 1

15
10 / 5 / 23
3,951
263
87,990
44,204
120,637
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 3.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 50s
Objective Time
9m 53s
106
Kill Participation
127
36
Kills
45
45
Deaths
36
70
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Bomb King
BOBI87
Bomb King
9
9
11
1.61
L
Seris
3
7
24
2.14
W
4
8
17
1.56
L
6
9
10
1.22
W
3
8
19
1.56
L
4
12
17
1.04
L
2
12
9
0.54
W
19
6
12
4.17
L
21
5
10
5.2
W
10
5
23
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

265,902
Damage
376,478
376,478
Taken
265,902
82,219
Shielding
212,391
163,257
Healing
143,193
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
BOBI87
Bomb King
56,797
51,039
0
5,627
44,553
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Seris
33,703
27,725
97,887
20,639
40,326
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
70,610
65,746
0
16,385
94,145
91,754
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
63,672
56,346
0
5,660
48,508
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
52,493
46,993
83,209
20,861
40,797
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
35,153
25,598
10,285
8,431
152,211
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
30,810
30,810
0
7,653
80,870
82,219
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
108,588
104,663
0
12,029
42,203
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
102,564
78,026
0
12,702
54,563
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
87,990
74,550
2,429
2,653
44,204
120,637
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role