Player Matchup

Saati
Saati
Blientele
Saati
Level 556
Champion Stats
61W - 30L
1,677 SR
Queue Stats
563W - 512L
1,612 Elo+
Solo
Inara
Inara
Cool Evenings
Inara
Level 612
Champion Stats
7W - 5L
1,572 SR
Queue Stats
127W - 113L
1,616 Elo+
Party 2
Moji
Moji
NekoBlu
Moji
Level 624
Champion Stats
51W - 42L
1,768 SR
Queue Stats
430W - 444L
1,647 Elo+
Party 1
Jenos
Jenos
Paciel
Jenos
Level 778
Champion Stats
59W - 61L
1,653 SR
Queue Stats
332W - 348L
1,649 Elo+
Party 1
Talus
Talus
ReupZz
Talus
Level 259
Champion Stats
13W - 8L
1,577 SR
Queue Stats
39W - 30L
1,608 Elo+
Party 2
Team Averages
Level 566
1,649 SR
1,627 Elo+

VS

Team Averages
Level 328
1,522 SR
1,631 Elo+
Dredge
Dredge
Layriz17
Dredge
Level 103
Champion Stats
13W - 13L
1,611 SR
Queue Stats
169W - 156L
1,671 Elo+
Solo
Talus
Talus
Marter
Talus
Level 990
Champion Stats
71W - 76L
1,600 SR
Queue Stats
611W - 598L
1,647 Elo+
Solo
Azaan
Azaan
XT-ATTACK
Azaan
Level 66
Champion Stats
52W - 61L
1,327 SR
Queue Stats
326W - 313L
1,596 Elo+
Solo
Pip
Pip
backdrak
Pip
Level 431
Champion Stats
5W - 7L
1,574 SR
Queue Stats
338W - 312L
1,619 Elo+
Solo
Caspian
Caspian
namechanged9770
Caspian
Level 48
Champion Stats
3W - 5L
1,500 SR
Queue Stats
67W - 83L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Blientele
Saati
58
12 / 8 / 11
2,995
272
63,754
42,028
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

54
1 / 6 / 14
2,778
253
37,738
100,357
5,005
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Moji
NekoBlu
Moji
57
22 / 2 / 9
3,606
328
70,634
61,459
0
Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 0.5s.

Level 1

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 25% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 5

Scurry

Scurry

Scamper

Heal for 100 over the duration of Scamper.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Jenos
Paciel
Jenos
59
6 / 4 / 21
3,503
318
30,212
42,244
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Talus
ReupZz
Talus
31
4 / 5 / 4
2,150
195
29,151
33,908
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Layriz17
Dredge
50
7 / 5 / 10
2,601
236
107,819
33,401
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Talus
Marter
Talus
59
7 / 14 / 5
2,368
215
44,200
49,932
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 4.

Level 1

Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 15%

Level 1

Perseverance

Perseverance

Weapon

Gain 50% Lifesteal while at or below 40% Health.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Azaan
XT-ATTACK
Azaan
39
1 / 7 / 6
1,901
173
60,014
74,064
20,838
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

59
5 / 9 / 5
1,984
180
31,800
37,747
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

50
5 / 10 / 5
1,753
159
36,163
36,345
0
Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 45 after hitting an enemy with War.

Level 3

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 16%.

Level 2

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 26s
Objective Time
2m 44s
104
Kill Participation
56
45
Kills
25
25
Deaths
45
59
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Saati
Blientele
Saati
12
8
11
2.19
W
1
6
14
1.33
L
Dredge
Layriz17
Dredge
7
5
10
2.4
L
Talus
Marter
Talus
7
14
5
0.68
W
Moji
NekoBlu
Moji
22
2
9
13.25
W
Jenos
Paciel
Jenos
6
4
21
4.13
W
Talus
ReupZz
Talus
4
5
4
1.2
L
Azaan
XT-ATTACK
Azaan
1
7
6
0.57
L
5
9
5
0.83
L
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

231,489
Damage
279,996
279,996
Taken
231,489
5,005
Shielding
20,838
199,613
Healing
105,616
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
Blientele
Saati
63,754
45,081
0
2,848
42,028
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
37,738
34,481
0
8,037
100,357
5,005
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
Layriz17
Dredge
107,819
60,537
0
8,267
33,401
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Talus
Marter
Talus
44,200
41,530
0
12,769
49,932
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Moji
NekoBlu
Moji
70,634
70,634
6,661
15,519
61,459
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Jenos
Paciel
Jenos
30,212
21,116
124,755
30,796
42,244
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Talus
ReupZz
Talus
29,151
27,341
0
10,997
33,908
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Azaan
XT-ATTACK
Azaan
60,014
50,212
0
15,391
74,064
20,838
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
31,800
29,898
47,250
17,748
37,747
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
36,163
23,832
0
4,191
36,345
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role