Player Matchup

Makoa
Makoa
Chemsical
Makoa
Level 105
Champion Stats
15W - 14L
1,734 SR
Queue Stats
290W - 268L
1,641 Elo+
Party 2
Ripway
Unknown
Level 55
Champion Stats
5W - 5L
1,739 SR
Queue Stats
14W - 16L
1,537 Elo+
Party 3
Saati
Saati
SlaminDorf
Saati
Level 22
Champion Stats
1W - 5L
1,459 SR
Queue Stats
78W - 67L
1,617 Elo+
Party 2
Seris
Seris
Snoomies
Seris
Level 38
Champion Stats
4W - 5L
1,692 SR
Queue Stats
21W - 21L
1,568 Elo+
Party 3
Kinessa
Kinessa
luvondex
Kinessa
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 45
1,625 SR
1,573 Elo+

VS

Team Averages
Level 269
1,550 SR
1,558 Elo+
Atlas
Atlas
BloodyMalleus
Atlas
Level 114
Champion Stats
86W - 76L
1,646 SR
Queue Stats
606W - 610L
1,600 Elo+
Party 1
Drogoz
Drogoz
JuegaOveteALV
Drogoz
Level 999
Champion Stats
87W - 100L
1,517 SR
Queue Stats
1,819W - 1,831L
1,551 Elo+
Solo
Dredge
Dredge
ThirdShoe
Dredge
Level 54
Champion Stats
23W - 23L
1,613 SR
Queue Stats
214W - 213L
1,554 Elo+
Party 1
Rei
Rei
ValentinoBby
Rei
Level 122
Champion Stats
24W - 11L
1,612 SR
Queue Stats
364W - 363L
1,541 Elo+
Solo
Koga
Koga
chronolizzard
Koga
Level 54
Champion Stats
10W - 14L
1,360 SR
Queue Stats
214W - 218L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
Chemsical
Makoa
55
3 / 4 / 3
1,798
225
31,268
94,005
66,778
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 6% for 3s after using Shell Spin.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 2.4s.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Ripway
Unknown
55
9 / 7 / 3
1,762
220
34,147
28,517
0

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Saati
11
2 / 7 / 9
1,423
178
33,309
23,489
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Seris
Snoomies
Seris
44
2 / 2 / 7
1,677
210
15,682
18,283
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Kinessa
luvondex
Kinessa
3
3 / 8 / 4
1,390
174
30,816
25,692
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
6 / 5 / 6
2,429
304
43,389
59,243
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

45
7 / 5 / 8
2,299
287
42,009
20,884
0
Bask

Bask

Salvo

Heal for 140 for each enemy hit by your Salvo rockets.

Level 4

Altitude

Altitude

Armor

Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 3

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Propel

Propel

Thrust

Restore 20% of your maximum Booster fuel after using Thrust.

Level 2

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 30%.

Level 2

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Dredge
ThirdShoe
Dredge
38
7 / 3 / 6
2,651
331
48,567
27,132
900
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

54
1 / 2 / 8
1,067
133
25,960
18,537
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

43
7 / 4 / 7
2,188
274
30,061
19,426
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 38s
Objective Time
8m 19s
45
Kill Participation
63
19
Kills
28
28
Deaths
19
26
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
5
6
1.8
L
Makoa
Chemsical
Makoa
3
4
3
1.13
W
7
5
8
2.2
L
Ripway
Unknown
9
7
3
1.5
L
Saati
2
7
9
0.93
L
Seris
Snoomies
Seris
2
2
7
2.75
W
Dredge
ThirdShoe
Dredge
7
3
6
3.33
W
1
2
8
2.5
W
7
4
7
2.63
L
Kinessa
luvondex
Kinessa
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,222
Damage
189,986
189,986
Taken
145,222
66,778
Shielding
900
103,168
Healing
72,736
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
43,389
43,389
0
5,772
59,243
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Makoa
Chemsical
Makoa
31,268
30,380
0
5,359
94,005
66,778
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
42,009
22,788
0
5,543
20,884
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ripway
Unknown
34,147
28,444
0
3,682
28,517
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Saati
33,309
25,633
0
1,246
23,489
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Seris
Snoomies
Seris
15,682
12,875
76,568
14,393
18,283
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
ThirdShoe
Dredge
48,567
36,927
0
3,922
27,132
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
25,960
23,948
38,343
13,308
18,537
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
30,061
24,777
0
5,848
19,426
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kinessa
luvondex
Kinessa
30,816
28,041
0
1,920
25,692
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role