Player Matchup

Saati
Saati
Edant
Saati
Level 410
Champion Stats
5W - 16L
1,542 SR
Queue Stats
526W - 509L
1,668 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Palatdin
Betty la Bomba
Level 30
Champion Stats
14W - 16L
1,583 SR
Queue Stats
106W - 128L
1,485 Elo+
Solo
Grohk
Grohk
ScreenShake
Grohk
Level 70
Champion Stats
1W - 1L
1,890 SR
Queue Stats
82W - 51L
1,673 Elo+
Party 1
Cassie
Cassie
SnuggleBre
Cassie
Level 672
Champion Stats
85W - 98L
1,535 SR
Queue Stats
1,275W - 1,245L
1,625 Elo+
Party 1
Viktor
Viktor
wBxndzz
Viktor
Level 60
Champion Stats
8W - 4L
1,777 SR
Queue Stats
9W - 9L
1,557 Elo+
Solo
Team Averages
Level 248
1,665 SR
1,601 Elo+

VS

Team Averages
Level 330
1,561 SR
1,561 Elo+
Moji
Moji
Abshar94
Moji
Level 227
Champion Stats
323W - 269L
1,630 SR
Queue Stats
1,561W - 1,525L
1,584 Elo+
Solo
Pip
Pip
HrdOutHere4aPip
Pip
Level 63
Champion Stats
172W - 153L
1,591 SR
Queue Stats
191W - 180L
1,599 Elo+
Solo
Seris
Seris
Jack48Daniels
Seris
Level 232
Champion Stats
20W - 41L
1,420 SR
Queue Stats
678W - 683L
1,540 Elo+
Solo
Tyra
Tyra
Lessel
Tyra
Level 129
Champion Stats
34W - 25L
1,601 SR
Queue Stats
488W - 464L
1,536 Elo+
Solo
Dredge
Dredge
Ricer420a
Dredge
Level 999
Champion Stats
169W - 174L
1,564 SR
Queue Stats
1,330W - 1,328L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Edant
Saati
59
14 / 3 / 13
2,741
228
79,587
39,376
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Betty la Bomba
Palatdin
Betty la Bomba
24
9 / 8 / 10
2,199
183
53,433
34,521
0
Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

51
8 / 7 / 16
2,457
205
28,631
39,896
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 400 over the duration of Ghost Walk.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Cassie
SnuggleBre
Cassie
57
11 / 9 / 12
2,395
200
54,779
45,160
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Kinetics

Kinetics

Blast Shot

Generate 3 Ammo for each enemy hit by Blast Shot.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Viktor
wBxndzz
Viktor
29
0 / 15 / 7
1,453
121
12,797
53,661
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 10% while using Iron Sights.

Level 1

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
42
13 / 11 / 11
3,793
316
45,229
47,827
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 3

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

9
12 / 9 / 4
3,041
253
42,772
60,921
0
Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.5s.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

53
4 / 8 / 16
3,311
276
19,263
36,149
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 6 Ammo every 0.5s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Tyra
Lessel
Tyra
32
5 / 8 / 18
3,218
268
43,732
40,070
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Dredge
Ricer420a
Dredge
59
8 / 6 / 10
3,421
285
61,618
44,260
1,500
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 11s
Objective Time
7m 7s
100
Kill Participation
101
42
Kills
42
42
Deaths
42
58
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Moji
13
11
11
1.68
L
Saati
Edant
Saati
14
3
13
6.83
W
12
9
4
1.56
W
4
8
16
1.5
W
Tyra
Lessel
Tyra
5
8
18
1.75
L
Betty la Bomba
Palatdin
Betty la Bomba
9
8
10
1.75
W
Dredge
Ricer420a
Dredge
8
6
10
2.17
L
8
7
16
2.29
L
Cassie
SnuggleBre
Cassie
11
9
12
1.89
L
Viktor
wBxndzz
Viktor
0
15
7
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

229,227
Damage
212,614
212,614
Taken
229,227
0
Shielding
1,500
105,594
Healing
118,568
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
45,229
44,802
0
1,649
47,827
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
Edant
Saati
79,587
23,026
0
4,345
39,376
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
42,772
37,562
5,312
24,643
60,921
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
19,263
17,371
50,513
16,981
36,149
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tyra
Lessel
Tyra
43,732
31,940
0
4,404
40,070
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Betty la Bomba
Palatdin
Betty la Bomba
53,433
26,768
0
5,156
34,521
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
Ricer420a
Dredge
61,618
46,338
0
15,066
44,260
1,500
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
28,631
21,738
58,276
23,652
39,896
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Cassie
SnuggleBre
Cassie
54,779
50,194
0
5,701
45,160
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Viktor
wBxndzz
Viktor
12,797
8,950
0
8,464
53,661
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role