Player Matchup

Ying
Ying
Platinum III
CursedVidova
Ying
Platinum III
Level 108
Champion Stats
25W - 21L
1,659 SR
Queue Stats
255W - 223L
1,569 Elo+
Party 2
Inara
Inara
Masters
KЕRIMOV
Inara
Masters
Level 999
Champion Stats
12W - 5L
1,767 SR
Queue Stats
362W - 259L
1,844 Elo+
Party 1
Buck
Buck
Diamond V
MbDyanFather
Buck
Diamond V
Level 48
Champion Stats
42W - 37L
1,714 SR
Queue Stats
282W - 261L
1,652 Elo+
Party 2
Makoa
Makoa
Masters
pjamo
Makoa
Masters
Level 181
Champion Stats
39W - 21L
1,792 SR
Queue Stats
551W - 450L
1,710 Elo+
Solo
Sha Lin
Sha Lin
Masters
Морскейя
Sha Lin
Masters
Level 999
Champion Stats
13W - 11L
1,913 SR
Queue Stats
259W - 143L
1,892 Elo+
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 467
1,769 SR
1,733 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 85
1,800 SR
1,772 Elo+
VII
VII
Qualifying
Barksdäle
VII
Qualifying
Level 29
Champion Stats
2W - 3L
1,720 SR
Queue Stats
47W - 31L
1,777 Elo+
Solo
Grover
Grover
Diamond II
DeftonesUser
Grover
Diamond II
Level 43
Champion Stats
5W - 7L
1,630 SR
Queue Stats
95W - 63L
1,693 Elo+
Solo
Qualifying
HyperBeast1380
Unknown
Qualifying
Level 46
Champion Stats
3W - 2L
1,931 SR
Queue Stats
3W - 2L
1,863 Elo+
Solo
Cassie
Cassie
Diamond I
поκа
Cassie
Diamond I
Level 222
Champion Stats
2W - 2L
1,860 SR
Queue Stats
40W - 25L
1,724 Elo+
Party 3
Vatu
Vatu
Masters
VirtualBeast
Vatu
Masters
Level 84
Champion Stats
21W - 4L
1,860 SR
Queue Stats
77W - 32L
1,804 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
3 / 10 / 29
3,912
261
19,166
48,922
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
KЕRIMOV
Inara
59
11 / 10 / 18
4,266
284
69,145
120,841
11,643
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

23
13 / 14 / 11
3,810
254
49,611
53,908
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Makoa
pjamo
Makoa
52
13 / 11 / 16
3,844
256
66,650
99,377
13,800
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 7%.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

56
19 / 14 / 9
4,200
280
87,458
60,759
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 7% for 3s after using Withdraw.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Bans
KhanAtlas
Team 1 Score

4

VS

Team 2 Score

2

Bans
LexTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
3 / 15 / 16
2,484
166
48,567
56,194
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Grover
29
3 / 8 / 30
3,366
224
41,220
62,422
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

47
17 / 14 / 9
3,509
234
106,109
53,873
1,770

Level 2

Level 1

Level 4

Level 3

Level 5

Level 1

Cassie
поκа
Cassie
50
15 / 11 / 19
3,646
243
96,500
55,916
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Fatal Sign

Fatal Sign

Weapon

Increase your Reload Speed by 24% for 5s after getting an Elimination.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

52
21 / 11 / 9
3,735
249
91,411
63,625
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 20s
Objective Time
4m 7s
142
Kill Participation
142
59
Kills
59
59
Deaths
59
83
Assists
83
Player
Kills
Deaths
Assists
KDA
L
3
15
16
0.73
W
3
10
29
1.75
L
Grover
3
8
30
2.25
L
17
14
9
1.54
W
Inara
KЕRIMOV
Inara
11
10
18
2
W
13
14
11
1.32
W
Makoa
pjamo
Makoa
13
11
16
1.91
W
19
14
9
1.68
L
Cassie
поκа
Cassie
15
11
19
2.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

292,030
Damage
383,807
383,807
Taken
292,030
25,443
Shielding
1,770
178,217
Healing
157,935
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
48,567
35,970
0
6,212
56,194
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
19,166
19,166
105,398
23,507
48,922
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Grover
41,220
33,757
72,469
42,284
62,422
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
106,109
100,118
0
1,177
53,873
1,770
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Inara
KЕRIMOV
Inara
69,145
63,947
0
19,316
120,841
11,643
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
49,611
42,174
0
12,068
53,908
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Makoa
pjamo
Makoa
66,650
61,145
0
8,103
99,377
13,800
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
87,458
75,572
0
9,825
60,759
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Cassie
поκа
Cassie
96,500
83,269
0
14,451
55,916
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
91,411
69,491
0
21,342
63,625
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role