Player Matchup

Seris
Seris
Diamond V
AdmiralScott
Seris
Diamond V
Level 514
Champion Stats
1W - 2L
1,500 SR
Queue Stats
298W - 266L
1,593 Elo+
Party 2
Buck
Buck
Diamond III
CarobniToster
Buck
Diamond III
Level 824
Champion Stats
35W - 37L
1,682 SR
Queue Stats
544W - 531L
1,665 Elo+
Solo
Saati
Saati
Diamond III
DeeDeeMegaDooDoo
Saati
Diamond III
Level 189
Champion Stats
150W - 122L
1,703 SR
Queue Stats
1,042W - 993L
1,651 Elo+
Solo
Cassie
Cassie
Diamond IV
Ringo16
Cassie
Diamond IV
Level 681
Champion Stats
16W - 13L
1,585 SR
Queue Stats
274W - 239L
1,634 Elo+
Solo
Inara
Inara
Platinum II
sunnyleone2
Inara
Platinum II
Level 999
Champion Stats
21W - 14L
1,767 SR
Queue Stats
661W - 650L
1,541 Elo+
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 641
1,647 SR
1,617 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 535
1,710 SR
1,635 Elo+
Ruckus
Ruckus
Diamond III
CristianoRonaldo
Ruckus
Diamond III
Level 307
Champion Stats
135W - 125L
1,715 SR
Queue Stats
1,408W - 1,351L
1,653 Elo+
Solo
Tyra
Tyra
Platinum I
Daylia
Tyra
Platinum I
Level 627
Champion Stats
8W - 4L
1,799 SR
Queue Stats
39W - 22L
1,691 Elo+
Party 1
Ying
Ying
Diamond IV
Xenoborg
Ying
Diamond IV
Level 999
Champion Stats
71W - 59L
1,766 SR
Queue Stats
1,074W - 1,046L
1,629 Elo+
Solo
Zhin
Zhin
Platinum I
tehShikari
Zhin
Platinum I
Level 547
Champion Stats
25W - 25L
1,621 SR
Queue Stats
376W - 329L
1,565 Elo+
Party 1
Fernando
Fernando
Diamond V
udara
Fernando
Diamond V
Level 197
Champion Stats
15W - 15L
1,646 SR
Queue Stats
152W - 132L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
0 / 2 / 25
2,870
359
7,953
11,403
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

52
14 / 6 / 16
3,056
382
77,493
48,669
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 20%.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

59
12 / 1 / 19
3,080
385
102,296
19,513
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 50%.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Cassie
Ringo16
Cassie
54
13 / 3 / 19
3,126
391
85,537
28,800
0
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

59
1 / 2 / 19
2,622
328
40,756
67,005
1,930
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Summit

Summit

Impasse

Apply a Knockback of 600 to yourself after using Impasse underneath yourself.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
CaspianKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
AndroxusAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 9 / 5
1,960
245
49,066
91,042
27,300
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Tyra
Daylia
Tyra
50
1 / 9 / 8
1,808
226
58,687
58,508
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Trail Blazer

Trail Blazer

Armor

Generate 9 Ammo after getting an Elimination.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Ying
59
1 / 5 / 10
2,596
325
14,724
24,015
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

57
5 / 10 / 3
1,903
238
24,029
46,294
0
Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Fernando
udara
Fernando
50
3 / 7 / 4
2,059
257
28,884
94,176
79,535
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 40s
Objective Time
47s
138
Kill Participation
44
40
Kills
14
14
Deaths
40
98
Assists
30
Player
Kills
Deaths
Assists
KDA
W
0
2
25
6.25
W
14
6
16
3.67
L
4
9
5
0.72
L
Tyra
Daylia
Tyra
1
9
8
0.56
W
12
1
19
21.5
W
Cassie
Ringo16
Cassie
13
3
19
7.5
L
Ying
1
5
10
1.2
W
1
2
19
5.25
L
5
10
3
0.65
L
Fernando
udara
Fernando
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,035
Damage
175,390
175,390
Taken
314,035
1,930
Shielding
106,835
134,269
Healing
180,618
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
7,953
6,700
110,418
6,954
11,403
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
77,493
64,234
0
9,394
48,669
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
49,066
31,108
0
5,560
91,042
27,300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Tyra
Daylia
Tyra
58,687
39,198
0
0
58,508
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
102,296
2,355
0
1,308
19,513
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Cassie
Ringo16
Cassie
85,537
68,500
0
0
28,800
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
14,724
14,724
158,572
12,600
24,015
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
40,756
37,062
0
6,195
67,005
1,930
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
24,029
20,405
0
96
46,294
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
udara
Fernando
28,884
17,596
0
3,790
94,176
79,535
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role