Player Matchup

Furia
Furia
Arthur_readdd
Furia
Level 46
Champion Stats
2W - 2L
1,861 SR
Queue Stats
78W - 92L
1,377 Elo+
Solo
VII
VII
Dafepaos
VII
Level 74
Champion Stats
67W - 57L
1,588 SR
Queue Stats
70W - 62L
1,551 Elo+
Solo
Betty la Bomba
Betty la Bomba
Emperadora
Betty la Bomba
Level 249
Champion Stats
395W - 437L
1,559 SR
Queue Stats
790W - 819L
1,488 Elo+
Solo
Lex
Lex
NEUGI29
Lex
Level 78
Champion Stats
38W - 43L
1,508 SR
Queue Stats
131W - 119L
1,526 Elo+
Solo
Saati
Saati
SNOOZOTHELEGEND
Saati
Level 39
Champion Stats
3W - 4L
1,435 SR
Queue Stats
9W - 17L
1,418 Elo+
Solo
Team Averages
Level 97
1,590 SR
1,472 Elo+

VS

Team Averages
Level 103
1,549 SR
1,485 Elo+
Strix
Strix
Guty450
Strix
Level 28
Champion Stats
6W - 6L
1,491 SR
Queue Stats
160W - 153L
1,477 Elo+
Party 1
Khan
Khan
K30012
Khan
Level 46
Champion Stats
27W - 13L
1,581 SR
Queue Stats
144W - 144L
1,504 Elo+
Party 1
Ying
Ying
RussianSniper_Hk
Ying
Level 317
Champion Stats
44W - 61L
1,514 SR
Queue Stats
303W - 412L
1,404 Elo+
Solo
Skye
Skye
o_oViolet_Lotus
Skye
Level 75
Champion Stats
14W - 11L
1,578 SR
Queue Stats
130W - 135L
1,520 Elo+
Solo
Moji
Moji
thewigglemonstr
Moji
Level 51
Champion Stats
24W - 15L
1,583 SR
Queue Stats
51W - 41L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
2 / 7 / 7
638
91
22,784
21,893
350
Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 2.4s.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

22
9 / 6 / 2
1,831
262
46,875
19,452
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Betty la Bomba
Emperadora
Betty la Bomba
36
1 / 5 / 5
1,303
186
36,761
15,224
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Stunning Entrance

Stunning Entrance

Cluster Grenade

Heal for 10 for each enemy hit by the initial and secondary explosions of Cluster Grenade.

Level 1

Labor of Genius

Labor of Genius

Weapon

Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.

Level 1

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 40%.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Level 1

Lex
41
8 / 9 / 6
1,856
265
32,684
33,992
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 50 for each shot hit while using In Pursuit.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

35
2 / 7 / 2
820
117
25,319
18,835
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
Guty450
Strix
17
8 / 7 / 4
2,101
300
30,916
21,100
0
Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 16%.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 150.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Escape Plan

Escape Plan

Stealth

Heal for 500 after entering Stealth at or below 65% Health.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Khan
K30012
Khan
29
6 / 2 / 7
2,778
397
18,059
60,342
57,942
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 12%.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

59
5 / 5 / 10
2,104
301
19,124
33,009
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

52
9 / 3 / 4
2,351
336
20,596
24,209
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

45
6 / 5 / 7
2,131
304
20,701
25,763
0
Cozy

Cozy

Magic Barrier

Heal for 100 every 1s while Magic Barrier is active.

Level 2

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Boop

Boop

Scamper

Increase your Movement Speed by 24% for 2s after using Scamper.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Match Insights

Player Kills, Deaths, and Assists

35s
Objective Time
6m 54s
44
Kill Participation
66
22
Kills
34
34
Deaths
22
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
L
9
6
2
1.67
L
Betty la Bomba
Emperadora
Betty la Bomba
1
5
5
0.7
W
Strix
Guty450
Strix
8
7
4
1.43
W
Khan
K30012
Khan
6
2
7
4.75
L
Lex
8
9
6
1.22
W
5
5
10
2
L
2
7
2
0.43
W
9
3
4
3.67
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,423
Damage
109,396
109,396
Taken
164,423
350
Shielding
57,942
27,621
Healing
94,679
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
22,784
15,562
10,387
3,642
21,893
350
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
46,875
22,201
0
5,410
19,452
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Betty la Bomba
Emperadora
Betty la Bomba
36,761
11,499
0
2,577
15,224
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Strix
Guty450
Strix
30,916
30,220
0
1,619
21,100
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Khan
K30012
Khan
18,059
16,931
12,622
37,639
60,342
57,942
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lex
32,684
32,223
0
5,107
33,992
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
19,124
12,791
9,595
13,303
33,009
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
25,319
14,215
0
498
18,835
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
20,596
16,064
0
13,790
24,209
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
20,701
20,701
1,800
4,311
25,763
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role