Player Matchup

Mal'Damba
Mal'Damba
Silver IV
LamboGallado
Mal'Damba
Silver IV
Level 49
Champion Stats
4W - 3L
1,569 SR
Queue Stats
10W - 12L
1,286 Elo+
Party 1
VII
VII
Bronze II
Quartexy
VII
Bronze II
Level 41
Champion Stats
2W - 2L
1,604 SR
Queue Stats
10W - 10L
1,443 Elo+
Solo
Strix
Strix
Silver II
Rainb0wPancak3
Strix
Silver II
Level 42
Champion Stats
5W - 3L
1,676 SR
Queue Stats
12W - 15L
1,324 Elo+
Party 1
Seris
Seris
Qualifying
Shaanar
Seris
Qualifying
Level 82
Champion Stats
0W - 2L
1,323 SR
Queue Stats
2W - 5L
1,424 Elo+
Solo
Fernando
Fernando
Gold V
Wh1teBerry
Fernando
Gold V
Level 96
Champion Stats
17W - 13L
1,605 SR
Queue Stats
243W - 220L
1,467 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 62
1,555 SR
1,389 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,699 SR
1,362 Elo+
Torvald
Torvald
Silver IV
CristhianGc19
Torvald
Silver IV
Level 322
Champion Stats
13W - 8L
1,647 SR
Queue Stats
469W - 527L
1,401 Elo+
Solo
Ying
Ying
Silver I
DonJohnah
Ying
Silver I
Level 61
Champion Stats
4W - 2L
1,875 SR
Queue Stats
13W - 13L
1,389 Elo+
Solo
Io
Io
Qualifying
NEVIED
Io
Qualifying
Level 46
Champion Stats
7W - 1L
1,629 SR
Queue Stats
14W - 13L
1,246 Elo+
Solo
Talus
Talus
Qualifying
Sam the man5264
Talus
Qualifying
Level 84
Champion Stats
11W - 4L
1,578 SR
Queue Stats
17W - 15L
1,383 Elo+
Solo
Tiberius
Tiberius
Silver II
Wytryskowykrysiu
Tiberius
Silver II
Level 87
Champion Stats
5W - 5L
1,767 SR
Queue Stats
105W - 123L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
LamboGallado
Mal'Damba
25
2 / 6 / 8
1,839
204
19,270
39,977
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

35
1 / 11 / 8
1,604
178
30,915
35,317
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

44
10 / 5 / 4
2,245
249
58,371
31,372
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Seris
Shaanar
Seris
39
2 / 8 / 6
1,676
186
3,647
25,110
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Fernando
Wh1teBerry
Fernando
35
4 / 9 / 4
2,260
251
25,204
86,848
72,607
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
DrogozVora
Team 1 Score

0

VS

Team 2 Score

4

Bans
YagorathGrover
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
58
6 / 1 / 19
2,919
324
51,398
13,811
76,129
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Ying
46
6 / 2 / 13
2,484
276
36,447
22,628
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Io
18
1 / 5 / 14
2,058
229
27,189
29,782
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

57
16 / 5 / 5
3,216
357
56,001
35,061
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

50
10 / 7 / 7
2,580
287
47,589
36,125
700
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 46s
Objective Time
8m 42s
49
Kill Participation
97
19
Kills
39
39
Deaths
20
30
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Torvald
6
1
19
15.5
W
Ying
6
2
13
6.25
L
Mal'Damba
LamboGallado
Mal'Damba
2
6
8
1
W
Io
1
5
14
1.6
L
1
11
8
0.45
L
10
5
4
2.4
W
16
5
5
3.7
L
Seris
Shaanar
Seris
2
8
6
0.63
L
Fernando
Wh1teBerry
Fernando
4
9
4
0.67
W
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,407
Damage
218,624
218,624
Taken
137,407
72,607
Shielding
76,829
112,152
Healing
84,676
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Torvald
51,398
39,958
3,740
3,457
13,811
76,129
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
36,447
31,677
22,405
11,102
22,628
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Mal'Damba
LamboGallado
Mal'Damba
19,270
12,830
38,058
9,846
39,977
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Io
27,189
23,889
18,646
7,277
29,782
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
30,915
17,251
0
1,267
35,317
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
58,371
56,445
0
5,352
31,372
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
56,001
53,116
0
7,105
35,061
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Seris
Shaanar
Seris
3,647
3,617
49,455
6,266
25,110
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Wh1teBerry
Fernando
25,204
18,592
0
1,908
86,848
72,607
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
47,589
31,666
0
10,944
36,125
700
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role