Player Matchup

Fernando
Fernando
Guaiky
Fernando
Level 999
Champion Stats
53W - 48L
1,634 SR
Queue Stats
1,386W - 1,414L
1,620 Elo+
Solo
Tyra
Tyra
NatsukiiCatt
Tyra
Level 133
Champion Stats
1W - 2L
1,452 SR
Queue Stats
4W - 5L
1,441 Elo+
Solo
Kinessa
Kinessa
elchidori9597
Kinessa
Level 999
Champion Stats
18W - 20L
1,543 SR
Queue Stats
405W - 448L
1,569 Elo+
Solo
Evie
Evie
majinsouen27
Evie
Level 72
Champion Stats
1W - 2L
1,399 SR
Queue Stats
32W - 28L
1,527 Elo+
Solo
Ying
Ying
mesaglass
Ying
Level 50
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Team Averages
Level 451
1,506 SR
1,531 Elo+

VS

Team Averages
Level 424
1,522 SR
1,564 Elo+
Betty la Bomba
Betty la Bomba
DiViNExCaLamiTY
Betty la Bomba
Level 798
Champion Stats
108W - 126L
1,535 SR
Queue Stats
605W - 593L
1,603 Elo+
Solo
Maeve
Maeve
Kit_Boss1234
Maeve
Level 268
Champion Stats
5W - 3L
1,534 SR
Queue Stats
20W - 22L
1,485 Elo+
Solo
Terminus
Terminus
SodBustaa78
Terminus
Level 540
Champion Stats
34W - 29L
1,595 SR
Queue Stats
62W - 60L
1,527 Elo+
Solo
Tyra
Tyra
daniyellll
Tyra
Level 189
Champion Stats
2W - 3L
1,340 SR
Queue Stats
2W - 3L
1,699 Elo+
Solo
Grohk
Grohk
dirtbikingdan
Grohk
Level 323
Champion Stats
19W - 15L
1,605 SR
Queue Stats
55W - 63L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Guaiky
Fernando
59
11 / 5 / 10
5,729
521
58,076
77,403
55,678
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

45
16 / 18 / 17
6,114
556
89,385
66,111
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Kinessa
59
6 / 0 / 24
4,660
424
59,606
4,656
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 10%.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

53
15 / 9 / 2
5,049
459
38,271
36,642
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Ying
41
1 / 9 / 19
4,634
421
31,231
47,575
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
DiViNExCaLamiTY
Betty la Bomba
53
10 / 6 / 9
5,173
470
60,486
25,211
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 40%.

Level 4

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 30%.

Level 2

Level 1

55
10 / 9 / 8
4,835
440
46,772
52,404
0
Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Level 1

Terminus
SodBustaa78
Terminus
50
3 / 13 / 5
5,327
484
19,596
87,136
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

23
8 / 12 / 3
5,003
455
43,108
53,364
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

58
10 / 8 / 17
5,750
523
62,425
58,454
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 39s
Objective Time
14m 22s
121
Kill Participation
83
49
Kills
41
41
Deaths
48
72
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Betty la Bomba
DiViNExCaLamiTY
Betty la Bomba
10
6
9
2.42
L
Fernando
Guaiky
Fernando
11
5
10
3.2
W
10
9
8
1.56
L
16
18
17
1.36
W
Terminus
SodBustaa78
Terminus
3
13
5
0.42
W
8
12
3
0.79
W
10
8
17
2.31
L
Kinessa
6
0
24
18
L
15
9
2
1.78
L
Ying
1
9
19
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

276,569
Damage
232,387
232,387
Taken
276,569
55,678
Shielding
0
108,798
Healing
131,063
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Betty la Bomba
DiViNExCaLamiTY
Betty la Bomba
60,486
27,727
0
5,811
25,211
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
Guaiky
Fernando
58,076
34,165
0
16,990
77,403
55,678
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
46,772
41,877
0
29,741
52,404
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
89,385
33,562
0
8,301
66,111
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Terminus
SodBustaa78
Terminus
19,596
11,848
0
13,293
87,136
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
43,108
24,606
0
13,738
53,364
0
W
62,425
30,601
29,805
38,675
58,454
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kinessa
59,606
15,679
0
974
4,656
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
38,271
36,844
0
15,069
36,642
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
31,231
14,740
40,410
27,054
47,575
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role