Player Matchup

Jenos
Jenos
IGNEEL3883
Jenos
Level 103
Champion Stats
112W - 133L
1,550 SR
Queue Stats
378W - 420L
1,559 Elo+
Party 3
Ying
Ying
KaosKatrina
Ying
Level 692
Champion Stats
409W - 395L
1,573 SR
Queue Stats
498W - 519L
1,568 Elo+
Party 3
Koga
Koga
SkyGodZues
Koga
Level 54
Champion Stats
1W - 1L
1,808 SR
Queue Stats
20W - 6L
1,623 Elo+
Party 2
Dredge
Dredge
Wellitton
Dredge
Level 956
Champion Stats
30W - 40L
1,584 SR
Queue Stats
103W - 104L
1,568 Elo+
Solo
Moji
Moji
vanilla2ice
Moji
Level 81
Champion Stats
8W - 2L
1,643 SR
Queue Stats
21W - 10L
1,548 Elo+
Party 2
Team Averages
Level 377
1,632 SR
1,573 Elo+

VS

Team Averages
Level 279
1,441 SR
1,571 Elo+
Vora
Vora
Andromeda_celest
Vora
Level 512
Champion Stats
0W - 1L
1,298 SR
Queue Stats
10W - 11L
1,554 Elo+
Solo
Raum
Raum
GimmeAHug7622
Raum
Level 120
Champion Stats
27W - 30L
1,533 SR
Queue Stats
206W - 180L
1,528 Elo+
Party 1
Torvald
Torvald
Jaklaw6933
Torvald
Level 180
Champion Stats
3W - 1L
1,500 SR
Queue Stats
89W - 63L
1,606 Elo+
Party 1
Pip
Pip
LimeNoodles
Pip
Level 167
Champion Stats
1W - 1L
1,434 SR
Queue Stats
243W - 218L
1,545 Elo+
Party 1
Dredge
Dredge
TheLuce
Dredge
Level 417
Champion Stats
1W - 1L
1,442 SR
Queue Stats
48W - 36L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
21
4 / 2 / 25
3,912
652
19,585
19,599
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

44
4 / 2 / 22
3,558
593
42,680
18,217
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 32%.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

39
7 / 1 / 18
3,486
581
48,459
25,233
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Dredge
Wellitton
Dredge
55
12 / 2 / 15
4,249
708
64,970
27,991
0
Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

52
15 / 4 / 8
3,531
589
80,990
53,175
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 2.4000000000000004s.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
0 / 15 / 0
2,249
375
6,342
38,094
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

12
4 / 11 / 2
3,490
582
39,635
125,829
16,484
Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Torvald
Jaklaw6933
Torvald
59
3 / 5 / 4
3,342
557
28,488
29,285
65,509
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Infusion

Infusion

Nullify

Heal for 200 after activating Nullify.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

47
1 / 4 / 4
3,061
510
23,237
31,694
12,370
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Dredge
TheLuce
Dredge
58
3 / 7 / 3
3,010
502
46,513
31,782
2,250
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 42s
Objective Time
3m 13s
130
Kill Participation
24
42
Kills
11
11
Deaths
42
88
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
15
0
0
L
4
11
2
0.45
W
Jenos
4
2
25
8.25
L
Torvald
Jaklaw6933
Torvald
3
5
4
1
W
4
2
22
7.5
L
1
4
4
0.75
W
7
1
18
16
L
Dredge
TheLuce
Dredge
3
7
3
0.64
W
Dredge
Wellitton
Dredge
12
2
15
9.75
W
15
4
8
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,684
Damage
144,215
144,215
Taken
256,684
0
Shielding
96,613
110,617
Healing
87,317
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
6,342
1,050
0
1,815
38,094
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
39,635
32,336
8,785
12,855
125,829
16,484
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Jenos
19,585
18,897
44,778
5,562
19,599
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Torvald
Jaklaw6933
Torvald
28,488
19,306
0
1,120
29,285
65,509
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
42,680
25,115
25,648
6,764
18,217
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
23,237
22,942
36,286
17,464
31,694
12,370
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
48,459
37,741
0
1,955
25,233
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
TheLuce
Dredge
46,513
15,787
0
8,992
31,782
2,250
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Dredge
Wellitton
Dredge
64,970
54,204
0
5,291
27,991
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
80,990
80,990
9,326
11,293
53,175
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role