Player Matchup

Azaan
Azaan
AliGX2
Azaan
Level 21
Champion Stats
1W - 1L
1,525 SR
Queue Stats
8W - 12L
1,434 Elo+
Party 1
Tyra
Tyra
AngelStrikeAS
Tyra
Level 57
Champion Stats
6W - 4L
1,789 SR
Queue Stats
19W - 14L
1,533 Elo+
Party 1
Maeve
Maeve
Eeelongated
Maeve
Level 246
Champion Stats
0W - 4L
1,500 SR
Queue Stats
82W - 74L
1,718 Elo+
Solo
Androxus
Androxus
Kòjï
Androxus
Level 48
Champion Stats
7W - 6L
1,665 SR
Queue Stats
44W - 25L
1,604 Elo+
Solo
Io
Io
Two-Face172
Io
Level 59
Champion Stats
9W - 7L
1,572 SR
Queue Stats
40W - 27L
1,549 Elo+
Party 1
Team Averages
Level 86
1,610 SR
1,568 Elo+

VS

Team Averages
Level 439
1,664 SR
1,643 Elo+
Grohk
Grohk
ItsMarTIn
Grohk
Level 999
Champion Stats
1W - 0L
1,844 SR
Queue Stats
16W - 5L
1,876 Elo+
Party 2
Tyra
Tyra
KrishAcme
Tyra
Level 8
Champion Stats
61W - 67L
1,708 SR
Queue Stats
80W - 89L
1,657 Elo+
Party 2
Buck
Buck
Shadee
Buck
Level 999
Champion Stats
79W - 51L
1,682 SR
Queue Stats
1,978W - 967L
1,765 Elo+
Party 2
Ruckus
Ruckus
baxlol
Ruckus
Level 49
Champion Stats
1W - 0L
1,350 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Koga
Koga
red_raptor63
Koga
Level 141
Champion Stats
3W - 1L
1,740 SR
Queue Stats
20W - 29L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
AliGX2
Azaan
20
0 / 5 / 10
1,890
473
16,795
44,571
2,179
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

40
16 / 7 / 5
2,975
744
53,971
34,727
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

58
3 / 11 / 5
959
240
15,215
26,021
0
Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Androxus
Kòjï
Androxus
40
6 / 10 / 10
2,491
623
32,675
24,126
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

29
5 / 7 / 11
2,315
579
15,763
28,413
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

-5

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
ItsMarTIn
Grohk
59
8 / 2 / 24
2,520
630
44,232
27,120
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Tyra
3
2 / 9 / 6
1,740
435
8,204
21,385
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Buck
Shadee
Buck
57
19 / 3 / 10
3,051
763
49,782
18,415
0
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Ruckus
baxlol
Ruckus
22
3 / 10 / 14
2,165
541
19,083
45,273
14,394
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

57
8 / 7 / 9
2,337
584
36,557
22,226
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
71
Kill Participation
103
30
Kills
40
40
Deaths
31
41
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Azaan
AliGX2
Azaan
0
5
10
1
L
16
7
5
2.64
L
3
11
5
0.5
W
Grohk
ItsMarTIn
Grohk
8
2
24
10
W
Tyra
2
9
6
0.56
L
Androxus
Kòjï
Androxus
6
10
10
1.1
W
Buck
Shadee
Buck
19
3
10
8
L
5
7
11
1.5
W
Ruckus
baxlol
Ruckus
3
10
14
1
W
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,419
Damage
157,858
157,858
Taken
134,419
2,179
Shielding
14,394
53,250
Healing
39,179
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Azaan
AliGX2
Azaan
16,795
14,972
0
3,323
44,571
2,179
L
53,971
38,156
0
6,067
34,727
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
15,215
9,826
0
3,047
26,021
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grohk
ItsMarTIn
Grohk
44,232
24,311
5,585
21,586
27,120
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Tyra
8,204
6,746
0
609
21,385
0
L
Androxus
Kòjï
Androxus
32,675
26,137
0
1,307
24,126
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Buck
Shadee
Buck
49,782
38,364
0
8,999
18,415
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
15,763
15,163
27,050
12,456
28,413
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ruckus
baxlol
Ruckus
19,083
15,264
0
0
45,273
14,394
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
36,557
28,511
0
2,400
22,226
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role